Player Matchup

Anhur
Anhur
Jv6itor22
Anhur
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 175L
1,443 Elo+
Solo
Hercules
Hercules
Mephisstopheles_
Hercules
Level 89
God Stats
3W - 1L
1,848 SR
Queue Stats
281W - 265L
1,497 Elo+
Party 2
Discordia
Discordia
Wylliams0906
Discordia
Level 84
God Stats
22W - 8L
1,733 SR
Queue Stats
269W - 268L
1,497 Elo+
Party 2
Charybdis
Charybdis
ashbro321
Charybdis
Level 150
God Stats
59W - 48L
1,660 SR
Queue Stats
299W - 290L
1,547 Elo+
Solo
Chaac
Chaac
el3m3ntar1a
Chaac
Level 128
God Stats
3W - 12L
1,278 SR
Queue Stats
752W - 729L
1,551 Elo+
Party 2
Team Averages
Level 116
1,604 SR
1,507 Elo+

VS

Team Averages
Level 77
1,548 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Betttosky16
Bellona
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,426 Elo+
Party 1
Erlang Shen
Erlang Shen
CephalonSeraphim
Erlang Shen
Level 106
God Stats
10W - 8L
1,540 SR
Queue Stats
83W - 85L
1,445 Elo+
Solo
Tiamat
Tiamat
EverFreshhhh
Tiamat
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,535 Elo+
Party 1
Olorun
Olorun
erubiel176
Olorun
Level 27
God Stats
11W - 6L
1,698 SR
Queue Stats
42W - 31L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jv6itor22
Anhur
14
2 / 2 / 4
7,450
532
3,631
8,363
2,700
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 4
6,451
461
8,538
12,482
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Wylliams0906
Discordia
11
0 / 3 / 6
6,150
439
6,700
7,329
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ashbro321
Charybdis
13
1 / 0 / 0
8,138
581
8,258
9,776
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 1 / 3
6,334
452
8,681
10,848
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
3 / 0 / 1
7,196
514
5,762
9,070
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Betttosky16
Bellona
10
0 / 3 / 5
6,292
449
5,825
15,614
13,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
CephalonSeraphim
Erlang Shen
12
0 / 1 / 0
6,846
489
6,800
10,611
9,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tiamat
14
2 / 2 / 2
8,059
576
6,769
7,807
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
erubiel176
Olorun
13
4 / 2 / 1
7,947
568
10,161
10,414
3,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
8
Kills
9
9
Deaths
8
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
W
Bellona
Betttosky16
Bellona
0
3
5
0.83
W
Erlang Shen
CephalonSeraphim
Erlang Shen
0
1
0
0
W
Tiamat
2
2
2
1.5
L
Anhur
Jv6itor22
Anhur
2
2
4
2
L
2
3
4
1.33
L
Discordia
Wylliams0906
Discordia
0
3
6
1
L
Charybdis
ashbro321
Charybdis
1
0
0
1
L
3
1
3
4.5
W
Olorun
erubiel176
Olorun
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,808
Damage
35,317
48,798
Taken
53,516
22,705
Mitigated
32,873
16,283
Healing
18,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,762
1,313
0
4,883
9,070
2,810
0
721
8,155
0
53,606
W
Bellona
Betttosky16
Bellona
5,825
2,109
0
4,667
15,614
13,069
175
2,265
12,753
0
28,496
W
Erlang Shen
CephalonSeraphim
Erlang Shen
6,800
2,067
0
1,875
10,611
9,078
0
0
10,585
0
38,955
W
Tiamat
6,769
285
0
1,634
7,807
4,280
0
1,567
5,642
52,567
1,220
L
Anhur
Jv6itor22
Anhur
3,631
2,564
0
3,371
8,363
2,700
0
3,866
4,497
0
49,169
L
8,538
3,746
0
2,739
12,482
5,600
0
4,785
7,697
0
42,672
L
Discordia
Wylliams0906
Discordia
6,700
351
0
704
7,329
1,888
0
1,762
5,567
33,214
0
L
Charybdis
ashbro321
Charybdis
8,258
4,113
0
5,127
9,776
3,339
0
0
9,776
0
59,731
L
8,681
517
0
4,342
10,848
9,178
0
5,808
5,040
0
21,432
W
Olorun
erubiel176
Olorun
10,161
5,256
300
5,464
10,414
3,636
434
1,135
8,808
54,198
7,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,523
Gold Earned
36,340
342
Minions Killed
389
0
Camps Cleared
0
1,366,185
Distance Traveled
1,396,735
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,196
514
92
7
0
325,499
2
W
Bellona
6,292
449
38
3
0
272,700
0
W
Erlang Shen
6,846
489
61
4
0
265,754
2
W
Tiamat
8,059
576
95
7
0
281,198
2
L
Anhur
7,450
532
88
6
0
269,307
2
L
Hercules
6,451
461
65
5
0
297,921
0
L
Discordia
6,150
439
51
4
0
264,224
1
L
Charybdis
8,138
581
112
8
0
252,791
0
L
Chaac
6,334
452
26
2
0
281,942
0
W
Olorun
7,947
568
103
7
0
251,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role