Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
KraZyDevil
Ratatoskr
Silver I
Level 108
God Stats
8W - 11L
1,465 SR
Queue Stats
156W - 172L
1,182 MMR
Solo
Lancelot
Lancelot
Silver I
Slayer x LG
Lancelot
Silver I
Level 157
God Stats
100W - 93L
1,533 SR
Queue Stats
550W - 570L
1,249 MMR
Solo
Danzaburou
Danzaburou
Gold III
bubba200
Danzaburou
Gold III
Level 149
God Stats
25W - 23L
1,637 SR
Queue Stats
435W - 440L
1,470 MMR
Solo
Odin
Odin
Silver II
iamzackshelby
Odin
Silver II
Level 129
God Stats
4W - 0L
1,641 SR
Queue Stats
29W - 39L
1,135 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,555 SR
1,307 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,550 SR
1,225 MMR
Tyr
Tyr
Silver I
Hosebgainn
Tyr
Silver I
Level 137
God Stats
25W - 24L
1,557 SR
Queue Stats
43W - 50L
1,216 MMR
Solo
Agni
Agni
Bronze III
IH II IN ID IU
Agni
Bronze III
Level 136
God Stats
0W - 4L
1,595 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Thor
Thor
Bronze V
Yolito22
Thor
Bronze V
Level 122
God Stats
2W - 8L
1,284 SR
Queue Stats
31W - 47L
750 MMR
Solo
Medusa
Medusa
Bronze III
Zarrt
Medusa
Bronze III
Level 86
God Stats
1W - 3L
1,661 SR
Queue Stats
3W - 7L
1,400 MMR
Solo
Ymir
Ymir
Silver I
rNoMixxer
Ymir
Silver I
Level 121
God Stats
3W - 3L
1,653 SR
Queue Stats
14W - 27L
1,259 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 1 / 8
8,698
621
5,594
6,012
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
KraZyDevil
Ratatoskr
13
6 / 4 / 9
8,249
589
6,598
13,706
8,705
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Slayer x LG
Lancelot
16
9 / 0 / 6
8,765
626
8,734
9,068
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
bubba200
Danzaburou
14
8 / 2 / 7
9,348
668
10,728
11,068
4,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 5
7,174
512
6,588
9,581
7,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
HeraJormungandrThanatosCthulhu

VS

Bans
SerqetAthenaYu HuangCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,715
551
6,540
12,706
9,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 5 / 2
6,641
474
3,599
8,411
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
1 / 4 / 3
6,546
468
2,917
10,550
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Zarrt
Medusa
12
4 / 9 / 2
7,564
540
9,033
12,288
3,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
1 / 6 / 3
6,433
460
4,746
12,627
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
27
Kills
7
8
Deaths
27
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
L
1
3
1
0.5
L
0
5
2
0.2
W
Ratatoskr
KraZyDevil
Ratatoskr
6
4
9
2.63
W
Lancelot
Slayer x LG
Lancelot
9
0
6
12
L
Thor
1
4
3
0.63
L
Medusa
Zarrt
Medusa
4
9
2
0.56
W
Danzaburou
bubba200
Danzaburou
8
2
7
5.75
W
0
1
5
2.5
L
Ymir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,242
Damage
26,835
49,435
Taken
56,582
27,662
Mitigated
26,292
13,390
Healing
12,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,594
84
0
250
6,012
1,987
0
2,023
3,989
58,090
530
L
6,540
515
0
4,196
12,706
9,135
0
625
12,079
0
50,211
L
3,599
0
0
1,410
8,411
2,004
0
2,902
5,287
36,504
54
W
Ratatoskr
KraZyDevil
Ratatoskr
6,598
1,447
0
4,078
13,706
8,705
160
2,409
11,297
0
33,253
W
Lancelot
Slayer x LG
Lancelot
8,734
1,592
0
2,266
9,068
5,070
0
2,019
7,049
0
75,763
L
Thor
2,917
590
0
3,612
10,550
3,186
0
894
9,495
0
39,825
L
Medusa
Zarrt
Medusa
9,033
4,546
0
1,252
12,288
3,161
0
64
12,224
0
36,335
W
Danzaburou
bubba200
Danzaburou
10,728
5,189
0
4,743
11,068
4,201
1,240
1,268
9,800
0
63,579
W
6,588
857
0
2,053
9,581
7,699
0
572
9,009
0
39,641
L
Ymir
4,746
984
0
1,599
12,627
8,806
0
715
11,903
24,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,234
Gold Earned
34,899
435
Minions Killed
332
0
Camps Cleared
0
1,423,186
Distance Traveled
1,283,960
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,698
621
121
9
0
292,091
4
L
Tyr
7,715
551
94
7
0
292,184
0
L
Agni
6,641
474
80
6
0
242,217
1
W
Ratatoskr
8,249
589
52
4
0
289,152
0
W
Lancelot
8,765
626
103
7
0
316,832
0
L
Thor
6,546
468
79
6
0
257,742
2
L
Medusa
7,564
540
50
4
0
253,632
0
W
Danzaburou
9,348
668
88
6
0
253,801
4
W
Odin
7,174
512
71
5
0
271,310
0
L
Ymir
6,433
460
29
2
0
238,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role