Player Matchup

Sun Wukong
Sun Wukong
Platinum III
Jorgexld
Sun Wukong
Platinum III
Level 194
God Stats
22W - 30L
1,542 SR
Queue Stats
256W - 248L
1,856 MMR
Solo
Da Ji
Da Ji
Platinum V
PAQ-THE-MENACE
Da Ji
Platinum V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 71L
1,852 MMR
Solo
Izanami
Izanami
Platinum IV
QforBussy
Izanami
Platinum IV
Level 72
God Stats
4W - 1L
2,016 SR
Queue Stats
97W - 73L
1,892 MMR
Party 2
Janus
Janus
Platinum III
SeinenV
Janus
Platinum III
Level 177
God Stats
1W - 4L
1,512 SR
Queue Stats
53W - 47L
1,967 MMR
Solo
Geb
Geb
Platinum III
defendedmehow8
Geb
Platinum III
Level 250
God Stats
22W - 16L
1,744 SR
Queue Stats
116W - 101L
1,971 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 164
1,663 SR
1,908 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,573 SR
1,908 MMR
Neith
Neith
Platinum I
LSdweebisback
Neith
Platinum I
Level 48
God Stats
3W - 5L
1,520 SR
Queue Stats
87W - 91L
1,845 MMR
Solo
Fenrir
Fenrir
Diamond IV
MOEOVER9000
Fenrir
Diamond IV
Level 158
God Stats
1W - 3L
1,644 SR
Queue Stats
258W - 237L
2,038 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
McRoberTT
Sylvanus
Platinum II
Level 143
God Stats
15W - 11L
1,697 SR
Queue Stats
146W - 138L
1,878 MMR
Solo
Scylla
Scylla
Platinum I
ScoobieDoobies
Scylla
Platinum I
Level 211
God Stats
6W - 8L
1,532 SR
Queue Stats
264W - 238L
1,930 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
thesweatysacks
Jormungandr
Platinum III
Level 164
God Stats
3W - 1L
1,474 SR
Queue Stats
554W - 537L
1,851 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jorgexld
Sun Wukong
13
5 / 5 / 1
8,457
564
10,754
17,800
12,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 0
7,325
488
2,890
12,529
5,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
QforBussy
Izanami
15
4 / 3 / 1
8,663
578
9,822
9,170
3,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
SeinenV
Janus
14
0 / 3 / 3
7,853
524
8,149
6,763
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 1
6,957
464
6,119
11,862
8,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SerqetNu WaBake KujiraAgni

VS

Bans
BakasuraKumbhakarnaSusanoLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,354
624
7,604
10,119
3,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
15
6 / 3 / 8
8,920
595
7,251
14,403
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
McRoberTT
Sylvanus
11
1 / 2 / 12
8,017
534
4,642
15,751
13,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
5 / 1 / 8
9,868
658
9,493
6,500
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
thesweatysacks
Jormungandr
16
3 / 6 / 3
10,035
669
11,584
14,356
9,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
12
Kills
20
20
Deaths
13
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Jorgexld
Sun Wukong
5
5
1
1.1
W
5
1
5
7.5
W
Fenrir
6
3
8
3.33
W
Sylvanus
McRoberTT
Sylvanus
1
2
12
3.5
L
2
5
0
0.4
L
Izanami
QforBussy
Izanami
4
3
1
1.5
W
5
1
8
9
L
Janus
SeinenV
Janus
0
3
3
0.5
L
1
4
1
0.38
W
Jormungandr
thesweatysacks
Jormungandr
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,734
Damage
40,574
58,124
Taken
61,129
31,968
Mitigated
33,085
13,288
Healing
20,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Jorgexld
Sun Wukong
10,754
3,190
0
5,863
17,800
12,934
0
9,214
6,727
385
55,858
W
7,604
3,799
0
2,924
10,119
3,368
418
1,774
8,345
0
77,193
W
Fenrir
7,251
2,075
0
5,193
14,403
5,381
0
4,708
9,659
0
59,739
W
Sylvanus
McRoberTT
Sylvanus
4,642
1,647
4,138
4,971
15,751
13,172
32
5,491
10,260
12,980
638
L
2,890
234
0
1,147
12,529
5,117
0
2,290
10,163
0
52,779
L
Izanami
QforBussy
Izanami
9,822
6,731
0
3,136
9,170
3,614
768
2,500
6,630
0
86,997
W
9,493
757
0
975
6,500
1,930
0
3,451
3,049
75,949
0
L
Janus
SeinenV
Janus
8,149
533
0
600
6,763
1,916
0
3,543
3,105
62,427
320
L
6,119
646
0
2,542
11,862
8,387
1
5,297
6,327
18,446
314
W
Jormungandr
thesweatysacks
Jormungandr
11,584
3,255
0
2,254
14,356
9,234
0
385
13,029
65,247
1,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,255
Gold Earned
46,194
477
Minions Killed
504
0
Camps Cleared
0
1,567,813
Distance Traveled
1,487,835
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,457
564
88
6
0
302,147
4
W
Neith
9,354
624
124
8
0
290,697
4
W
Fenrir
8,920
595
90
6
0
335,724
1
W
Sylvanus
8,017
534
15
1
0
268,785
0
L
Da Ji
7,325
488
84
6
0
314,910
6
L
Izanami
8,663
578
160
11
0
286,730
0
W
Scylla
9,868
658
143
10
0
315,196
4
L
Janus
7,853
524
124
8
0
349,332
0
L
Geb
6,957
464
21
1
0
314,694
4
W
Jormungandr
10,035
669
132
9
0
277,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role