Player Matchup

Raijin
Raijin
Dugares
Raijin
Level 163
God Stats
9W - 8L
1,560 SR
Queue Stats
90W - 77L
1,559 Elo+
Party 1
Chaac
Chaac
Gamrue
Chaac
Level 159
God Stats
1W - 2L
1,386 SR
Queue Stats
274W - 262L
1,516 Elo+
Party 2
Sylvanus
Sylvanus
Skunk_Fu_Ninja
Sylvanus
Level 168
God Stats
93W - 78L
1,550 SR
Queue Stats
150W - 145L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
crabmonster132
Gilgamesh
Level 159
God Stats
1W - 1L
1,505 SR
Queue Stats
72W - 58L
1,580 Elo+
Party 1
Neith
Neith
zWickedd
Neith
Level 154
God Stats
4W - 4L
1,320 SR
Queue Stats
293W - 273L
1,528 Elo+
Party 2
Team Averages
Level 161
1,464 SR
1,542 Elo+

VS

Team Averages
Level 135
1,576 SR
1,517 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bestower
Artemis
Level 151
God Stats
166W - 120L
1,607 SR
Queue Stats
248W - 223L
1,543 Elo+
Solo
Persephone
Persephone
CaReAwaY
Persephone
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
454W - 430L
1,466 Elo+
Solo
Xing Tian
Xing Tian
ixxEPiC TaCOxxi
Xing Tian
Level 87
God Stats
2W - 1L
1,775 SR
Queue Stats
51W - 42L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dugares
Raijin
14
4 / 3 / 2
8,009
572
10,333
9,854
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Gamrue
Chaac
14
2 / 2 / 1
8,141
582
7,926
17,262
14,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sylvanus
13
1 / 1 / 6
7,756
554
6,686
12,150
9,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gilgamesh
crabmonster132
Gilgamesh
15
5 / 0 / 2
8,587
613
6,704
10,668
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
zWickedd
Neith
15
1 / 0 / 1
8,236
588
7,422
8,194
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 3 / 2
8,111
579
12,868
13,585
10,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
 
Amaterasu
14
2 / 1 / 1
7,412
529
7,555
14,346
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Bestower
Artemis
13
0 / 2 / 0
7,230
516
5,090
9,132
3,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
CaReAwaY
Persephone
10
1 / 5 / 1
6,686
478
3,872
5,947
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
ixxEPiC TaCOxxi
Xing Tian
12
1 / 2 / 1
7,191
514
6,760
14,709
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
2
1
L
Amaterasu
 
Amaterasu
2
1
1
2.5
L
Artemis
Bestower
Artemis
0
2
0
0
L
Persephone
CaReAwaY
Persephone
1
5
1
0.3
W
Raijin
Dugares
Raijin
4
3
2
1.67
W
Chaac
Gamrue
Chaac
2
2
1
1.25
W
Sylvanus
1
1
6
4
W
Gilgamesh
crabmonster132
Gilgamesh
5
0
2
6
L
Xing Tian
ixxEPiC TaCOxxi
Xing Tian
1
2
1
0.75
W
Neith
zWickedd
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,071
Damage
36,145
58,128
Taken
57,719
34,021
Mitigated
31,153
19,494
Healing
21,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
12,868
4,007
108
5,592
13,585
10,386
0
1,702
11,883
52,868
11,737
L
Amaterasu
 
Amaterasu
7,555
3,672
0
7,425
14,346
5,821
0
5,507
8,839
0
63,981
L
Artemis
Bestower
Artemis
5,090
2,067
0
3,486
9,132
3,131
0
932
8,200
0
58,377
L
Persephone
CaReAwaY
Persephone
3,872
165
0
1,244
5,947
1,611
0
3,606
2,295
32,029
198
W
Raijin
Dugares
Raijin
10,333
1,203
0
871
9,854
3,165
380
4,805
4,889
61,259
0
W
Chaac
Gamrue
Chaac
7,926
987
0
5,578
17,262
14,020
0
10,336
6,926
1,491
56,816
W
Sylvanus
6,686
1,329
3,086
5,953
12,150
9,006
27
3,097
9,013
28,576
0
W
Gilgamesh
crabmonster132
Gilgamesh
6,704
2,498
0
873
10,668
5,134
37
2,563
8,041
0
72,939
L
Xing Tian
ixxEPiC TaCOxxi
Xing Tian
6,760
505
237
2,960
14,709
10,204
0
5,891
8,818
26,458
986
W
Neith
zWickedd
Neith
7,422
1,870
0
3,133
8,194
2,696
480
1,231
6,963
0
78,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,729
Gold Earned
36,630
503
Minions Killed
423
0
Camps Cleared
0
1,411,754
Distance Traveled
1,273,792
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,111
579
109
8
0
227,308
0
L
Amaterasu
7,412
529
114
8
0
366,071
0
L
Artemis
7,230
516
112
8
0
237,465
4
L
Persephone
6,686
478
58
4
0
161,088
0
W
Raijin
8,009
572
105
8
0
271,357
0
W
Chaac
8,141
582
121
9
0
288,229
1
W
Sylvanus
7,756
554
35
3
0
248,855
0
W
Gilgamesh
8,587
613
105
8
0
344,051
0
L
Xing Tian
7,191
514
30
2
0
281,860
0
W
Neith
8,236
588
137
10
0
259,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role