Player Matchup

Cernunnos
Cernunnos
Druskj
Cernunnos
Level 49
God Stats
5W - 3L
1,531 SR
Queue Stats
120W - 139L
1,385 Elo+
Party 2
Camazotz
Camazotz
af_maineiac
Camazotz
Level 34
God Stats
1W - 1L
1,314 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
luv balenci
Hercules
Level 91
God Stats
5W - 0L
1,918 SR
Queue Stats
77W - 73L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
thejantasy
Nu Wa
Level 153
God Stats
36W - 30L
1,626 SR
Queue Stats
558W - 550L
1,494 Elo+
Solo
Loki
Loki
xBlackburmm
Loki
Level 108
God Stats
4W - 2L
1,480 SR
Queue Stats
106W - 106L
1,465 Elo+
Solo
Team Averages
Level 87
1,574 SR
1,456 Elo+

VS

Team Averages
Level 88
1,723 SR
1,477 Elo+
Nemesis
Nemesis
DEUS-YATO187362
Nemesis
Level 48
God Stats
2W - 2L
1,745 SR
Queue Stats
11W - 15L
1,389 Elo+
Party 1
Bellona
Bellona
JG89-P3NK-BC92
Bellona
Level 93
God Stats
4W - 3L
1,749 SR
Queue Stats
145W - 124L
1,591 Elo+
Solo
Cthulhu
Cthulhu
SolitarioKirito
Cthulhu
Level 161
God Stats
14W - 19L
1,515 SR
Queue Stats
282W - 242L
1,445 Elo+
Solo
Ah Puch
Ah Puch
black_naruto356
Ah Puch
Level 108
God Stats
4W - 1L
1,680 SR
Queue Stats
39W - 27L
1,516 Elo+
Party 1
Medusa
Medusa
marcelopassospk
Medusa
Level 32
God Stats
4W - 1L
1,927 SR
Queue Stats
21W - 18L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Druskj
Cernunnos
11
3 / 1 / 3
5,918
592
4,896
7,520
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
af_maineiac
Camazotz
8
1 / 6 / 7
5,426
543
4,282
8,480
2,190
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
luv balenci
Hercules
11
9 / 1 / 6
6,794
679
8,547
6,401
2,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
10
2 / 3 / 7
6,238
624
5,454
5,549
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 1 / 1
6,487
649
5,891
7,973
2,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
5,338
534
3,611
9,385
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

10
1 / 4 / 0
5,755
576
4,504
12,958
11,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
5 / 2 / 2
6,621
662
5,296
9,041
4,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 3 / 1
6,037
604
5,577
5,068
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 5 / 2
4,937
494
3,468
7,908
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
19
Kills
10
12
Deaths
19
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Cernunnos
Druskj
Cernunnos
3
1
3
4.5
L
1
4
0
0.25
L
5
2
2
3
W
Camazotz
af_maineiac
Camazotz
1
6
7
0.75
L
2
3
1
0.83
W
Hercules
luv balenci
Hercules
9
1
6
12
L
1
5
2
0.4
W
Nu Wa
2
3
7
1.83
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,070
Damage
22,456
35,923
Taken
44,360
10,958
Mitigated
21,819
8,499
Healing
11,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,611
1,338
0
1,883
9,385
3,371
0
928
8,321
0
36,176
W
Cernunnos
Druskj
Cernunnos
4,896
2,961
0
2,621
7,520
2,197
162
780
6,698
0
36,232
L
4,504
1,671
0
4,824
12,958
11,205
0
235
12,657
0
30,707
L
5,296
673
1,094
1,752
9,041
4,209
0
1,723
7,073
32,426
1,894
W
Camazotz
af_maineiac
Camazotz
4,282
2,276
0
1,540
8,480
2,190
568
3,059
5,269
0
16,386
L
5,577
287
0
1,590
5,068
1,268
34
1,780
3,060
35,579
0
W
Hercules
luv balenci
Hercules
8,547
3,400
0
1,441
6,401
2,479
0
2,325
3,930
0
29,290
L
3,468
1,212
0
667
7,908
1,766
14
88
7,795
0
21,582
W
Nu Wa
5,454
1,396
0
556
5,549
1,632
0
3,606
1,809
32,641
0
W
5,891
1,165
0
2,341
7,973
2,460
0
507
7,466
0
37,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,863
Gold Earned
28,688
240
Minions Killed
267
0
Camps Cleared
0
1,043,432
Distance Traveled
1,080,687
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,338
534
60
6
0
240,231
0
W
Cernunnos
5,918
592
52
5
0
164,916
0
L
Bellona
5,755
576
52
5
0
201,019
1
L
Cthulhu
6,621
662
51
5
0
236,232
0
W
Camazotz
5,426
543
20
2
0
211,796
0
L
Ah Puch
6,037
604
74
7
0
191,327
0
W
Hercules
6,794
679
54
5
0
247,042
0
L
Medusa
4,937
494
30
3
0
211,878
0
W
Nu Wa
6,238
624
59
6
0
206,022
1
W
Loki
6,487
649
55
6
0
213,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role