Player Matchup

Skadi
Skadi
Blo0d_H0und2412
Skadi
Level 69
God Stats
1W - 2L
1,470 SR
Queue Stats
231W - 208L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Kopai
Cthulhu
Level 66
God Stats
0W - 1L
1,298 SR
Queue Stats
18W - 13L
1,607 Elo+
Solo
Ra
Ra
MaxoyHu-TonOne
Ra
Level 63
God Stats
9W - 12L
1,478 SR
Queue Stats
163W - 180L
1,443 Elo+
Solo
Mulan
Mulan
Z0mb1e_Wolf_TV
Mulan
Level 181
God Stats
32W - 32L
1,463 SR
Queue Stats
353W - 363L
1,454 Elo+
Solo
Da Ji
Da Ji
vixisurius
Da Ji
Level 126
God Stats
4W - 5L
1,543 SR
Queue Stats
129W - 122L
1,498 Elo+
Solo
Team Averages
Level 101
1,450 SR
1,487 Elo+

VS

Team Averages
Level 145
1,555 SR
1,475 Elo+
Skadi
Skadi
 
Skadi
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SuR x LuNaTiK x
Anubis
Level 138
God Stats
25W - 13L
1,729 SR
Queue Stats
337W - 335L
1,504 Elo+
Solo
Arachne
Arachne
Zadvxx
Arachne
Level 98
God Stats
3W - 1L
1,733 SR
Queue Stats
32W - 35L
1,443 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 100
God Stats
687W - 727L
1,501 SR
Queue Stats
687W - 727L
1,475 Elo+
Solo
Maui
Maui
savekill0109
Maui
Level 195
God Stats
3W - 6L
1,312 SR
Queue Stats
269W - 270L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
4,825
483
4,284
5,397
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Kopai
Cthulhu
6
0 / 5 / 1
4,208
421
2,626
7,244
2,413
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

10
1 / 4 / 1
5,562
556
2,587
5,436
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
5,676
568
4,179
6,037
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
8
2 / 2 / 1
5,246
525
4,879
5,382
1,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 1 / 4
5,891
589
4,139
5,120
1,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
3 / 1 / 2
6,352
635
4,819
5,644
2,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Zadvxx
Arachne
10
4 / 1 / 3
5,586
559
4,157
7,254
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 1
6,422
642
2,645
6,997
2,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
3 / 0 / 3
6,494
649
2,848
7,505
4,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
1
4
5
L
0
2
1
0.25
L
Cthulhu
Kopai
Cthulhu
0
5
1
0.1
L
1
4
1
0.38
W
3
1
2
4
L
1
1
0
1
W
Arachne
Zadvxx
Arachne
4
1
3
5.5
W
1
1
1
1.5
W
3
0
3
4.5
L
Da Ji
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,555
Damage
18,608
29,496
Taken
32,520
10,139
Mitigated
13,464
3,874
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,139
1,517
0
1,045
5,120
1,606
421
920
4,200
0
35,810
L
4,284
1,212
0
1,160
5,397
1,537
32
1,770
3,627
0
33,922
L
Cthulhu
Kopai
Cthulhu
2,626
341
0
129
7,244
2,413
0
773
6,471
17,155
0
L
2,587
149
84
710
5,436
1,033
0
2,565
2,871
34,591
746
W
4,819
104
0
2,586
5,644
2,349
0
1,024
4,442
48,121
786
L
4,179
323
0
1,542
6,037
3,744
0
1,129
4,908
0
34,556
W
Arachne
Zadvxx
Arachne
4,157
3,529
0
2,664
7,254
2,578
0
1,013
6,085
0
21,049
W
2,645
2,058
0
2,699
6,997
2,433
0
0
6,997
0
45,422
W
2,848
891
1,475
3,120
7,505
4,498
0
1,764
5,695
24,029
2,494
L
Da Ji
4,879
1,158
0
249
5,382
1,412
11
1,340
4,042
0
23,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,517
Gold Earned
30,745
296
Minions Killed
342
0
Camps Cleared
0
978,677
Distance Traveled
973,789
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,891
589
63
6
0
178,467
0
L
Skadi
4,825
483
65
7
0
171,208
0
L
Cthulhu
4,208
421
28
3
0
202,888
2
L
Ra
5,562
556
84
8
0
206,177
1
W
Anubis
6,352
635
100
10
0
186,885
0
L
Mulan
5,676
568
69
7
0
192,835
2
W
Arachne
5,586
559
39
4
0
241,522
0
W
Rama
6,422
642
94
9
0
173,968
2
W
Maui
6,494
649
46
5
0
192,947
0
L
Da Ji
5,246
525
50
5
0
205,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role