Player Matchup

King Arthur
King Arthur
Masters
Fälco
King Arthur
Masters
Level 81
God Stats
35W - 19L
1,714 SR
Queue Stats
441W - 383L
2,079 MMR
Solo
Susano
Susano
Diamond II
Heartsight
Susano
Diamond II
Level 158
God Stats
1W - 1L
1,366 SR
Queue Stats
184W - 160L
2,042 MMR
Solo
Chronos
Chronos
Platinum III
Jhonyone1
Chronos
Platinum III
Level 158
God Stats
7W - 2L
1,727 SR
Queue Stats
484W - 480L
1,741 MMR
Solo
Xing Tian
Xing Tian
Gold IV
soccershane333
Xing Tian
Gold IV
Level 152
God Stats
1W - 0L
1,278 SR
Queue Stats
22W - 16L
1,549 MMR
Solo
Charybdis
Charybdis
Diamond II
Đespair
Charybdis
Diamond II
Level 146
God Stats
15W - 17L
1,628 SR
Queue Stats
594W - 575L
2,217 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,543 SR
1,926 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,673 SR
1,779 MMR
Nu Wa
Nu Wa
Diamond V
 
Nu Wa
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Platinum I
ChadBroMan
Nut
Platinum I
Level 174
God Stats
0W - 2L
1,637 SR
Queue Stats
87W - 80L
1,944 MMR
Solo
Mulan
Mulan
Platinum I
NSY Kiztune
Mulan
Platinum I
Level 109
God Stats
9W - 4L
1,869 SR
Queue Stats
239W - 239L
2,014 MMR
Party 1
Yemoja
Yemoja
Platinum I
Pultraz
Yemoja
Platinum I
Level 148
God Stats
0W - 1L
1,666 SR
Queue Stats
194W - 189L
1,913 MMR
Solo
Agni
Agni
Gold III
Ŕemarks
Agni
Gold III
Level 123
God Stats
102W - 85L
1,691 SR
Queue Stats
525W - 534L
1,522 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fälco
King Arthur
16
3 / 0 / 0
9,807
754
6,968
9,566
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Susano
Heartsight
Susano
15
11 / 2 / 0
8,710
670
10,706
10,747
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chronos
Jhonyone1
Chronos
14
1 / 0 / 4
8,467
651
3,867
9,420
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
soccershane333
Xing Tian
12
0 / 1 / 4
7,177
552
4,320
12,811
9,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Đespair
Charybdis
15
1 / 2 / 3
8,192
630
6,656
10,913
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SkadiAthenaArachneTsukuyomiChang'e

VS

Bans
SurtrZhong KuiSolKumbhakarnaSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 3 / 1
6,930
533
9,136
6,545
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 2
6,985
537
9,116
9,928
3,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 4 / 0
6,776
521
3,778
12,447
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Pultraz
Yemoja
10
2 / 3 / 1
6,289
484
3,949
10,284
6,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Agni
8
0 / 3 / 1
5,597
431
1,969
5,311
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
16
Kills
4
5
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
L
2
3
2
1
W
King Arthur
Fälco
King Arthur
3
0
0
3
W
Susano
Heartsight
Susano
11
2
0
5.5
W
Chronos
Jhonyone1
Chronos
1
0
4
3
L
0
4
0
0
L
Yemoja
Pultraz
Yemoja
2
3
1
0.83
W
Xing Tian
soccershane333
Xing Tian
0
1
4
2
W
Charybdis
Đespair
Charybdis
1
2
3
1.25
L
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
27,948
53,457
Taken
44,515
27,241
Mitigated
19,507
20,220
Healing
14,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,136
3,853
0
1,230
6,545
1,616
0
2,373
4,082
57,381
0
L
9,116
5,953
0
3,990
9,928
3,055
0
2,048
7,880
0
46,784
W
King Arthur
Fälco
King Arthur
6,968
1,252
0
3,811
9,566
7,583
0
230
9,278
0
74,179
W
Susano
Heartsight
Susano
10,706
2,384
0
5,023
10,747
3,732
168
1,964
8,648
0
59,608
W
Chronos
Jhonyone1
Chronos
3,867
1,131
0
3,289
9,420
2,140
613
7,437
1,582
78,295
2,340
L
3,778
603
0
4,453
12,447
6,859
0
78
12,369
0
48,856
L
Yemoja
Pultraz
Yemoja
3,949
372
875
1,890
10,284
6,692
0
2,506
7,696
21,525
0
W
Xing Tian
soccershane333
Xing Tian
4,320
207
0
2,700
12,811
9,861
0
2,806
9,879
19,654
0
W
Charybdis
Đespair
Charybdis
6,656
3,516
0
5,397
10,913
3,925
361
1,851
9,016
0
74,691
L
Agni
1,969
36
0
2,292
5,311
1,285
0
864
4,337
25,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
32,577
554
Minions Killed
411
0
Camps Cleared
0
1,393,006
Distance Traveled
1,215,030
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,930
533
119
9
0
274,151
2
L
Nut
6,985
537
87
7
0
236,265
3
W
King Arthur
9,807
754
124
10
0
252,284
0
W
Susano
8,710
670
96
7
0
322,976
0
W
Chronos
8,467
651
176
14
0
283,221
4
L
Mulan
6,776
521
104
8
0
260,289
2
L
Yemoja
6,289
484
41
3
0
250,228
2
W
Xing Tian
7,177
552
19
1
0
283,748
4
W
Charybdis
8,192
630
139
11
0
250,777
1
L
Agni
5,597
431
60
5
0
194,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role