Player Matchup

Nu Wa
Nu Wa
CaderadeG2
Nu Wa
Level 105
God Stats
1W - 4L
1,239 SR
Queue Stats
12W - 30L
1,277 Elo+
Party 2
Arachne
Arachne
Scotty Manziel
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 36L
1,175 Elo+
Party 2
Chaac
Chaac
Voltic Assassin
Chaac
Level 106
God Stats
3W - 1L
1,579 SR
Queue Stats
12W - 40L
1,227 Elo+
Party 2
Kumbhakarna
Kumbhakarna
rosscopco68
Kumbhakarna
Level 117
God Stats
0W - 2L
1,423 SR
Queue Stats
7W - 33L
1,202 Elo+
Party 2
Rama
Rama
xXToa5tyXx
Rama
Level 107
God Stats
1W - 3L
1,548 SR
Queue Stats
6W - 14L
1,270 Elo+
Party 2
Team Averages
Level 111
1,458 SR
1,230 Elo+

VS

Team Averages
Level 135
1,614 SR
1,499 Elo+
Ymir
Ymir
Hackmanzella
Ymir
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 66L
1,433 Elo+
Solo
Xing Tian
Xing Tian
LolaMento69_
Xing Tian
Level 93
God Stats
3W - 1L
1,579 SR
Queue Stats
174W - 152L
1,515 Elo+
Party 1
Cernunnos
Cernunnos
TZW_SaViTar
Cernunnos
Level 124
God Stats
5W - 1L
1,965 SR
Queue Stats
238W - 205L
1,521 Elo+
Party 1
Janus
Janus
TheDarkGodX
Janus
Level 195
God Stats
12W - 12L
1,508 SR
Queue Stats
200W - 180L
1,499 Elo+
Solo
Hun Batz
Hun Batz
Wh1skeyHelps
Hun Batz
Level 174
God Stats
5W - 0L
1,521 SR
Queue Stats
156W - 156L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 4 / 1
6,494
433
5,505
6,622
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 1
7,047
470
3,951
12,302
3,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 5 / 0
6,002
400
4,637
12,799
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kumbhakarna
rosscopco68
Kumbhakarna
9
0 / 7 / 0
5,639
376
4,429
18,465
10,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
0 / 8 / 0
5,183
346
677
7,029
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 7
7,960
531
5,639
8,328
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
LolaMento69_
Xing Tian
13
2 / 0 / 3
7,379
492
3,742
11,043
4,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TZW_SaViTar
Cernunnos
15
6 / 1 / 4
9,042
603
10,517
7,940
2,654
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 2 / 2
8,441
563
11,737
6,024
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Wh1skeyHelps
Hun Batz
16
6 / 0 / 2
10,370
691
9,164
11,185
8,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
23
24
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
4
1
0.38
W
3
0
7
6.5
W
Xing Tian
LolaMento69_
Xing Tian
2
0
3
3.5
L
2
0
1
2.5
W
Cernunnos
TZW_SaViTar
Cernunnos
6
1
4
8
W
6
2
2
3.5
L
0
5
0
0
W
Hun Batz
Wh1skeyHelps
Hun Batz
6
0
2
7
L
Kumbhakarna
rosscopco68
Kumbhakarna
0
7
0
0
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,199
Damage
40,799
57,217
Taken
44,520
27,040
Mitigated
25,391
12,395
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
5,505
1,036
0
0
6,622
1,820
0
4,785
1,837
38,792
0
W
5,639
1,584
0
1,981
8,328
7,092
479
2,569
5,719
24,675
1,167
W
Xing Tian
LolaMento69_
Xing Tian
3,742
241
0
3,510
11,043
4,883
356
2,316
8,687
42,524
0
L
3,951
2,716
0
5,138
12,302
3,610
0
4,881
7,421
0
40,440
W
Cernunnos
TZW_SaViTar
Cernunnos
10,517
6,493
0
4,529
7,940
2,654
1,675
2,101
5,839
0
77,515
W
11,737
445
0
310
6,024
1,982
20
2,206
3,818
64,024
1,049
L
4,637
440
0
3,861
12,799
9,950
0
1,110
11,689
0
33,017
W
Hun Batz
Wh1skeyHelps
Hun Batz
9,164
2,004
0
750
11,185
8,780
0
742
9,860
0
86,607
L
Kumbhakarna
rosscopco68
Kumbhakarna
4,429
1,052
0
2,931
18,465
10,422
0
7,524
10,941
20,649
0
L
677
630
0
465
7,029
1,238
0
2,640
4,389
0
8,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,365
Gold Earned
43,192
240
Minions Killed
514
0
Camps Cleared
0
1,427,119
Distance Traveled
1,459,460
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,494
433
64
4
0
262,811
0
W
Ymir
7,960
531
30
2
0
300,024
1
W
Xing Tian
7,379
492
74
5
0
302,766
1
L
Arachne
7,047
470
88
6
0
357,411
0
W
Cernunnos
9,042
603
132
9
0
255,572
0
W
Janus
8,441
563
118
8
0
317,306
1
L
Chaac
6,002
400
50
3
0
317,963
0
W
Hun Batz
10,370
691
160
11
0
283,792
0
L
Kumbhakarna
5,639
376
17
1
0
298,016
1
L
Rama
5,183
346
21
1
0
190,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role