Player Matchup

Shiva
Shiva
Janonymou5
Shiva
Level 129
God Stats
22W - 5L
1,823 SR
Queue Stats
146W - 148L
1,423 Elo+
Party 2
Ah Puch
Ah Puch
KenDawg314
Ah Puch
Level 88
God Stats
4W - 2L
1,451 SR
Queue Stats
39W - 28L
1,568 Elo+
Party 1
Serqet
Serqet
PeepAndTheWRLD
Serqet
Level 107
God Stats
3W - 1L
1,897 SR
Queue Stats
42W - 39L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
Phrog44
Cthulhu
Level 107
God Stats
2W - 1L
1,430 SR
Queue Stats
57W - 42L
1,578 Elo+
Party 1
Ishtar
Ishtar
Whisk3yThr0ttl3
Ishtar
Level 106
God Stats
7W - 6L
1,500 SR
Queue Stats
132W - 133L
1,424 Elo+
Party 2
Team Averages
Level 107
1,620 SR
1,504 Elo+

VS

Team Averages
Level 167
1,588 SR
1,533 Elo+
Agni
Agni
 
Agni
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
HeebieJeebian
Poseidon
Level 127
God Stats
2W - 1L
1,666 SR
Queue Stats
48W - 38L
1,553 Elo+
Party 3
Erlang Shen
Erlang Shen
Lost_Horizons_
Erlang Shen
Level 160
God Stats
4W - 10L
1,558 SR
Queue Stats
282W - 263L
1,580 Elo+
Party 3
Skadi
Skadi
Marshal Ghosty
Skadi
Level 144
God Stats
27W - 19L
1,719 SR
Queue Stats
220W - 223L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
1 / 2 / 0
6,415
583
3,331
7,609
3,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
KenDawg314
Ah Puch
13
7 / 1 / 1
8,070
734
4,113
4,492
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
3 / 1 / 7
7,315
665
6,607
8,471
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Phrog44
Cthulhu
11
0 / 1 / 3
6,541
595
6,049
7,303
6,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 1 / 0
6,557
596
617
3,276
1,083
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 1 / 1
6,794
618
3,403
4,907
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
 
Gilgamesh
11
2 / 4 / 2
6,196
563
5,190
11,579
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
HeebieJeebian
Poseidon
9
1 / 3 / 0
5,769
524
1,151
3,886
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Lost_Horizons_
Erlang Shen
13
2 / 3 / 1
7,261
660
6,737
14,447
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,357
214
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
6
6
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
1
1
1.5
L
Gilgamesh
 
Gilgamesh
2
4
2
0.75
L
Poseidon
HeebieJeebian
Poseidon
1
3
0
0.33
W
Shiva
1
2
0
0.5
W
Ah Puch
KenDawg314
Ah Puch
7
1
1
7.5
L
Erlang Shen
Lost_Horizons_
Erlang Shen
2
3
1
0.83
L
0
0
0
0
W
3
1
7
6.5
W
Cthulhu
Phrog44
Cthulhu
0
1
3
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
16,481
31,151
Taken
34,819
15,421
Mitigated
12,919
8,995
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,403
108
90
1,460
4,907
1,187
567
1,825
3,082
42,501
1,723
L
Gilgamesh
 
Gilgamesh
5,190
1,626
0
1,989
11,579
3,685
60
1,848
9,491
0
36,330
L
Poseidon
HeebieJeebian
Poseidon
1,151
0
0
604
3,886
852
0
1,773
2,035
26,682
565
W
Shiva
3,331
496
0
1,060
7,609
3,350
0
0
7,609
0
47,430
W
Ah Puch
KenDawg314
Ah Puch
4,113
186
0
1,785
4,492
1,535
565
1,780
2,712
47,798
0
L
Erlang Shen
Lost_Horizons_
Erlang Shen
6,737
3,868
0
6,475
14,447
7,195
0
4,509
9,645
0
57,538
L
0
0
0
0
0
0
0
0
0
0
0
W
6,607
1,980
0
3,185
8,471
3,407
168
1,182
7,289
0
39,014
W
Cthulhu
Phrog44
Cthulhu
6,049
831
174
1,727
7,303
6,046
0
514
6,789
30,817
207
W
617
329
0
1,064
3,276
1,083
2,862
843
2,433
0
43,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,898
Gold Earned
28,377
389
Minions Killed
311
0
Camps Cleared
0
1,163,102
Distance Traveled
839,699
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,794
618
91
8
0
219,625
0
L
Gilgamesh
6,196
563
64
6
0
260,613
0
L
Poseidon
5,769
524
62
6
0
164,975
0
W
Shiva
6,415
583
78
7
0
227,977
1
W
Ah Puch
8,070
734
89
8
0
241,222
0
L
Erlang Shen
7,261
660
94
9
0
194,486
0
L
Skadi
2,357
214
0
0
0
0
0
W
Serqet
7,315
665
79
7
0
273,550
0
W
Cthulhu
6,541
595
53
5
0
230,609
0
W
Ishtar
6,557
596
90
8
0
189,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role