Player Matchup

Shiva
Shiva
Janonymou5
Shiva
Level 129
God Stats
22W - 5L
1,886 SR
Queue Stats
146W - 148L
1,432 Elo+
Party 3
Charon
Charon
NepOnSwitch
Charon
Level 123
God Stats
2W - 1L
1,520 SR
Queue Stats
23W - 17L
1,598 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Whisk3yThr0ttl3
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,581 SR
Queue Stats
132W - 133L
1,433 Elo+
Party 3
Da Ji
Da Ji
XxKingDomainxX
Da Ji
Level 128
God Stats
40W - 34L
1,601 SR
Queue Stats
336W - 349L
1,483 Elo+
Solo
Cernunnos
Cernunnos
asackoforanges02
Cernunnos
Level 146
God Stats
1W - 3L
1,845 SR
Queue Stats
32W - 22L
1,607 Elo+
Party 1
Team Averages
Level 126
1,687 SR
1,511 Elo+

VS

Team Averages
Level 120
1,539 SR
1,489 Elo+
Xing Tian
Xing Tian
EdalWinder
Xing Tian
Level 65
God Stats
4W - 2L
1,601 SR
Queue Stats
91W - 80L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mander_02
Tsukuyomi
Level 122
God Stats
2W - 1L
1,478 SR
Queue Stats
102W - 99L
1,477 Elo+
Party 2
Skadi
Skadi
Marshal Ghosty
Skadi
Level 144
God Stats
27W - 19L
1,700 SR
Queue Stats
201W - 201L
1,521 Elo+
Solo
Zhong Kui
Zhong Kui
Xx_Sran_xX
Zhong Kui
Level 125
God Stats
48W - 45L
1,592 SR
Queue Stats
164W - 198L
1,473 Elo+
Party 2
Janus
Janus
kobezakjordan10
Janus
Level 144
God Stats
3W - 6L
1,325 SR
Queue Stats
280W - 286L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
3 / 6 / 3
10,086
593
16,070
21,335
16,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Charon
13
1 / 1 / 3
8,260
486
8,032
9,348
9,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Whisk3yThr0ttl3
Morgan Le Fay
14
0 / 3 / 1
8,360
492
5,906
9,721
3,548
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 4 / 1
8,142
479
5,892
11,675
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
16
2 / 2 / 0
9,205
541
8,932
11,884
5,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EdalWinder
Xing Tian
13
2 / 2 / 5
7,338
432
5,028
12,225
9,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
Mander_02
Tsukuyomi
14
2 / 3 / 4
8,498
500
8,690
15,988
13,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

17
6 / 1 / 2
9,492
558
11,320
9,114
3,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Xx_Sran_xX
Zhong Kui
16
3 / 1 / 8
9,633
567
6,906
10,690
6,935
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 5 / 6
8,107
477
11,163
12,355
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
12
Kills
16
16
Deaths
12
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
EdalWinder
Xing Tian
2
2
5
2.25
L
Shiva
3
6
3
0.75
W
Tsukuyomi
Mander_02
Tsukuyomi
2
3
4
1.33
W
6
1
2
7
L
Charon
1
1
3
2.5
L
Morgan Le Fay
Whisk3yThr0ttl3
Morgan Le Fay
0
3
1
0.17
L
6
4
1
1.63
W
Zhong Kui
Xx_Sran_xX
Zhong Kui
3
1
8
7
L
Cernunnos
2
2
0
1
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
43,107
63,963
Taken
60,372
38,681
Mitigated
36,749
15,534
Healing
21,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
EdalWinder
Xing Tian
5,028
98
630
2,765
12,225
9,046
0
4,185
8,040
21,428
980
L
Shiva
16,070
2,278
0
3,820
21,335
16,178
49
5,645
15,690
686
80,759
W
Tsukuyomi
Mander_02
Tsukuyomi
8,690
1,161
0
4,418
15,988
13,643
0
743
15,245
0
58,948
W
11,320
4,668
0
2,092
9,114
3,464
797
1,148
7,966
0
79,359
L
Charon
8,032
875
0
2,091
9,348
9,151
0
5,585
3,763
28,945
1,331
L
Morgan Le Fay
Whisk3yThr0ttl3
Morgan Le Fay
5,906
1,215
0
3,031
9,721
3,548
0
4,452
5,269
64,128
1,919
L
5,892
742
0
1,382
11,675
4,574
0
4,076
7,599
0
34,541
W
Zhong Kui
Xx_Sran_xX
Zhong Kui
6,906
1,006
0
6,515
10,690
6,935
0
5,730
4,960
59,167
2,943
L
Cernunnos
8,932
4,526
0
5,210
11,884
5,230
0
2,653
9,231
0
81,681
W
11,163
1,424
0
4,926
12,355
3,661
0
2,633
9,722
60,109
1,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,053
Gold Earned
43,068
472
Minions Killed
454
0
Camps Cleared
0
1,537,973
Distance Traveled
1,681,325
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,338
432
33
2
0
352,715
7
L
Shiva
10,086
593
134
8
0
301,785
2
W
Tsukuyomi
8,498
500
89
5
0
303,544
0
W
Skadi
9,492
558
126
7
0
332,133
3
L
Charon
8,260
486
39
2
0
330,169
0
L
Morgan Le Fay
8,360
492
116
7
0
297,061
1
L
Da Ji
8,142
479
46
3
0
312,681
0
W
Zhong Kui
9,633
567
108
6
0
333,160
1
L
Cernunnos
9,205
541
137
8
0
296,277
3
W
Janus
8,107
477
98
6
0
359,773
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role