Player Matchup

Mulan
Mulan
DogenDaHusky
Mulan
Level 111
God Stats
8W - 2L
1,713 SR
Queue Stats
65W - 66L
1,501 Elo+
Party 3
Kali
Kali
Gonzaggg69
Kali
Level 119
God Stats
4W - 2L
1,574 SR
Queue Stats
40W - 44L
1,486 Elo+
Party 3
Discordia
Discordia
LaBelleSansMerci
Discordia
Level 149
God Stats
3W - 0L
1,649 SR
Queue Stats
67W - 69L
1,434 Elo+
Solo
Anhur
Anhur
liamgamer779
Anhur
Level 144
God Stats
4W - 0L
1,621 SR
Queue Stats
150W - 125L
1,548 Elo+
Party 2
Ares
Ares
xXGerard0oXx
Ares
Level 159
God Stats
17W - 11L
1,592 SR
Queue Stats
140W - 131L
1,561 Elo+
Party 2
Team Averages
Level 136
1,630 SR
1,506 Elo+

VS

Team Averages
Level 134
1,548 SR
1,530 Elo+
Ullr
Ullr
BrickTheSiren8u
Ullr
Level 127
God Stats
2W - 3L
1,515 SR
Queue Stats
285W - 264L
1,528 Elo+
Party 1
Skadi
Skadi
EvG Rogue
Skadi
Level 148
God Stats
12W - 17L
1,522 SR
Queue Stats
449W - 400L
1,559 Elo+
Party 1
Fenrir
Fenrir
ReandOrdinae
Fenrir
Level 87
God Stats
6W - 6L
1,514 SR
Queue Stats
72W - 60L
1,514 Elo+
Solo
Ares
Ares
SetoKaiba666lol
Ares
Level 155
God Stats
13W - 4L
1,799 SR
Queue Stats
586W - 510L
1,517 Elo+
Party 1
Freya
Freya
elitspartan1616
Freya
Level 155
God Stats
6W - 14L
1,387 SR
Queue Stats
402W - 368L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,708
622
13,762
14,993
9,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 4 / 1
7,292
521
6,036
14,918
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
12
0 / 4 / 1
7,014
501
3,524
6,115
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

15
5 / 1 / 8
8,629
616
8,342
9,026
3,377
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 2 / 6
9,116
651
12,436
10,289
9,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
7,480
534
4,704
9,837
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
EvG Rogue
Skadi
14
5 / 2 / 2
7,972
569
6,423
8,825
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
4 / 5 / 2
8,092
578
8,565
18,247
11,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 4
6,931
495
5,908
15,060
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 1 / 0
7,985
570
8,264
9,774
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
18
Kills
15
15
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
4
4
1
1.13
L
Skadi
EvG Rogue
Skadi
5
2
2
3
W
2
4
1
0.63
W
Discordia
0
4
1
0.13
L
Fenrir
4
5
2
1
L
1
4
4
0.75
L
4
1
0
4
W
5
1
8
9
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,100
Damage
33,864
55,341
Taken
61,743
30,447
Mitigated
30,719
18,570
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,704
1,101
0
1,170
9,837
2,745
0
3,777
6,060
0
43,815
W
13,762
3,005
0
5,161
14,993
9,832
0
1,720
13,233
0
55,910
L
Skadi
EvG Rogue
Skadi
6,423
3,203
0
2,206
8,825
3,161
0
2,124
6,659
0
64,024
W
6,036
2,156
0
6,952
14,918
5,770
0
2,680
12,048
0
51,343
W
Discordia
3,524
48
0
376
6,115
1,800
0
3,018
2,887
43,063
0
L
Fenrir
8,565
2,258
0
5,004
18,247
11,607
176
0
17,395
1,416
41,426
L
5,908
724
0
3,696
15,060
9,953
0
6,465
8,570
36,286
0
L
8,264
2,642
0
2,791
9,774
3,253
791
3,544
6,230
47,964
1,925
W
8,342
4,461
0
4,744
9,026
3,377
983
3,210
5,740
0
62,824
W
12,436
1,752
0
1,337
10,289
9,668
306
3,610
6,547
37,009
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
38,460
424
Minions Killed
398
0
Camps Cleared
0
1,441,883
Distance Traveled
1,391,855
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,480
534
75
5
0
276,439
0
W
Mulan
8,708
622
99
7
0
272,701
8
L
Skadi
7,972
569
100
7
0
295,433
0
W
Kali
7,292
521
85
6
0
304,960
0
W
Discordia
7,014
501
75
5
0
299,290
5
L
Fenrir
8,092
578
82
6
0
287,158
6
L
Ares
6,931
495
51
4
0
275,971
0
L
Freya
7,985
570
90
6
0
256,854
5
W
Anhur
8,629
616
111
8
0
277,368
2
W
Ares
9,116
651
54
4
0
287,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role