Player Matchup

Gilgamesh
Gilgamesh
DemiPhoenix7
Gilgamesh
Level 159
God Stats
0W - 4L
1,602 SR
Queue Stats
10W - 15L
1,391 Elo+
Party 4
Nu Wa
Nu Wa
JCasey02
Nu Wa
Level 149
God Stats
0W - 1L
1,784 SR
Queue Stats
12W - 13L
1,537 Elo+
Party 2
Sylvanus
Sylvanus
captainchaos36
Sylvanus
Level 127
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
iProScrub
Ao Kuang
Level 43
God Stats
1W - 4L
1,196 SR
Queue Stats
8W - 12L
1,397 Elo+
Party 4
Izanami
Izanami
iSyndr
Izanami
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2
Team Averages
Level 121
1,536 SR
1,421 Elo+

VS

Team Averages
Level 115
1,572 SR
1,518 Elo+
Xbalanque
Xbalanque
Keitrao
Xbalanque
Level 83
God Stats
11W - 12L
1,462 SR
Queue Stats
160W - 156L
1,504 Elo+
Party 3
Fenrir
Fenrir
Kyddnyght
Fenrir
Level 159
God Stats
24W - 14L
1,626 SR
Queue Stats
340W - 329L
1,503 Elo+
Party 1
Hel
Hel
PrimeTimeTNK
Hel
Level 143
God Stats
5W - 2L
1,614 SR
Queue Stats
125W - 99L
1,509 Elo+
Party 1
Charon
Charon
ZeroGeasz
Charon
Level 67
God Stats
24W - 24L
1,542 SR
Queue Stats
159W - 148L
1,525 Elo+
Party 3
Hercules
Hercules
sointense76
Hercules
Level 123
God Stats
52W - 39L
1,618 SR
Queue Stats
119W - 104L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemiPhoenix7
Gilgamesh
13
1 / 0 / 0
7,382
434
3,751
11,182
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
JCasey02
Nu Wa
14
3 / 1 / 3
8,280
487
15,591
8,460
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
1 / 5 / 6
7,664
451
2,852
17,085
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
iProScrub
Ao Kuang
11
3 / 6 / 3
7,063
415
4,038
13,789
5,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
iSyndr
Izanami
13
4 / 6 / 4
8,484
499
8,022
12,797
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Keitrao
Xbalanque
14
3 / 3 / 9
8,991
529
17,856
12,141
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Kyddnyght
Fenrir
14
1 / 5 / 7
7,802
459
3,877
15,292
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
5 / 2 / 4
9,068
533
8,082
9,459
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
ZeroGeasz
Charon
14
6 / 2 / 9
8,733
514
11,208
9,256
2,547
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
sointense76
Hercules
17
3 / 0 / 1
10,581
622
9,385
10,469
6,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
48
12
Kills
18
18
Deaths
12
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DemiPhoenix7
Gilgamesh
1
0
0
1
L
Nu Wa
JCasey02
Nu Wa
3
1
3
4.5
W
Xbalanque
Keitrao
Xbalanque
3
3
9
2.5
W
Fenrir
Kyddnyght
Fenrir
1
5
7
0.9
W
5
2
4
3.5
W
Charon
ZeroGeasz
Charon
6
2
9
5.25
L
Sylvanus
1
5
6
0.8
L
Ao Kuang
iProScrub
Ao Kuang
3
6
3
0.75
L
Izanami
iSyndr
Izanami
4
6
4
1
W
Hercules
sointense76
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,254
Damage
50,408
63,313
Taken
56,617
35,588
Mitigated
22,289
14,895
Healing
19,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DemiPhoenix7
Gilgamesh
3,751
1,067
0
4,070
11,182
6,162
0
2,432
8,750
0
35,950
L
Nu Wa
JCasey02
Nu Wa
15,591
2,377
190
1,338
8,460
2,926
0
4,155
4,305
61,658
0
W
Xbalanque
Keitrao
Xbalanque
17,856
9,034
0
4,722
12,141
3,980
1,688
3,371
8,522
0
87,595
W
Fenrir
Kyddnyght
Fenrir
3,877
642
0
1,919
15,292
6,025
0
4,010
11,070
0
52,011
W
8,082
171
4,717
6,114
9,459
3,071
0
6,410
2,601
67,896
3,406
W
Charon
ZeroGeasz
Charon
11,208
466
0
240
9,256
2,547
282
3,819
5,150
40,330
0
L
Sylvanus
2,852
802
2,566
4,064
17,085
16,805
0
4,875
12,210
16,340
0
L
Ao Kuang
iProScrub
Ao Kuang
4,038
542
0
1,010
13,789
5,221
0
4,112
9,677
28,322
0
L
Izanami
iSyndr
Izanami
8,022
5,393
0
1,657
12,797
4,474
805
4,004
8,793
0
59,036
W
Hercules
sointense76
Hercules
9,385
2,650
0
2,078
10,469
6,666
169
3,429
6,793
5,382
83,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,873
Gold Earned
45,175
356
Minions Killed
523
0
Camps Cleared
0
1,715,688
Distance Traveled
1,793,483
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,382
434
72
4
0
383,945
0
L
Nu Wa
8,280
487
104
6
0
349,095
0
W
Xbalanque
8,991
529
133
8
0
329,068
0
W
Fenrir
7,802
459
62
4
0
389,366
0
W
Hel
9,068
533
128
8
0
350,449
0
W
Charon
8,733
514
51
3
0
360,497
0
L
Sylvanus
7,664
451
29
2
0
317,427
0
L
Ao Kuang
7,063
415
35
2
0
358,138
0
L
Izanami
8,484
499
116
7
0
307,083
0
W
Hercules
10,581
622
149
9
0
364,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role