Player Matchup

Tiamat
Tiamat
Archonical
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,506 Elo+
Party 1
Hachiman
Hachiman
Diamond_Lance09
Hachiman
Level 77
God Stats
7W - 14L
1,442 SR
Queue Stats
358W - 380L
1,470 Elo+
Solo
Da Ji
Da Ji
XERVERUZ4576
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,202 Elo+
Solo
Odin
Odin
ZigHail88
Odin
Level 128
God Stats
1W - 6L
1,230 SR
Queue Stats
676W - 683L
1,460 Elo+
Solo
Ishtar
Ishtar
xRephic
Ishtar
Level 119
God Stats
1W - 1L
1,606 SR
Queue Stats
23W - 32L
1,423 Elo+
Party 1
Team Averages
Level 100
1,455 SR
1,412 Elo+

VS

Team Averages
Level 83
1,521 SR
1,485 Elo+
Atlas
Atlas
DraftyDrawers
Atlas
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 88L
1,557 Elo+
Party 2
Sol
Sol
E5kay23
Sol
Level 107
God Stats
6W - 2L
1,636 SR
Queue Stats
129W - 148L
1,418 Elo+
Solo
Chaac
Chaac
Nesfeder
Chaac
Level 123
God Stats
4W - 1L
1,717 SR
Queue Stats
99W - 94L
1,517 Elo+
Party 2
Martichoras
Martichoras
S7UD
Martichoras
Level 17
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 5L
1,452 Elo+
Party 2
Xbalanque
Xbalanque
tjgee
Xbalanque
Level 43
God Stats
2W - 1L
1,471 SR
Queue Stats
35W - 36L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Archonical
Tiamat
14
0 / 7 / 4
7,485
680
7,349
11,099
6,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
15
5 / 6 / 1
8,770
797
12,776
11,843
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
0 / 7 / 4
7,014
638
3,743
9,278
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
15
4 / 7 / 2
8,854
805
4,971
14,192
15,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ishtar
xRephic
Ishtar
16
0 / 3 / 5
7,841
713
10,062
7,352
3,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 17
9,636
876
7,933
11,225
7,118
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Sol
17
5 / 0 / 15
10,045
913
7,836
8,546
3,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Nesfeder
Chaac
17
3 / 2 / 21
9,462
860
8,183
19,328
21,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
S7UD
Martichoras
17
6 / 3 / 17
10,082
917
14,591
14,871
8,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
tjgee
Xbalanque
16
10 / 3 / 7
10,341
940
11,655
7,108
3,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
107
9
Kills
30
30
Deaths
9
16
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Archonical
Tiamat
0
7
4
0.29
L
Hachiman
5
6
1
0.92
W
6
1
17
14.5
W
Sol
5
0
15
12.5
W
Chaac
Nesfeder
Chaac
3
2
21
6.75
W
Martichoras
S7UD
Martichoras
6
3
17
4.83
L
0
7
4
0.29
L
Odin
4
7
2
0.71
W
Xbalanque
tjgee
Xbalanque
10
3
7
4.5
L
Ishtar
xRephic
Ishtar
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,901
Damage
50,198
53,764
Taken
61,078
33,238
Mitigated
43,655
5,350
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Archonical
Tiamat
7,349
699
0
1,646
11,099
6,421
0
3,369
7,730
18,107
474
L
Hachiman
12,776
3,343
413
321
11,843
4,310
0
3,912
7,931
0
22,023
W
7,933
2,716
1,584
1,096
11,225
7,118
1,142
1,181
10,044
15,391
239
W
Sol
7,836
1,659
1,237
4,055
8,546
3,266
1,827
1,564
6,982
23,995
0
W
Chaac
Nesfeder
Chaac
8,183
1,484
2,027
7,237
19,328
21,636
731
1,871
17,457
0
21,057
W
Martichoras
S7UD
Martichoras
14,591
4,055
433
3,773
14,871
8,108
2,614
2,095
12,776
0
28,700
L
3,743
420
0
250
9,278
4,018
0
3,030
6,248
0
4,054
L
Odin
4,971
273
0
836
14,192
15,448
0
3,404
10,788
0
9,216
W
Xbalanque
tjgee
Xbalanque
11,655
4,086
1,283
423
7,108
3,527
981
381
6,727
0
17,494
L
Ishtar
xRephic
Ishtar
10,062
5,230
967
917
7,352
3,041
0
1,915
5,437
0
28,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
49,566
97
Minions Killed
141
0
Camps Cleared
0
843,749
Distance Traveled
1,019,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,485
680
27
2
0
172,425
0
L
Hachiman
8,770
797
25
2
0
158,836
0
W
Atlas
9,636
876
11
1
0
195,172
0
W
Sol
10,045
913
48
4
0
212,548
0
W
Chaac
9,462
860
13
1
0
223,472
0
W
Martichoras
10,082
917
41
4
0
191,571
0
L
Da Ji
7,014
638
0
0
0
172,876
0
L
Odin
8,854
805
14
1
0
171,194
0
W
Xbalanque
10,341
940
28
3
0
196,334
0
L
Ishtar
7,841
713
31
3
0
168,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role