Player Matchup

Scylla
Scylla
Godspear4314
Scylla
Level 45
God Stats
1W - 1L
1,538 SR
Queue Stats
15W - 15L
1,348 Elo+
Party 2
Jormungandr
Jormungandr
Joenutz9492
Jormungandr
Level 18
God Stats
8W - 15L
1,428 SR
Queue Stats
13W - 32L
1,311 Elo+
Party 2
Bakasura
Bakasura
SlayerNeptune
Bakasura
Level 24
God Stats
4W - 2L
1,509 SR
Queue Stats
42W - 45L
1,330 Elo+
Party 2
Team Averages
Level 29
1,492 SR
1,330 Elo+

VS

Team Averages
Level 44
1,731 SR
1,368 Elo+
Ao Kuang
Ao Kuang
AustinNTK
Ao Kuang
Level 60
God Stats
2W - 0L
1,734 SR
Queue Stats
15W - 18L
1,310 Elo+
Party 1
Arachne
Arachne
JellyCuddle
Arachne
Level 29
God Stats
2W - 1L
1,580 SR
Queue Stats
13W - 15L
1,314 Elo+
Party 1
Cerberus
Cerberus
LuckiestClover
Cerberus
Level 44
God Stats
8W - 10L
1,880 SR
Queue Stats
173W - 173L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 5 / 1
9,256
771
7,955
6,728
2,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Joenutz9492
Jormungandr
14
1 / 4 / 3
8,986
749
8,589
14,605
11,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
SlayerNeptune
Bakasura
13
0 / 8 / 1
8,747
729
3,516
12,284
6,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AustinNTK
Ao Kuang
17
11 / 2 / 5
11,991
999
14,296
11,936
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
JellyCuddle
Arachne
17
4 / 2 / 10
10,458
872
9,956
7,876
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
17
2 / 0 / 12
10,612
884
4,671
9,161
8,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AustinNTK
Ao Kuang
11
2
5
6.75
L
Scylla
3
5
1
0.7
W
Arachne
JellyCuddle
Arachne
4
2
10
4.5
L
Jormungandr
Joenutz9492
Jormungandr
1
4
3
0.63
W
Cerberus
2
0
12
8
L
Bakasura
SlayerNeptune
Bakasura
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
28,923
33,617
Taken
28,973
19,788
Mitigated
19,093
1,434
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AustinNTK
Ao Kuang
14,296
4,396
0
5,411
11,936
5,212
932
5,605
5,980
47,850
2,647
L
Scylla
7,955
475
0
183
6,728
2,091
0
4,156
2,330
25,879
0
W
Arachne
JellyCuddle
Arachne
9,956
6,804
0
3,187
7,876
4,970
108
5,467
2,234
0
22,868
L
Jormungandr
Joenutz9492
Jormungandr
8,589
1,894
0
576
14,605
11,138
0
5,754
8,236
22,121
1,333
W
Cerberus
4,671
605
0
4,513
9,161
8,911
196
4,916
3,879
31,146
0
L
Bakasura
SlayerNeptune
Bakasura
3,516
2,674
0
675
12,284
6,559
0
8,207
3,552
0
13,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
33,061
120
Minions Killed
183
0
Camps Cleared
0
593,099
Distance Traveled
696,517
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,991
999
60
5
0
206,728
0
L
Scylla
9,256
771
42
4
0
155,091
0
W
Arachne
10,458
872
35
3
0
244,942
0
L
Jormungandr
8,986
749
42
4
0
215,282
0
W
Cerberus
10,612
884
88
7
0
244,847
8
L
Bakasura
8,747
729
36
3
0
222,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role