Player Matchup

Neith
Neith
ArmyMonkey96
Neith
Level 90
God Stats
12W - 7L
1,642 SR
Queue Stats
103W - 101L
1,440 Elo+
Party 1
Bellona
Bellona
I8ASNACK
Bellona
Level 31
God Stats
5W - 5L
1,292 SR
Queue Stats
27W - 27L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
Wildcats1006
Sylvanus
Level 29
God Stats
3W - 2L
1,592 SR
Queue Stats
8W - 13L
1,316 Elo+
Party 1
Team Averages
Level 50
1,509 SR
1,419 Elo+

VS

Team Averages
Level 46
1,309 SR
1,346 Elo+
Izanami
Izanami
Flooshcondavich
Izanami
Level 6
God Stats
1W - 3L
1,310 SR
Queue Stats
3W - 4L
1,180 Elo+
Party 2
Mulan
Mulan
One11jr
Mulan
Level 68
God Stats
4W - 7L
1,245 SR
Queue Stats
150W - 144L
1,473 Elo+
Party 2
Arachne
Arachne
lExhiliusl
Arachne
Level 65
God Stats
12W - 9L
1,374 SR
Queue Stats
67W - 49L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 9
11,615
893
12,750
8,412
4,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bellona
I8ASNACK
Bellona
16
8 / 1 / 5
11,441
880
7,818
10,917
14,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Wildcats1006
Sylvanus
17
3 / 1 / 12
10,639
818
4,517
5,610
5,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
9,566
736
4,040
11,768
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
One11jr
Mulan
16
2 / 6 / 2
10,405
800
10,132
15,650
15,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
lExhiliusl
Arachne
15
1 / 3 / 1
9,571
736
4,340
8,651
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
2
9
5.25
L
1
8
2
0.25
W
Bellona
I8ASNACK
Bellona
8
1
5
10.5
L
Mulan
One11jr
Mulan
2
6
2
0.5
W
Sylvanus
Wildcats1006
Sylvanus
3
1
12
9
L
Arachne
lExhiliusl
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,085
Damage
18,512
24,939
Taken
36,069
23,997
Mitigated
23,435
7,233
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,750
6,251
0
2,257
8,412
4,123
2,967
28
8,089
0
47,254
L
4,040
3,132
0
328
11,768
4,280
97
1,648
9,885
0
35,240
W
Bellona
I8ASNACK
Bellona
7,818
2,868
8
1,447
10,917
14,419
489
0
10,569
0
25,527
L
Mulan
One11jr
Mulan
10,132
1,980
0
3,505
15,650
15,048
0
1,770
13,555
0
29,109
W
Sylvanus
Wildcats1006
Sylvanus
4,517
1,779
1,975
1,546
5,610
5,455
765
0
5,436
13,273
180
L
Arachne
lExhiliusl
Arachne
4,340
2,546
0
1,966
8,651
4,107
0
1,164
7,389
0
35,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,695
Gold Earned
29,542
134
Minions Killed
161
0
Camps Cleared
0
586,676
Distance Traveled
589,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,615
893
73
6
0
223,538
0
L
Izanami
9,566
736
68
5
0
183,131
0
W
Bellona
11,441
880
42
3
0
170,573
0
L
Mulan
10,405
800
36
3
0
200,257
0
W
Sylvanus
10,639
818
19
1
0
192,565
0
L
Arachne
9,571
736
57
4
0
206,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role