Player Matchup

Bellona
Bellona
FFDRAGONP070
Bellona
Level 49
God Stats
0W - 2L
1,394 SR
Queue Stats
19W - 30L
1,384 Elo+
Party 1
Hun Batz
Hun Batz
Frozen_Legend750
Hun Batz
Level 106
God Stats
37W - 27L
1,461 SR
Queue Stats
210W - 183L
1,430 Elo+
Party 2
Bacchus
Bacchus
Godzookes
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,390 Elo+
Party 2
Poseidon
Poseidon
Nichols117i
Poseidon
Level 31
God Stats
3W - 10L
1,500 SR
Queue Stats
102W - 104L
1,169 Elo+
Solo
Anhur
Anhur
XlilbrownieX-
Anhur
Level 26
God Stats
2W - 9L
1,174 SR
Queue Stats
15W - 23L
1,407 Elo+
Party 1
Team Averages
Level 47
1,406 SR
1,356 Elo+

VS

Team Averages
Level 78
1,533 SR
1,459 Elo+
Chaac
Chaac
FunfFunf1234567
Chaac
Level 28
God Stats
3W - 1L
1,829 SR
Queue Stats
60W - 61L
1,472 Elo+
Party 3
Yemoja
Yemoja
MugiwaraGabe
Yemoja
Level 107
God Stats
3W - 0L
1,170 SR
Queue Stats
115W - 130L
1,455 Elo+
Party 3
Nu Wa
Nu Wa
TuGataEn4
Nu Wa
Level 107
God Stats
16W - 13L
1,547 SR
Queue Stats
53W - 50L
1,479 Elo+
Party 3
Cliodhna
Cliodhna
WhifyPaprika58
Cliodhna
Level 66
God Stats
4W - 1L
1,559 SR
Queue Stats
402W - 408L
1,447 Elo+
Solo
Neith
Neith
YAxBOIIxJAY
Neith
Level 82
God Stats
29W - 20L
1,559 SR
Queue Stats
42W - 33L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FFDRAGONP070
Bellona
10
0 / 4 / 1
5,996
428
4,149
10,455
8,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 3 / 1
6,984
499
6,893
12,483
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Godzookes
Bacchus
9
0 / 2 / 2
6,110
436
1,721
12,227
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Nichols117i
Poseidon
13
2 / 5 / 0
7,377
527
6,178
8,875
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 1
6,522
466
4,576
11,342
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
7,995
571
6,356
11,357
7,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
12
1 / 0 / 5
7,755
554
4,759
9,148
5,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
TuGataEn4
Nu Wa
15
6 / 3 / 2
8,296
593
9,431
7,469
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cliodhna
13
6 / 1 / 6
7,722
552
8,343
12,628
3,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 0 / 0
7,120
509
8,343
7,051
1,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
6
Kills
16
16
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
FFDRAGONP070
Bellona
0
4
1
0.13
L
4
3
1
1.5
W
3
2
3
2.25
L
Bacchus
Godzookes
Bacchus
0
2
2
0.5
W
Yemoja
1
0
5
3.5
L
Poseidon
Nichols117i
Poseidon
2
5
0
0.4
W
Nu Wa
TuGataEn4
Nu Wa
6
3
2
2.33
W
Cliodhna
6
1
6
9
L
0
2
1
0.25
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,517
Damage
37,232
55,382
Taken
47,653
26,115
Mitigated
20,582
16,892
Healing
16,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FFDRAGONP070
Bellona
4,149
1,084
0
1,282
10,455
8,512
0
950
9,369
0
29,953
L
6,893
1,009
0
4,562
12,483
3,595
0
3,476
8,809
0
49,282
W
6,356
907
0
2,085
11,357
7,742
709
104
10,757
0
48,178
L
Bacchus
Godzookes
Bacchus
1,721
34
0
3,518
12,227
8,721
0
2,560
9,518
12,889
241
W
Yemoja
4,759
1,562
5,085
3,593
9,148
5,497
903
1,785
7,269
25,843
1,831
L
Poseidon
Nichols117i
Poseidon
6,178
1,182
0
1,692
8,875
2,182
0
4,663
3,823
63,502
781
W
Nu Wa
TuGataEn4
Nu Wa
9,431
1,799
0
615
7,469
1,777
1,259
3,084
4,071
48,935
0
W
Cliodhna
8,343
2,218
0
4,088
12,628
3,886
315
1,851
10,601
0
47,076
L
4,576
2,261
0
5,838
11,342
3,105
0
1,551
9,673
0
49,947
W
8,343
3,014
0
1,462
7,051
1,680
1,108
472
6,579
0
59,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,989
Gold Earned
38,888
340
Minions Killed
362
0
Camps Cleared
0
1,349,615
Distance Traveled
1,302,483
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,996
428
43
3
0
302,418
0
L
Hun Batz
6,984
499
80
6
0
307,821
0
W
Chaac
7,995
571
79
6
0
281,529
0
L
Bacchus
6,110
436
22
2
0
235,919
1
W
Yemoja
7,755
554
44
3
0
226,708
0
L
Poseidon
7,377
527
112
8
0
256,506
1
W
Nu Wa
8,296
593
82
6
0
247,228
2
W
Cliodhna
7,722
552
60
4
0
307,345
0
L
Anhur
6,522
466
83
6
0
246,951
0
W
Neith
7,120
509
97
7
0
239,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role