Player Matchup

Kumbhakarna
Kumbhakarna
FFabo
Kumbhakarna
Level 65
God Stats
10W - 10L
1,517 SR
Queue Stats
54W - 60L
1,465 Elo+
Party 1
Danzaburou
Danzaburou
FFuzi
Danzaburou
Level 132
God Stats
0W - 1L
1,721 SR
Queue Stats
148W - 155L
1,537 Elo+
Party 1
Baron Samedi
Baron Samedi
Ffizu
Baron Samedi
Level 94
God Stats
9W - 6L
1,512 SR
Queue Stats
53W - 65L
1,466 Elo+
Party 1
Team Averages
Level 97
1,583 SR
1,489 Elo+

VS

Team Averages
Level 73
1,569 SR
1,475 Elo+
Xbalanque
Xbalanque
DroZone96
Xbalanque
Level 61
God Stats
45W - 25L
1,616 SR
Queue Stats
119W - 85L
1,515 Elo+
Party 2
Arachne
Arachne
ZODIAC KILLA908
Arachne
Level 31
God Stats
30W - 26L
1,454 SR
Queue Stats
34W - 34L
1,362 Elo+
Party 2
Baron Samedi
Baron Samedi
oOPaNaMaOo95
Baron Samedi
Level 126
God Stats
127W - 97L
1,638 SR
Queue Stats
746W - 747L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FFabo
Kumbhakarna
16
0 / 3 / 9
10,024
716
7,960
16,641
11,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FFuzi
Danzaburou
18
10 / 2 / 2
12,792
914
16,950
11,484
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Ffizu
Baron Samedi
16
2 / 6 / 6
10,221
730
6,486
12,116
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DroZone96
Xbalanque
20
7 / 4 / 3
13,320
951
15,494
16,128
6,079
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 4 / 6
10,642
760
6,406
13,234
5,706
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
oOPaNaMaOo95
Baron Samedi
17
2 / 4 / 6
11,012
787
10,840
12,062
8,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
11
11
Deaths
12
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
DroZone96
Xbalanque
7
4
3
2.13
L
Kumbhakarna
FFabo
Kumbhakarna
0
3
9
1.5
L
Danzaburou
FFuzi
Danzaburou
10
2
2
5.5
L
Baron Samedi
Ffizu
Baron Samedi
2
6
6
0.83
W
2
4
6
1.25
W
Baron Samedi
oOPaNaMaOo95
Baron Samedi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,396
Damage
32,740
40,241
Taken
41,424
21,830
Mitigated
20,122
7,359
Healing
15,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
DroZone96
Xbalanque
15,494
8,815
0
7,531
16,128
6,079
2,182
3,329
12,601
0
64,006
L
Kumbhakarna
FFabo
Kumbhakarna
7,960
629
0
1,911
16,641
11,800
290
3,302
13,322
25,677
2,230
L
Danzaburou
FFuzi
Danzaburou
16,950
8,016
0
2,905
11,484
4,893
602
3,276
8,112
0
65,572
L
Baron Samedi
Ffizu
Baron Samedi
6,486
135
412
2,131
12,116
5,137
382
4,289
7,798
24,497
492
W
6,406
5,020
0
5,061
13,234
5,706
1,361
6,041
6,759
0
17,970
W
Baron Samedi
oOPaNaMaOo95
Baron Samedi
10,840
147
326
2,364
12,062
8,337
323
3,711
8,119
39,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
34,974
198
Minions Killed
161
0
Camps Cleared
0
681,808
Distance Traveled
665,389
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
13,320
951
93
7
0
255,649
0
L
Kumbhakarna
10,024
716
40
3
0
254,467
1
L
Danzaburou
12,792
914
107
8
0
246,071
0
L
Baron Samedi
10,221
730
51
4
0
181,270
0
W
Arachne
10,642
760
14
1
0
219,218
0
W
Baron Samedi
11,012
787
54
4
0
190,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role