Player Matchup

Lancelot
Lancelot
Cris-C1999
Lancelot
Level 101
God Stats
0W - 2L
1,261 SR
Queue Stats
63W - 61L
1,536 Elo+
Solo
Bakasura
Bakasura
Ganshiii
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Zolcheon
Yu Huang
Level 144
God Stats
2W - 2L
1,642 SR
Queue Stats
248W - 222L
1,540 Elo+
Party 2
Xbalanque
Xbalanque
newusere
Xbalanque
Level 80
God Stats
1W - 1L
1,770 SR
Queue Stats
221W - 192L
1,569 Elo+
Party 2
Kukulkan
Kukulkan
villaa99
Kukulkan
Level 128
God Stats
7W - 3L
1,697 SR
Queue Stats
288W - 297L
1,491 Elo+
Solo
Team Averages
Level 94
1,574 SR
1,527 Elo+

VS

Team Averages
Level 109
1,520 SR
1,522 Elo+
Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Brihnk
Jormungandr
Level 117
God Stats
7W - 7L
1,451 SR
Queue Stats
296W - 299L
1,568 Elo+
Party 1
Hercules
Hercules
grizzlyamishh
Hercules
Level 68
God Stats
3W - 8L
1,769 SR
Queue Stats
131W - 127L
1,500 Elo+
Party 1
Janus
Janus
rokeliosaurio
Janus
Level 158
God Stats
5W - 3L
1,503 SR
Queue Stats
276W - 311L
1,489 Elo+
Solo
Agni
Agni
whyfletch
Agni
Level 79
God Stats
4W - 5L
1,379 SR
Queue Stats
302W - 311L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cris-C1999
Lancelot
14
0 / 5 / 6
7,409
674
5,859
8,469
4,841
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
Ganshiii
Bakasura
11
1 / 8 / 1
7,092
645
3,848
12,470
10,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yu Huang
Zolcheon
Yu Huang
16
3 / 2 / 0
8,350
759
11,772
5,846
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
newusere
Xbalanque
13
1 / 3 / 2
7,431
676
7,010
8,285
2,684
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
villaa99
Kukulkan
16
1 / 4 / 2
8,680
789
11,583
9,730
3,888
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
6 / 2 / 8
9,333
848
5,001
6,172
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Brihnk
Jormungandr
14
4 / 1 / 15
8,881
807
12,683
11,184
11,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
grizzlyamishh
Hercules
16
4 / 0 / 14
9,195
836
7,323
18,649
13,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 2 / 14
9,869
897
7,014
8,772
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Agni
16
4 / 2 / 13
9,636
876
10,004
10,802
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
86
6
Kills
22
22
Deaths
7
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
2
8
5
W
Jormungandr
Brihnk
Jormungandr
4
1
15
11.5
L
Lancelot
Cris-C1999
Lancelot
0
5
6
0.6
L
Bakasura
Ganshiii
Bakasura
1
8
1
0.19
L
Yu Huang
Zolcheon
Yu Huang
3
2
0
1.5
W
Hercules
grizzlyamishh
Hercules
4
0
14
11
L
Xbalanque
newusere
Xbalanque
1
3
2
0.67
W
4
2
14
5.5
L
Kukulkan
villaa99
Kukulkan
1
4
2
0.5
W
Agni
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,072
Damage
42,025
44,800
Taken
55,579
24,259
Mitigated
35,085
9,463
Healing
33,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,001
1,398
1,546
1,359
6,172
2,545
220
3,340
2,688
0
18,487
W
Jormungandr
Brihnk
Jormungandr
12,683
1,499
3,940
3,418
11,184
11,794
0
3,894
6,689
16,476
1,948
L
Lancelot
Cris-C1999
Lancelot
5,859
687
486
490
8,469
4,841
0
5,493
2,797
0
11,433
L
Bakasura
Ganshiii
Bakasura
3,848
2,211
0
673
12,470
10,752
0
6,744
5,282
0
2,810
L
Yu Huang
Zolcheon
Yu Huang
11,772
867
778
600
5,846
2,094
0
4,196
1,409
22,818
0
W
Hercules
grizzlyamishh
Hercules
7,323
1,520
1,625
9,982
18,649
13,476
205
6,288
11,785
0
11,084
L
Xbalanque
newusere
Xbalanque
7,010
2,481
385
2,640
8,285
2,684
0
4,500
3,634
0
13,091
W
7,014
587
2,134
2,895
8,772
3,586
0
3,522
5,039
26,452
0
L
Kukulkan
villaa99
Kukulkan
11,583
535
438
2,973
9,730
3,888
0
6,732
2,829
33,681
384
W
Agni
10,004
325
3,202
3,189
10,802
3,684
387
4,999
4,955
22,385
659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,962
Gold Earned
46,914
110
Minions Killed
140
0
Camps Cleared
0
1,074,780
Distance Traveled
1,230,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,333
848
29
3
0
223,750
0
W
Jormungandr
8,881
807
20
2
0
242,387
0
L
Lancelot
7,409
674
6
1
0
247,667
0
L
Bakasura
7,092
645
1
0
0
210,604
0
L
Yu Huang
8,350
759
34
3
0
203,277
0
W
Hercules
9,195
836
12
1
0
269,599
0
L
Xbalanque
7,431
676
16
1
0
192,915
0
W
Janus
9,869
897
48
4
0
243,318
0
L
Kukulkan
8,680
789
53
5
0
220,317
0
W
Agni
9,636
876
31
3
0
251,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role