Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CephalonSeraphim
Nox
Level 106
God Stats
3W - 5L
1,455 SR
Queue Stats
83W - 85L
1,453 Elo+
Solo
Fenrir
Fenrir
Cidegus
Fenrir
Level 81
God Stats
3W - 2L
1,469 SR
Queue Stats
72W - 53L
1,537 Elo+
Solo
Nu Wa
Nu Wa
TH3GRiMREAPERR
Nu Wa
Level 143
God Stats
0W - 2L
1,287 SR
Queue Stats
15W - 28L
1,421 Elo+
Party 2
Achilles
Achilles
ToloDolo
Achilles
Level 123
God Stats
1W - 1L
1,548 SR
Queue Stats
16W - 22L
1,457 Elo+
Party 2
Team Averages
Level 115
1,452 SR
1,474 Elo+

VS

Team Averages
Level 87
1,549 SR
1,537 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Arvkipp
Horus
Level 18
God Stats
10W - 2L
1,820 SR
Queue Stats
64W - 39L
1,625 Elo+
Party 1
Chang'e
Chang'e
Awklence
Chang'e
Level 147
God Stats
8W - 4L
1,573 SR
Queue Stats
111W - 87L
1,575 Elo+
Party 1
Olorun
Olorun
erubiel176
Olorun
Level 27
God Stats
11W - 6L
1,668 SR
Queue Stats
42W - 31L
1,538 Elo+
Party 3
Fenrir
Fenrir
komanderxtw2
Fenrir
Level 124
God Stats
1W - 5L
1,186 SR
Queue Stats
129W - 136L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
1 / 6 / 0
4,285
429
4,308
7,876
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 3
4,421
442
2,138
4,739
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Cidegus
Fenrir
10
3 / 4 / 0
5,390
539
4,667
8,360
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
4,944
494
4,538
4,684
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
ToloDolo
Achilles
8
0 / 6 / 1
4,107
411
4,024
10,348
4,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
11 / 0 / 6
7,320
732
10,830
8,597
4,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
Arvkipp
Horus
10
2 / 2 / 11
5,800
580
3,878
11,105
7,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chang'e
Awklence
Chang'e
10
3 / 1 / 5
5,871
587
4,894
6,092
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
erubiel176
Olorun
11
4 / 1 / 7
6,094
609
4,180
6,270
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
11
1 / 0 / 0
6,221
622
2,194
5,940
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
4
Kills
21
21
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
0
0.17
W
Anubis
 
Anubis
11
0
6
14
W
Horus
Arvkipp
Horus
2
2
11
3.75
W
Chang'e
Awklence
Chang'e
3
1
5
5.5
L
0
2
3
0.75
L
Fenrir
Cidegus
Fenrir
3
4
0
0.75
L
0
3
1
0.17
L
Achilles
ToloDolo
Achilles
0
6
1
0.08
W
Olorun
erubiel176
Olorun
4
1
7
7.5
W
Fenrir
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,675
Damage
25,976
36,007
Taken
38,004
11,336
Mitigated
18,785
6,362
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,308
1,523
0
1,439
7,876
1,641
0
4,684
2,983
0
15,620
W
Anubis
 
Anubis
10,830
1,442
0
4,884
8,597
4,147
783
631
7,966
43,703
1,629
W
Horus
Arvkipp
Horus
3,878
2,052
2,270
4,396
11,105
7,438
0
1,798
9,307
0
12,904
W
Chang'e
Awklence
Chang'e
4,894
193
883
1,409
6,092
1,789
42
1,629
4,463
23,589
0
L
2,138
280
0
1,304
4,739
1,259
0
3,063
1,381
14,765
0
L
Fenrir
Cidegus
Fenrir
4,667
83
0
1,608
8,360
2,743
0
3,597
4,406
0
32,055
L
4,538
1,460
0
1,069
4,684
856
0
1,977
2,439
25,408
0
L
Achilles
ToloDolo
Achilles
4,024
846
0
942
10,348
4,837
0
5,677
4,465
0
18,867
W
Olorun
erubiel176
Olorun
4,180
1,987
610
3,351
6,270
2,111
793
817
5,453
32,478
6,439
W
Fenrir
2,194
326
0
1,759
5,940
3,300
0
1,801
4,139
0
36,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
31,306
155
Minions Killed
284
0
Camps Cleared
0
961,613
Distance Traveled
967,258
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,285
429
22
2
0
177,720
1
W
Anubis
7,320
732
76
8
0
175,564
0
W
Horus
5,800
580
18
2
0
209,290
2
W
Chang'e
5,871
587
43
4
0
200,508
0
L
Nox
4,421
442
24
2
0
185,590
3
L
Fenrir
5,390
539
54
5
0
227,864
0
L
Nu Wa
4,944
494
37
4
0
167,606
2
L
Achilles
4,107
411
18
2
0
202,833
0
W
Olorun
6,094
609
73
7
0
188,811
0
W
Fenrir
6,221
622
74
7
0
193,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role