Player Matchup

Charon
Charon
DaYungin69
Charon
Level 128
God Stats
2W - 2L
1,622 SR
Queue Stats
235W - 210L
1,464 Elo+
Party 1
Izanami
Izanami
JDKVolk
Izanami
Level 40
God Stats
4W - 0L
1,619 SR
Queue Stats
46W - 39L
1,533 Elo+
Solo
Nu Wa
Nu Wa
QueenNoli
Nu Wa
Level 155
God Stats
2W - 1L
1,362 SR
Queue Stats
44W - 53L
1,439 Elo+
Solo
Lancelot
Lancelot
Roe_BragzAlot95
Lancelot
Level 102
God Stats
6W - 6L
1,595 SR
Queue Stats
228W - 229L
1,505 Elo+
Party 1
Mulan
Mulan
XBigS3xyX69
Mulan
Level 149
God Stats
29W - 18L
1,660 SR
Queue Stats
150W - 139L
1,443 Elo+
Solo
Team Averages
Level 115
1,572 SR
1,477 Elo+

VS

Team Averages
Level 104
1,538 SR
1,483 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DistressBC
Yemoja
Level 26
God Stats
3W - 3L
1,777 SR
Queue Stats
52W - 53L
1,471 Elo+
Party 2
Scylla
Scylla
Naminato
Scylla
Level 157
God Stats
4W - 8L
1,393 SR
Queue Stats
174W - 164L
1,498 Elo+
Solo
Loki
Loki
PapaMemeDealer
Loki
Level 108
God Stats
10W - 15L
1,441 SR
Queue Stats
31W - 40L
1,462 Elo+
Solo
Sun Wukong
Sun Wukong
TheReaperS19
Sun Wukong
Level 104
God Stats
8W - 8L
1,579 SR
Queue Stats
55W - 53L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DaYungin69
Charon
12
1 / 1 / 7
7,351
490
7,006
9,181
6,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
JDKVolk
Izanami
17
4 / 2 / 1
9,643
643
7,636
8,572
2,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
QueenNoli
Nu Wa
13
1 / 2 / 5
8,208
547
9,979
6,581
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
14
6 / 1 / 3
8,631
575
9,208
10,931
4,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
4 / 2 / 2
10,004
667
14,258
16,983
13,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 4 / 3
6,648
443
6,531
14,628
3,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
DistressBC
Yemoja
12
0 / 4 / 4
7,222
481
4,582
14,223
7,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Naminato
Scylla
8
1 / 1 / 0
5,707
380
1,083
2,665
656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 0
8,249
550
7,845
14,187
4,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
TheReaperS19
Sun Wukong
12
1 / 4 / 0
7,087
472
9,057
18,183
9,672
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
7
8
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
3
0.38
W
Charon
DaYungin69
Charon
1
1
7
4.5
L
Yemoja
DistressBC
Yemoja
0
4
4
0.5
W
Izanami
JDKVolk
Izanami
4
2
1
2.25
L
Scylla
Naminato
Scylla
1
1
0
1
L
5
3
0
1.67
W
Nu Wa
QueenNoli
Nu Wa
1
2
5
1.75
W
Lancelot
6
1
3
7.5
L
Sun Wukong
TheReaperS19
Sun Wukong
1
4
0
0.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,087
Damage
29,098
52,248
Taken
63,886
29,520
Mitigated
26,594
12,046
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,531
4,144
0
3,234
14,628
3,759
0
3,956
10,672
0
58,087
W
Charon
DaYungin69
Charon
7,006
1,040
0
776
9,181
6,486
688
2,267
6,914
24,415
657
L
Yemoja
DistressBC
Yemoja
4,582
385
3,616
3,105
14,223
7,988
7
6,394
7,829
31,573
694
W
Izanami
JDKVolk
Izanami
7,636
4,564
0
4,302
8,572
2,834
4,680
1,447
7,125
0
90,296
L
Scylla
Naminato
Scylla
1,083
86
0
660
2,665
656
0
2,037
628
18,281
630
L
7,845
1,372
0
5,164
14,187
4,519
0
3,421
10,766
0
59,684
W
Nu Wa
QueenNoli
Nu Wa
9,979
3,015
0
630
6,581
1,900
369
995
5,490
45,031
1,023
W
Lancelot
9,208
1,697
0
922
10,931
4,689
0
746
10,095
0
60,548
L
Sun Wukong
TheReaperS19
Sun Wukong
9,057
3,851
0
5,597
18,183
9,672
0
481
17,702
0
49,788
W
14,258
2,227
0
5,416
16,983
13,611
0
0
16,983
0
65,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,837
Gold Earned
34,913
476
Minions Killed
360
0
Camps Cleared
0
1,440,023
Distance Traveled
1,263,425
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,648
443
92
6
0
292,550
0
W
Charon
7,351
490
31
2
0
281,199
2
L
Yemoja
7,222
481
46
3
0
248,909
0
W
Izanami
9,643
643
166
11
0
270,472
0
L
Scylla
5,707
380
41
3
0
99,178
0
L
Loki
8,249
550
105
7
0
336,588
1
W
Nu Wa
8,208
547
66
4
0
254,107
0
W
Lancelot
8,631
575
92
6
0
355,702
4
L
Sun Wukong
7,087
472
76
5
0
286,200
0
W
Mulan
10,004
667
121
8
0
278,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role