Player Matchup

Arachne
Arachne
BobaBubble
Arachne
Level 5
God Stats
2W - 0L
1,856 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Maui
Maui
Kidd777
Maui
Level 126
God Stats
2W - 0L
1,460 SR
Queue Stats
3W - 5L
1,300 Elo+
Party 2
Baron Samedi
Baron Samedi
Papers n Weed
Baron Samedi
Level 60
God Stats
9W - 8L
1,494 SR
Queue Stats
82W - 99L
1,327 Elo+
Solo
Team Averages
Level 64
1,603 SR
1,376 Elo+

VS

Team Averages
Level 57
1,332 SR
1,359 Elo+
Sylvanus
Sylvanus
SOB Sterben
Sylvanus
Level 63
God Stats
0W - 6L
1,073 SR
Queue Stats
245W - 269L
1,324 Elo+
Party 1
Achilles
Achilles
Strong_Stoic14
Achilles
Level 49
God Stats
10W - 9L
1,615 SR
Queue Stats
144W - 138L
1,368 Elo+
Solo
Janus
Janus
moremotion
Janus
Level 58
God Stats
4W - 10L
1,307 SR
Queue Stats
102W - 101L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BobaBubble
Arachne
17
10 / 0 / 6
11,513
886
16,894
9,158
6,760
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Maui
Kidd777
Maui
16
4 / 0 / 13
10,533
810
6,563
12,248
15,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
Papers n Weed
Baron Samedi
17
4 / 1 / 12
11,458
881
15,261
9,904
4,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SOB Sterben
Sylvanus
15
0 / 5 / 1
8,689
668
3,319
14,720
14,650
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Achilles
14
1 / 8 / 0
8,891
684
6,977
16,741
11,708
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
0 / 5 / 1
9,027
694
9,501
11,651
3,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
18
Kills
1
1
Deaths
18
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
BobaBubble
Arachne
10
0
6
13
W
Maui
Kidd777
Maui
4
0
13
10.5
W
Baron Samedi
Papers n Weed
Baron Samedi
4
1
12
10
L
Sylvanus
SOB Sterben
Sylvanus
0
5
1
0.1
L
Achilles
1
8
0
0.13
L
Janus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,718
Damage
19,797
31,310
Taken
43,112
26,652
Mitigated
30,182
10,754
Healing
1,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BobaBubble
Arachne
16,894
13,372
667
2,946
9,158
6,760
2,190
4,358
4,643
0
32,071
W
Maui
Kidd777
Maui
6,563
2,092
0
1,338
12,248
15,450
797
3,304
8,944
23,479
0
W
Baron Samedi
Papers n Weed
Baron Samedi
15,261
1,244
1,160
4,643
9,904
4,442
434
5,416
4,488
50,057
1,930
L
Sylvanus
SOB Sterben
Sylvanus
3,319
1,011
323
515
14,720
14,650
167
6,709
7,403
17,364
0
L
Achilles
6,977
1,129
0
1,011
16,741
11,708
62
6,879
9,167
0
25,360
L
Janus
9,501
360
0
0
11,651
3,824
0
6,205
5,111
58,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,504
Gold Earned
26,607
139
Minions Killed
165
0
Camps Cleared
0
746,499
Distance Traveled
603,051
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,513
886
37
3
0
275,182
0
W
Maui
10,533
810
23
2
0
245,250
4
W
Baron Samedi
11,458
881
79
6
0
226,067
0
L
Sylvanus
8,689
668
23
2
0
184,440
0
L
Achilles
8,891
684
39
3
0
204,155
0
L
Janus
9,027
694
103
8
0
214,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role