Player Matchup

Cu Chulainn
Cu Chulainn
Forgottengod420
Cu Chulainn
Level 48
God Stats
1W - 1L
1,227 SR
Queue Stats
24W - 37L
1,305 Elo+
Party 1
Ishtar
Ishtar
S1rFire
Ishtar
Level 28
God Stats
11W - 10L
1,465 SR
Queue Stats
21W - 32L
1,294 Elo+
Party 1
Cerberus
Cerberus
darkhero1143
Cerberus
Level 34
God Stats
1W - 1L
1,383 SR
Queue Stats
26W - 38L
1,335 Elo+
Party 1
Team Averages
Level 37
1,358 SR
1,311 Elo+

VS

Team Averages
Level 85
1,442 SR
1,428 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
davi_andrade15
Hercules
Level 43
God Stats
67W - 72L
1,486 SR
Queue Stats
170W - 191L
1,410 Elo+
Party 2
Arachne
Arachne
lExhiliusl
Arachne
Level 65
God Stats
12W - 9L
1,340 SR
Queue Stats
69W - 49L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Forgottengod420
Cu Chulainn
11
1 / 5 / 0
6,869
687
6,890
10,525
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ishtar
S1rFire
Ishtar
12
0 / 5 / 1
6,761
676
2,986
8,064
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
darkhero1143
Cerberus
11
0 / 4 / 1
6,519
652
5,382
13,876
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
8 / 0 / 6
9,855
986
13,920
6,170
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
14
2 / 0 / 9
8,079
808
6,780
11,994
7,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
lExhiliusl
Arachne
14
4 / 1 / 8
9,043
904
6,435
7,831
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
0
6
11
L
Cu Chulainn
Forgottengod420
Cu Chulainn
1
5
0
0.2
L
Ishtar
S1rFire
Ishtar
0
5
1
0.1
L
Cerberus
darkhero1143
Cerberus
0
4
1
0.13
W
Hercules
2
0
9
6.5
W
Arachne
lExhiliusl
Arachne
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
27,135
32,465
Taken
25,995
21,279
Mitigated
14,485
5,332
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,920
1,583
2,064
3,374
6,170
2,976
1,509
1,477
4,472
46,554
759
L
Cu Chulainn
Forgottengod420
Cu Chulainn
6,890
1,388
0
633
10,525
8,386
0
3,551
6,784
266
16,456
L
Ishtar
S1rFire
Ishtar
2,986
1,608
0
1,053
8,064
2,751
0
2,965
4,873
0
11,058
L
Cerberus
darkhero1143
Cerberus
5,382
427
0
3,646
13,876
10,142
0
7,264
6,438
20,071
0
W
Hercules
6,780
994
0
4,120
11,994
7,936
657
1,865
9,517
0
14,468
W
Arachne
lExhiliusl
Arachne
6,435
4,176
0
2,863
7,831
3,573
0
1,778
5,820
0
32,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,149
Gold Earned
26,977
114
Minions Killed
144
0
Camps Cleared
0
506,221
Distance Traveled
557,234
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,855
986
78
8
0
166,384
6
L
Cu Chulainn
6,869
687
29
3
0
184,660
0
L
Ishtar
6,761
676
32
3
0
154,621
0
L
Cerberus
6,519
652
53
5
0
166,940
0
W
Hercules
8,079
808
20
2
0
199,368
0
W
Arachne
9,043
904
46
5
0
191,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role