Player Matchup

Fafnir
Fafnir
FireproofHarpy0
Fafnir
Level 147
God Stats
7W - 7L
1,616 SR
Queue Stats
404W - 436L
1,567 Elo+
Solo
Nemesis
Nemesis
LIMIchan
Nemesis
Level 148
God Stats
5W - 3L
1,760 SR
Queue Stats
550W - 586L
1,563 Elo+
Solo
Tiamat
Tiamat
Moonlyghts
Tiamat
Level 141
God Stats
11W - 8L
1,645 SR
Queue Stats
583W - 598L
1,594 Elo+
Solo
Cerberus
Cerberus
SMBlegh69
Cerberus
Level 122
God Stats
4W - 6L
1,453 SR
Queue Stats
175W - 204L
1,555 Elo+
Party 1
Vamana
Vamana
tonito2
Vamana
Level 133
God Stats
2W - 4L
1,452 SR
Queue Stats
112W - 125L
1,541 Elo+
Party 1
Team Averages
Level 138
1,585 SR
1,564 Elo+

VS

Team Averages
Level 165
1,521 SR
1,547 Elo+
Vulcan
Vulcan
 
Vulcan
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Kaklashi2
Loki
Level 109
God Stats
4W - 0L
1,647 SR
Queue Stats
73W - 50L
1,551 Elo+
Party 3
Ne Zha
Ne Zha
Wh0Dini
Ne Zha
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 68L
1,631 Elo+
Solo
Kukulkan
Kukulkan
chachito2016
Kukulkan
Level 122
God Stats
3W - 3L
1,456 SR
Queue Stats
139W - 104L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
7,742
704
4,993
13,573
14,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
LIMIchan
Nemesis
13
1 / 3 / 4
7,395
672
4,511
9,433
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
Moonlyghts
Tiamat
13
1 / 6 / 3
7,733
703
6,854
12,093
6,348
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
SMBlegh69
Cerberus
14
1 / 2 / 6
7,998
727
5,935
20,051
13,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
tonito2
Vamana
15
6 / 4 / 2
8,673
788
8,809
12,343
11,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 3 / 11
8,863
806
14,286
5,285
1,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
 
Sun Wukong
12
1 / 2 / 9
8,032
730
6,710
8,915
5,113
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Loki
16
4 / 2 / 9
9,480
862
10,255
6,992
2,191
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Wh0Dini
Ne Zha
17
5 / 1 / 11
9,723
884
18,050
9,715
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
chachito2016
Kukulkan
17
5 / 1 / 9
9,635
876
11,865
4,334
1,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
67
9
Kills
18
19
Deaths
9
19
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
11
2.83
W
Sun Wukong
 
Sun Wukong
1
2
9
2.75
L
0
4
4
0.5
W
Loki
4
2
9
4.25
L
Nemesis
LIMIchan
Nemesis
1
3
4
1
L
Tiamat
Moonlyghts
Tiamat
1
6
3
0.42
L
Cerberus
SMBlegh69
Cerberus
1
2
6
2
W
Ne Zha
Wh0Dini
Ne Zha
5
1
11
10.5
W
Kukulkan
chachito2016
Kukulkan
5
1
9
9.5
L
Vamana
tonito2
Vamana
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
61,166
67,493
Taken
35,241
53,445
Mitigated
14,222
26,495
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,286
423
0
347
5,285
1,894
300
2,263
2,781
23,791
494
W
Sun Wukong
 
Sun Wukong
6,710
920
770
3,346
8,915
5,113
0
3,271
4,949
0
9,790
L
4,993
910
701
3,348
13,573
14,600
0
4,942
8,631
10,025
591
W
Loki
10,255
1,716
1,062
1,816
6,992
2,191
334
3,753
2,813
0
24,668
L
Nemesis
LIMIchan
Nemesis
4,511
441
3,491
3,209
9,433
6,804
0
3,011
6,422
0
9,392
L
Tiamat
Moonlyghts
Tiamat
6,854
379
1,008
3,695
12,093
6,348
0
3,210
8,883
22,739
0
L
Cerberus
SMBlegh69
Cerberus
5,935
164
513
8,326
20,051
13,988
0
10,832
9,219
14,723
976
W
Ne Zha
Wh0Dini
Ne Zha
18,050
1,732
492
2,541
9,715
3,782
20
4,383
4,550
0
39,582
W
Kukulkan
chachito2016
Kukulkan
11,865
393
429
282
4,334
1,242
0
2,430
1,689
21,076
44
L
Vamana
tonito2
Vamana
8,809
2,260
559
1,645
12,343
11,705
0
3,805
8,538
0
20,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,541
Gold Earned
45,733
123
Minions Killed
157
0
Camps Cleared
0
1,039,494
Distance Traveled
1,215,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,863
806
28
3
0
238,859
0
W
Sun Wukong
8,032
730
11
1
0
219,888
0
L
Fafnir
7,742
704
12
1
0
200,759
0
W
Loki
9,480
862
37
3
0
258,177
0
L
Nemesis
7,395
672
13
1
0
213,640
0
L
Tiamat
7,733
703
39
4
0
187,683
0
L
Cerberus
7,998
727
36
3
0
228,440
0
W
Ne Zha
9,723
884
47
4
0
237,294
0
W
Kukulkan
9,635
876
34
3
0
261,114
0
L
Vamana
8,673
788
23
2
0
208,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role