Player Matchup

Cthulhu
Cthulhu
EDGSUARO1802
Cthulhu
Level 55
God Stats
9W - 5L
1,575 SR
Queue Stats
108W - 101L
1,491 Elo+
Solo
Nu Wa
Nu Wa
fastninja572735
Nu Wa
Level 106
God Stats
2W - 1L
1,918 SR
Queue Stats
49W - 48L
1,499 Elo+
Solo
Hachiman
Hachiman
shiroikyojin
Hachiman
Level 43
God Stats
31W - 30L
1,565 SR
Queue Stats
138W - 152L
1,511 Elo+
Solo
Team Averages
Level 68
1,686 SR
1,500 Elo+

VS

Team Averages
Level 67
1,414 SR
1,479 Elo+
Discordia
Discordia
CLIP0000
Discordia
Level 55
God Stats
20W - 17L
1,441 SR
Queue Stats
299W - 303L
1,456 Elo+
Party 1
Neith
Neith
Macblah
Neith
Level 79
God Stats
6W - 6L
1,285 SR
Queue Stats
494W - 474L
1,466 Elo+
Party 1
Ymir
Ymir
lBan6339
Ymir
Level 68
God Stats
16W - 14L
1,517 SR
Queue Stats
379W - 395L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EDGSUARO1802
Cthulhu
14
0 / 2 / 4
8,430
766
5,059
12,137
11,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 2
9,150
832
11,420
6,394
2,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
shiroikyojin
Hachiman
15
2 / 3 / 3
9,626
875
5,819
9,879
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CLIP0000
Discordia
16
3 / 2 / 1
9,410
855
9,421
6,512
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Macblah
Neith
14
4 / 2 / 0
9,555
869
8,304
8,135
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
14
0 / 2 / 3
8,428
766
4,030
12,456
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
7
7
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
CLIP0000
Discordia
3
2
1
1.75
L
Cthulhu
EDGSUARO1802
Cthulhu
0
2
4
1
W
Neith
Macblah
Neith
4
2
0
2
L
4
2
2
2.5
W
Ymir
0
2
3
0.75
L
Hachiman
shiroikyojin
Hachiman
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
21,755
28,410
Taken
27,103
17,759
Mitigated
11,517
6,113
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CLIP0000
Discordia
9,421
404
0
926
6,512
1,566
352
3,439
2,710
38,310
0
L
Cthulhu
EDGSUARO1802
Cthulhu
5,059
546
0
2,422
12,137
11,486
153
6,467
5,158
20,711
3,249
W
Neith
Macblah
Neith
8,304
2,510
0
2,600
8,135
2,136
1,608
3,800
3,935
0
29,692
L
11,420
5,119
266
747
6,394
2,403
192
1,799
4,189
23,480
0
W
Ymir
4,030
248
0
2,820
12,456
7,815
515
6,702
4,887
23,925
588
L
Hachiman
shiroikyojin
Hachiman
5,819
3,055
0
2,678
9,879
3,870
914
3,901
5,618
0
40,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,206
Gold Earned
27,393
149
Minions Killed
168
0
Camps Cleared
0
627,760
Distance Traveled
625,124
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,410
855
78
7
0
208,394
0
L
Cthulhu
8,430
766
28
3
0
225,204
0
W
Neith
9,555
869
41
4
0
203,091
0
L
Nu Wa
9,150
832
30
3
0
208,562
0
W
Ymir
8,428
766
49
4
0
213,639
3
L
Hachiman
9,626
875
91
8
0
193,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role