Player Matchup

The Morrigan
The Morrigan
MermeloxX
The Morrigan
Level 67
God Stats
3W - 3L
1,317 SR
Queue Stats
17W - 14L
1,535 Elo+
Party 1
Mulan
Mulan
Vignithion
Mulan
Level 145
God Stats
1W - 0L
1,269 SR
Queue Stats
21W - 16L
1,575 Elo+
Party 1
Ra
Ra
whet4uBABE
Ra
Level 81
God Stats
209W - 191L
1,499 SR
Queue Stats
347W - 373L
1,512 Elo+
Solo
Team Averages
Level 98
1,362 SR
1,541 Elo+

VS

Team Averages
Level 104
1,569 SR
1,512 Elo+
Bellona
Bellona
His Doubt
Bellona
Level 63
God Stats
7W - 8L
1,460 SR
Queue Stats
305W - 325L
1,456 Elo+
Party 2
Scylla
Scylla
JavaC3
Scylla
Level 128
God Stats
2W - 2L
1,660 SR
Queue Stats
41W - 31L
1,605 Elo+
Solo
Poseidon
Poseidon
Spike SpiegeII
Poseidon
Level 121
God Stats
8W - 6L
1,587 SR
Queue Stats
296W - 305L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MermeloxX
The Morrigan
15
3 / 1 / 7
8,569
857
6,982
4,204
1,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
6 / 0 / 6
8,911
891
7,743
9,775
9,895
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 7
8,784
878
8,608
7,944
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
His Doubt
Bellona
11
0 / 5 / 0
6,542
654
3,716
13,531
12,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
JavaC3
Scylla
14
0 / 2 / 1
7,740
774
6,746
5,485
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
11
1 / 5 / 0
7,059
706
4,506
7,703
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
His Doubt
Bellona
0
5
0
0
L
Scylla
JavaC3
Scylla
0
2
1
0.25
W
The Morrigan
MermeloxX
The Morrigan
3
1
7
6.5
L
Poseidon
1
5
0
0.2
W
Mulan
6
0
6
9
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,333
Damage
14,968
21,923
Taken
26,719
16,158
Mitigated
17,363
7,170
Healing
3,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
His Doubt
Bellona
3,716
1,095
0
1,487
13,531
12,924
0
6,694
5,734
0
8,826
L
Scylla
JavaC3
Scylla
6,746
481
0
1,133
5,485
1,780
0
2,715
2,517
33,878
0
W
The Morrigan
MermeloxX
The Morrigan
6,982
1,467
108
250
4,204
1,808
0
2,564
1,416
15,901
958
L
Poseidon
4,506
554
0
547
7,703
2,659
0
3,456
4,054
24,455
150
W
Mulan
7,743
756
0
1,010
9,775
9,895
0
3,553
5,617
0
21,544
W
8,608
895
1,524
4,278
7,944
4,455
373
4,478
3,160
42,856
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,264
Gold Earned
21,341
150
Minions Killed
123
0
Camps Cleared
0
603,100
Distance Traveled
554,454
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,542
654
5
1
0
169,959
5
L
Scylla
7,740
774
71
7
0
198,179
0
W
The Morrigan
8,569
857
22
2
0
189,959
0
L
Poseidon
7,059
706
47
5
0
186,316
2
W
Mulan
8,911
891
34
3
0
207,819
0
W
Ra
8,784
878
94
9
0
205,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role