Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
Level 77
God Stats
23W - 28L
1,468 SR
Queue Stats
30W - 41L
1,405 Elo+
Solo
Mulan
Mulan
Jkrillboy
Mulan
Level 142
God Stats
4W - 0L
1,533 SR
Queue Stats
31W - 25L
1,578 Elo+
Solo
He Bo
He Bo
Laktrak
He Bo
Level 167
God Stats
3W - 2L
1,345 SR
Queue Stats
77W - 65L
1,586 Elo+
Solo
Maui
Maui
Luigi127
Maui
Level 181
God Stats
6W - 1L
1,672 SR
Queue Stats
164W - 178L
1,537 Elo+
Solo
Thor
Thor
UprootedCheese4
Thor
Level 69
God Stats
3W - 6L
1,393 SR
Queue Stats
131W - 126L
1,483 Elo+
Solo
Team Averages
Level 127
1,482 SR
1,518 Elo+

VS

Team Averages
Level 80
1,562 SR
1,577 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Frakinn
Ne Zha
Level 29
God Stats
22W - 15L
1,598 SR
Queue Stats
37W - 26L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
Missing_Child1
Erlang Shen
Level 109
God Stats
1W - 5L
1,583 SR
Queue Stats
81W - 74L
1,564 Elo+
Solo
Olorun
Olorun
WeiseVater
Olorun
Level 69
God Stats
2W - 1L
1,630 SR
Queue Stats
6W - 2L
1,754 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
13
4 / 3 / 1
7,961
531
5,635
11,151
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Jkrillboy
Mulan
16
3 / 2 / 1
9,800
653
10,599
13,858
9,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
Laktrak
He Bo
15
1 / 1 / 3
8,553
570
7,122
7,149
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Maui
13
2 / 0 / 8
8,364
558
3,937
8,496
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 1 / 4
8,405
560
7,038
10,264
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 4 / 1
7,030
469
4,396
6,626
1,783
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cthulhu
 
Cthulhu
11
0 / 1 / 0
6,747
450
6,240
8,308
6,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Frakinn
Ne Zha
13
5 / 5 / 0
7,702
513
7,319
14,251
4,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Missing_Child1
Erlang Shen
13
0 / 2 / 2
7,291
486
8,374
14,416
11,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
WeiseVater
Olorun
12
0 / 3 / 2
6,825
455
4,735
9,832
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
6
7
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
Cthulhu
 
Cthulhu
0
1
0
0
W
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
4
3
1
1.5
L
Ne Zha
Frakinn
Ne Zha
5
5
0
1
W
Mulan
Jkrillboy
Mulan
3
2
1
1.75
W
He Bo
Laktrak
He Bo
1
1
3
2.5
W
Maui
2
0
8
6
L
Erlang Shen
Missing_Child1
Erlang Shen
0
2
2
0.5
W
5
1
4
7
L
Olorun
WeiseVater
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
31,064
50,918
Taken
53,433
26,087
Mitigated
26,812
20,129
Healing
16,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,396
2,567
0
334
6,626
1,783
0
1,071
5,555
0
42,312
L
Cthulhu
 
Cthulhu
6,240
537
122
1,069
8,308
6,022
0
2,109
6,199
36,295
788
W
Ah Muzen Cab
DemFriedTaterz
Ah Muzen Cab
5,635
3,112
213
3,178
11,151
3,553
584
2,156
8,995
0
46,218
L
Ne Zha
Frakinn
Ne Zha
7,319
1,981
0
4,694
14,251
4,466
0
1,770
12,481
0
47,005
W
Mulan
Jkrillboy
Mulan
10,599
1,811
0
7,838
13,858
9,992
119
64
12,920
0
75,421
W
He Bo
Laktrak
He Bo
7,122
769
0
2,824
7,149
2,239
0
3,552
3,597
67,853
0
W
Maui
3,937
736
0
3,840
8,496
6,418
148
3,305
5,191
32,736
0
L
Erlang Shen
Missing_Child1
Erlang Shen
8,374
4,117
0
6,788
14,416
11,408
0
0
14,416
0
50,780
W
7,038
2,368
0
2,236
10,264
3,885
228
1,523
8,741
0
66,077
L
Olorun
WeiseVater
Olorun
4,735
2,422
203
2,987
9,832
3,133
0
6,109
3,723
36,884
1,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,083
Gold Earned
35,595
448
Minions Killed
382
0
Camps Cleared
0
1,505,527
Distance Traveled
1,510,450
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,030
469
97
6
0
288,900
0
L
Cthulhu
6,747
450
55
4
0
311,465
3
W
Ah Muzen Cab
7,961
531
75
5
0
268,781
0
L
Ne Zha
7,702
513
74
5
0
325,541
2
W
Mulan
9,800
653
126
8
0
251,677
0
W
He Bo
8,553
570
124
8
0
308,994
5
W
Maui
8,364
558
26
2
0
321,799
2
L
Erlang Shen
7,291
486
88
6
0
292,159
0
W
Thor
8,405
560
97
6
0
354,276
0
L
Olorun
6,825
455
68
5
0
292,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role