Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Betttosky16
Baron Samedi
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,467 Elo+
Party 1
Tiamat
Tiamat
EverFreshhhh
Tiamat
Level 98
God Stats
2W - 1L
1,789 SR
Queue Stats
26W - 19L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
MaabeeRick
Xbalanque
Level 143
God Stats
60W - 55L
1,451 SR
Queue Stats
644W - 610L
1,473 Elo+
Solo
Olorun
Olorun
erubiel176
Olorun
Level 27
God Stats
11W - 6L
1,739 SR
Queue Stats
42W - 31L
1,558 Elo+
Party 1
Team Averages
Level 85
1,596 SR
1,509 Elo+

VS

Team Averages
Level 121
1,543 SR
1,516 Elo+
Susano
Susano
Alvirex
Susano
Level 99
God Stats
18W - 18L
1,556 SR
Queue Stats
389W - 341L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cheese-Hotpot
Morgan Le Fay
Level 206
God Stats
12W - 9L
1,587 SR
Queue Stats
287W - 280L
1,516 Elo+
Solo
Poseidon
Poseidon
Mephisstopheles_
Poseidon
Level 89
God Stats
8W - 2L
1,751 SR
Queue Stats
281W - 265L
1,487 Elo+
Party 2
Ishtar
Ishtar
Wylliams0906
Ishtar
Level 84
God Stats
2W - 7L
1,266 SR
Queue Stats
269W - 268L
1,486 Elo+
Party 2
Kuzenbo
Kuzenbo
el3m3ntar1a
Kuzenbo
Level 128
God Stats
20W - 16L
1,552 SR
Queue Stats
752W - 729L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
6 / 3 / 1
7,063
642
6,490
11,919
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Betttosky16
Baron Samedi
9
0 / 2 / 7
6,197
563
3,182
8,500
5,504
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
11
1 / 7 / 1
6,390
581
2,490
8,961
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
MaabeeRick
Xbalanque
13
5 / 1 / 2
7,967
724
7,232
7,411
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
erubiel176
Olorun
11
2 / 2 / 5
6,386
581
7,406
8,405
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alvirex
Susano
12
9 / 1 / 2
6,984
635
9,467
9,607
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Morgan Le Fay
Cheese-Hotpot
Morgan Le Fay
11
4 / 4 / 3
6,837
622
7,060
7,067
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 0
5,141
467
2,454
8,043
2,073
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ishtar
11
0 / 5 / 1
5,295
481
3,686
7,513
2,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
el3m3ntar1a
Kuzenbo
10
2 / 0 / 3
6,180
562
5,173
9,409
7,128
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
14
Kills
15
15
Deaths
14
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
3
1
2.17
L
Susano
Alvirex
Susano
9
1
2
10
W
Baron Samedi
Betttosky16
Baron Samedi
0
2
7
1.75
L
Morgan Le Fay
Cheese-Hotpot
Morgan Le Fay
4
4
3
1.38
W
Tiamat
1
7
1
0.21
W
Xbalanque
MaabeeRick
Xbalanque
5
1
2
6
L
0
4
0
0
L
Ishtar
0
5
1
0.1
L
Kuzenbo
el3m3ntar1a
Kuzenbo
2
0
3
3.5
W
Olorun
erubiel176
Olorun
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
27,840
45,196
Taken
41,639
19,315
Mitigated
16,905
17,602
Healing
11,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,490
4,753
0
3,612
11,919
4,964
0
2,892
9,027
0
34,008
L
Susano
Alvirex
Susano
9,467
2,167
0
3,492
9,607
2,914
0
1,720
7,515
0
44,482
W
Baron Samedi
Betttosky16
Baron Samedi
3,182
573
654
2,506
8,500
5,504
46
2,252
6,248
16,864
0
L
Morgan Le Fay
Cheese-Hotpot
Morgan Le Fay
7,060
626
0
1,251
7,067
2,096
0
2,080
4,493
42,457
1,058
W
Tiamat
2,490
185
0
1,598
8,961
3,832
200
4,135
4,826
29,337
0
W
Xbalanque
MaabeeRick
Xbalanque
7,232
2,949
0
4,154
7,411
2,366
1,608
3,066
4,345
0
50,395
L
2,454
331
0
2,857
8,043
2,073
0
0
8,043
31,292
179
L
Ishtar
3,686
1,591
0
1,190
7,513
2,694
0
3,492
3,954
0
38,826
L
Kuzenbo
el3m3ntar1a
Kuzenbo
5,173
1,845
0
2,473
9,409
7,128
54
5,199
3,888
16,022
0
W
Olorun
erubiel176
Olorun
7,406
4,123
840
4,238
8,405
2,649
1,116
2,165
6,240
39,808
5,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
30,437
309
Minions Killed
272
0
Camps Cleared
0
1,132,213
Distance Traveled
1,163,010
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,063
642
61
6
0
265,392
0
L
Susano
6,984
635
74
7
0
271,536
0
W
Baron Samedi
6,197
563
27
2
0
210,215
2
L
Morgan Le Fay
6,837
622
72
7
0
212,147
3
W
Tiamat
6,390
581
60
5
0
222,316
2
W
Xbalanque
7,967
724
80
7
0
228,477
0
L
Poseidon
5,141
467
41
4
0
203,561
0
L
Ishtar
5,295
481
67
6
0
216,853
0
L
Kuzenbo
6,180
562
18
2
0
258,913
0
W
Olorun
6,386
581
81
7
0
205,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role