Player Matchup

Xbalanque
Xbalanque
Alexcuau
Xbalanque
Level 146
God Stats
153W - 113L
1,591 SR
Queue Stats
991W - 934L
1,407 Elo+
Solo
Persephone
Persephone
KarolPath
Persephone
Level 70
God Stats
4W - 4L
1,425 SR
Queue Stats
308W - 317L
1,436 Elo+
Party 1
Sobek
Sobek
Sintax error960
Sobek
Level 66
God Stats
2W - 2L
1,556 SR
Queue Stats
154W - 156L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
SouthMoonUwU
Amaterasu
Level 29
God Stats
37W - 51L
1,460 SR
Queue Stats
70W - 97L
1,381 Elo+
Party 1
Ravana
Ravana
TsunamicScroll4
Ravana
Level 52
God Stats
3W - 0L
1,655 SR
Queue Stats
175W - 188L
1,419 Elo+
Party 1
Team Averages
Level 73
1,537 SR
1,417 Elo+

VS

Team Averages
Level 73
1,446 SR
1,400 Elo+
Surtr
Surtr
Gorfuindir
Surtr
Level 18
God Stats
7W - 6L
1,613 SR
Queue Stats
9W - 16L
1,374 Elo+
Party 2
Sylvanus
Sylvanus
Ricardplay50
Sylvanus
Level 83
God Stats
2W - 2L
1,338 SR
Queue Stats
52W - 46L
1,413 Elo+
Party 3
Janus
Janus
TheRoyalWater
Janus
Level 155
God Stats
28W - 34L
1,459 SR
Queue Stats
427W - 420L
1,487 Elo+
Solo
Heimdallr
Heimdallr
benjic16
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
daboyfrmda919
Baron Samedi
Level 51
God Stats
0W - 1L
1,322 SR
Queue Stats
18W - 33L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Alexcuau
Xbalanque
18
5 / 2 / 1
10,241
602
15,632
8,202
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Persephone
KarolPath
Persephone
17
10 / 1 / 4
11,838
696
12,778
7,874
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 2 / 3
8,522
501
7,178
17,389
15,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Amaterasu
SouthMoonUwU
Amaterasu
13
2 / 5 / 1
8,629
508
6,784
14,336
8,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
5 / 1 / 2
8,332
490
6,309
7,292
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
3 / 7 / 0
7,383
434
7,493
16,690
9,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Ricardplay50
Sylvanus
10
0 / 4 / 3
7,462
439
4,818
13,956
13,615
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 3 / 1
8,487
499
10,288
10,582
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
benjic16
Heimdallr
14
4 / 2 / 0
8,549
503
10,343
13,905
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
daboyfrmda919
Baron Samedi
10
0 / 8 / 0
6,067
357
597
9,528
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
24
Kills
11
11
Deaths
24
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Alexcuau
Xbalanque
5
2
1
2.75
L
Surtr
3
7
0
0.43
W
Persephone
KarolPath
Persephone
10
1
4
12
L
Sylvanus
Ricardplay50
Sylvanus
0
4
3
0.38
W
2
2
3
1.75
W
Amaterasu
SouthMoonUwU
Amaterasu
2
5
1
0.5
L
4
3
1
1.5
W
5
1
2
6
L
Heimdallr
benjic16
Heimdallr
4
2
0
2
L
Baron Samedi
daboyfrmda919
Baron Samedi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,681
Damage
33,539
55,093
Taken
64,661
31,509
Mitigated
33,234
20,090
Healing
14,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Alexcuau
Xbalanque
15,632
9,424
0
3,069
8,202
3,189
248
2,413
5,789
0
103,941
L
Surtr
7,493
3,614
0
1,778
16,690
9,473
0
3,724
12,721
238
33,845
W
Persephone
KarolPath
Persephone
12,778
760
0
2,420
7,874
2,666
1,424
1,354
6,402
84,396
2,922
L
Sylvanus
Ricardplay50
Sylvanus
4,818
1,425
1,303
3,220
13,956
13,615
0
2,574
11,382
22,828
0
W
7,178
662
0
7,799
17,389
15,237
0
2,273
15,116
33,914
2,301
W
Amaterasu
SouthMoonUwU
Amaterasu
6,784
2,453
0
4,866
14,336
8,180
985
5,901
7,902
40
49,512
L
10,288
705
0
2,544
10,582
2,522
0
2,546
7,737
59,375
1,666
W
6,309
2,223
0
1,936
7,292
2,237
387
2,735
4,373
0
43,590
L
Heimdallr
benjic16
Heimdallr
10,343
6,583
0
4,571
13,905
5,217
35
3,895
10,010
0
55,496
L
Baron Samedi
daboyfrmda919
Baron Samedi
597
172
80
913
9,528
2,407
0
6,433
3,095
23,553
2,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,562
Gold Earned
37,948
509
Minions Killed
309
0
Camps Cleared
0
1,599,413
Distance Traveled
1,398,272
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,241
602
165
10
0
346,154
0
L
Surtr
7,383
434
39
2
0
307,895
0
W
Persephone
11,838
696
151
9
0
330,138
0
L
Sylvanus
7,462
439
32
2
0
277,103
0
W
Sobek
8,522
501
38
2
0
359,814
0
W
Amaterasu
8,629
508
73
4
0
308,256
0
L
Janus
8,487
499
108
6
0
291,600
0
W
Ravana
8,332
490
82
5
0
255,051
0
L
Heimdallr
8,549
503
92
5
0
294,853
3
L
Baron Samedi
6,067
357
38
2
0
226,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role