Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold III
Jimmy03677
Ares
Gold III
Level 157
God Stats
2W - 0L
1,726 SR
Queue Stats
143W - 151L
1,329 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
Yolito22
Sun Wukong
Bronze V
Level 122
God Stats
1W - 4L
1,290 SR
Queue Stats
6W - 25L
712 MMR
Solo
Thor
Thor
Silver I
agOnize1
Thor
Silver I
Level 194
God Stats
36W - 39L
1,482 SR
Queue Stats
208W - 223L
1,181 MMR
Solo
Janus
Janus
Gold IV
jTrancends
Janus
Gold IV
Level 154
God Stats
15W - 15L
1,554 SR
Queue Stats
260W - 266L
1,332 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 150
1,511 SR
1,211 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,550 SR
1,134 MMR
Anubis
Anubis
Gold IV
Frijolerro
Anubis
Gold IV
Level 173
God Stats
4W - 10L
1,311 SR
Queue Stats
411W - 414L
1,283 MMR
Solo
Sylvanus
Sylvanus
Silver III
HammahJay
Sylvanus
Silver III
Level 128
God Stats
1W - 2L
1,510 SR
Queue Stats
284W - 319L
794 MMR
Solo
Danzaburou
Danzaburou
Silver I
Midas01
Danzaburou
Silver I
Level 108
God Stats
26W - 22L
1,551 SR
Queue Stats
146W - 159L
1,260 MMR
Solo
Mulan
Mulan
Silver II
TX Endwood
Mulan
Silver II
Level 186
God Stats
15W - 10L
1,645 SR
Queue Stats
470W - 511L
987 MMR
Solo
Nu Wa
Nu Wa
Gold III
突逼男勃丸丶
Nu Wa
Gold III
Level 113
God Stats
6W - 3L
1,735 SR
Queue Stats
20W - 24L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
2 / 0 / 0
3,964
793
1,789
1,051
271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 1 / 2
3,799
760
835
4,183
1,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Yolito22
Sun Wukong
6
0 / 1 / 0
3,589
718
1,021
3,925
1,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
4
0 / 0 / 0
2,934
587
548
3,767
776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
7
0 / 1 / 0
3,826
765
1,554
1,775
395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AgniMedusaThanatosCthulhu

VS

Bans
RavanaSusanoChang'eAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Frijolerro
Anubis
2
0 / 0 / 0
2,597
519
0
199
62
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
HammahJay
Sylvanus
8
1 / 0 / 0
4,226
845
1,735
2,826
1,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Midas01
Danzaburou
6
0 / 1 / 0
3,321
664
1,513
3,949
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
5
1 / 1 / 0
3,328
666
1,221
3,122
1,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
3,522
704
1,256
2,697
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
3
3
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
0
2
L
Anubis
Frijolerro
Anubis
0
0
0
0
L
Sylvanus
HammahJay
Sylvanus
1
0
0
1
W
0
1
2
1
L
Danzaburou
Midas01
Danzaburou
0
1
0
0
L
Mulan
1
1
0
1
W
Sun Wukong
Yolito22
Sun Wukong
0
1
0
0
W
Thor
0
0
0
0
W
Janus
0
1
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,747
Damage
5,725
14,701
Taken
12,793
4,659
Mitigated
3,936
5,611
Healing
5,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
1,789
1,174
0
501
1,051
271
0
0
1,051
0
22,707
L
Anubis
Frijolerro
Anubis
0
0
0
53
199
62
0
0
199
2,267
0
L
Sylvanus
HammahJay
Sylvanus
1,735
789
0
1,578
2,826
1,137
0
0
2,826
16,366
7,987
W
835
35
0
1,438
4,183
1,928
0
65
4,108
9,044
0
L
Danzaburou
Midas01
Danzaburou
1,513
824
0
1,996
3,949
905
0
473
3,476
0
19,358
L
Mulan
1,221
123
0
1,051
3,122
1,214
0
870
2,252
0
6,225
W
Sun Wukong
Yolito22
Sun Wukong
1,021
138
0
1,145
3,925
1,289
0
1,523
2,402
0
19,075
W
Thor
548
0
0
2,107
3,767
776
0
323
3,371
0
13,759
W
Janus
1,554
152
0
420
1,775
395
0
702
990
24,311
472
L
1,256
272
0
1,282
2,697
618
0
980
1,717
13,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,112
Gold Earned
16,994
182
Minions Killed
130
0
Camps Cleared
0
531,109
Distance Traveled
448,978
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,964
793
49
10
0
87,583
0
L
Anubis
2,597
519
4
1
0
24,318
0
L
Sylvanus
4,226
845
52
10
0
84,323
0
W
Ares
3,799
760
11
2
0
124,011
0
L
Danzaburou
3,321
664
39
8
0
99,142
1
L
Mulan
3,328
666
5
1
0
134,126
2
W
Sun Wukong
3,589
718
45
9
0
103,640
0
W
Thor
2,934
587
31
6
0
115,232
0
W
Janus
3,826
765
46
9
0
100,643
0
L
Nu Wa
3,522
704
30
6
0
107,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role