Player Matchup

Yemoja
Yemoja
BigBog420
Yemoja
Level 52
God Stats
2W - 2L
1,464 SR
Queue Stats
42W - 54L
1,264 Elo+
Party 3
Sun Wukong
Sun Wukong
I_AM_IRONMAN_4
Sun Wukong
Level 15
God Stats
3W - 4L
1,671 SR
Queue Stats
41W - 57L
1,198 Elo+
Party 2
Anubis
Anubis
ImposterFrom63rd
Anubis
Level 27
God Stats
4W - 8L
1,474 SR
Queue Stats
14W - 27L
1,245 Elo+
Party 3
Jing Wei
Jing Wei
bigbogg546
Jing Wei
Level 28
God Stats
1W - 3L
1,624 SR
Queue Stats
27W - 40L
1,300 Elo+
Party 3
Loki
Loki
xLVRCOx
Loki
Level 43
God Stats
4W - 3L
1,500 SR
Queue Stats
94W - 134L
1,299 Elo+
Party 2
Team Averages
Level 33
1,547 SR
1,261 Elo+

VS

Team Averages
Level 94
1,351 SR
1,392 Elo+
Ymir
Ymir
ELPARAMAN
Ymir
Level 29
God Stats
4W - 3L
1,386 SR
Queue Stats
91W - 92L
1,392 Elo+
Party 1
Artemis
Artemis
Guillerpro26
Artemis
Level 108
God Stats
3W - 4L
1,198 SR
Queue Stats
57W - 74L
1,337 Elo+
Party 1
Lancelot
Lancelot
L0startist0
Lancelot
Level 97
God Stats
24W - 27L
1,462 SR
Queue Stats
87W - 91L
1,369 Elo+
Party 1
King Arthur
King Arthur
ParadiseAura
King Arthur
Level 83
God Stats
13W - 11L
1,143 SR
Queue Stats
78W - 76L
1,394 Elo+
Party 1
Hera
Hera
Rio8519
Hera
Level 153
God Stats
34W - 24L
1,565 SR
Queue Stats
539W - 534L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigBog420
Yemoja
14
0 / 3 / 0
9,517
433
9,610
20,284
16,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
I_AM_IRONMAN_4
Sun Wukong
18
2 / 2 / 0
11,136
506
7,671
17,427
9,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 10 / 0
9,913
451
5,261
18,866
6,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
bigbogg546
Jing Wei
15
0 / 6 / 0
9,181
417
4,406
17,713
8,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
xLVRCOx
Loki
14
0 / 6 / 1
8,502
386
4,698
15,083
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
2 / 0 / 9
11,032
501
9,060
17,611
18,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Guillerpro26
Artemis
17
1 / 0 / 9
10,859
494
12,766
9,915
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
L0startist0
Lancelot
19
9 / 0 / 4
11,817
537
12,852
9,336
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

King Arthur
ParadiseAura
King Arthur
19
3 / 2 / 2
12,045
548
8,686
18,630
18,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hera
Rio8519
Hera
18
12 / 1 / 4
12,428
565
19,918
9,207
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
27
27
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigBog420
Yemoja
0
3
0
0
W
Ymir
2
0
9
6.5
W
Artemis
Guillerpro26
Artemis
1
0
9
5.5
L
Sun Wukong
I_AM_IRONMAN_4
Sun Wukong
2
2
0
1
L
1
10
0
0.1
W
Lancelot
L0startist0
Lancelot
9
0
4
11
W
King Arthur
ParadiseAura
King Arthur
3
2
2
2
W
Hera
Rio8519
Hera
12
1
4
14
L
Jing Wei
bigbogg546
Jing Wei
0
6
0
0
L
Loki
xLVRCOx
Loki
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,646
Damage
63,282
89,373
Taken
64,699
45,750
Mitigated
48,231
24,762
Healing
20,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigBog420
Yemoja
9,610
1,218
4,407
6,727
20,284
16,624
998
6,732
13,426
53,683
1,206
W
Ymir
9,060
1,095
0
4,430
17,611
18,288
466
3,610
14,001
44,548
1,557
W
Artemis
Guillerpro26
Artemis
12,766
5,814
0
4,328
9,915
3,782
7,174
3,908
6,007
0
74,561
L
Sun Wukong
I_AM_IRONMAN_4
Sun Wukong
7,671
1,100
0
5,080
17,427
9,659
0
1,734
15,599
0
81,184
L
5,261
104
0
4,746
18,866
6,520
1,627
7,367
10,811
54,145
0
W
Lancelot
L0startist0
Lancelot
12,852
2,591
0
5,941
9,336
4,410
957
2,474
6,862
0
86,702
W
King Arthur
ParadiseAura
King Arthur
8,686
1,112
0
2,385
18,630
18,847
772
1,159
17,471
0
84,381
W
Hera
Rio8519
Hera
19,918
2,402
0
2,949
9,207
2,904
2,568
3,367
5,840
63,878
1,472
L
Jing Wei
bigbogg546
Jing Wei
4,406
3,156
0
1,329
17,713
8,223
2,905
6,583
10,897
0
59,573
L
Loki
xLVRCOx
Loki
4,698
896
0
2,473
15,083
4,724
0
4,427
10,357
0
46,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
58,181
511
Minions Killed
558
0
Camps Cleared
0
2,138,196
Distance Traveled
2,132,606
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,517
433
77
4
0
386,755
2
W
Ymir
11,032
501
60
3
0
403,015
6
W
Artemis
10,859
494
127
6
0
414,111
6
L
Sun Wukong
11,136
506
143
7
0
484,109
0
L
Anubis
9,913
451
111
5
0
372,953
0
W
Lancelot
11,817
537
119
5
0
433,711
2
W
King Arthur
12,045
548
133
6
0
437,390
11
W
Hera
12,428
565
119
5
0
444,379
0
L
Jing Wei
9,181
417
100
5
0
409,479
0
L
Loki
8,502
386
80
4
0
484,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role