Player Matchup

Ne Zha
Ne Zha
Silver II
CrazySwayze 887
Ne Zha
Silver II
Level 158
God Stats
106W - 76L
1,656 SR
Queue Stats
406W - 410L
1,021 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
IFYCNI SAMAEL
Gilgamesh
Gold IV
Level 156
God Stats
16W - 14L
1,498 SR
Queue Stats
342W - 343L
1,465 MMR
Party 1
Bacchus
Bacchus
Silver I
KillahBforreal
Bacchus
Silver I
Level 104
God Stats
4W - 1L
1,473 SR
Queue Stats
21W - 27L
1,193 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,542 SR
1,226 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 105
1,393 SR
1,134 MMR
Camazotz
Camazotz
Gold V
Moodiak
Camazotz
Gold V
Level 126
God Stats
0W - 1L
1,310 SR
Queue Stats
54W - 52L
1,324 MMR
Party 2
Discordia
Discordia
Gold V
Qulur
Discordia
Gold V
Level 60
God Stats
2W - 7L
1,415 SR
Queue Stats
47W - 49L
1,324 MMR
Party 2
Apollo
Apollo
Silver V
WhiteeQc
Apollo
Silver V
Level 129
God Stats
35W - 56L
1,454 SR
Queue Stats
736W - 898L
754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
10,003
834
6,009
9,106
4,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
IFYCNI SAMAEL
Gilgamesh
17
7 / 1 / 4
11,054
921
5,840
13,471
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 2 / 8
10,399
867
7,285
11,272
11,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
KuzenboCthulhuKumbhakarnaAchillesHercules

VS

Bans
HeraCerberusPoseidonChaacScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Moodiak
Camazotz
17
4 / 2 / 0
10,368
864
12,554
11,679
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
Qulur
Discordia
15
0 / 7 / 3
9,057
755
10,303
8,501
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
WhiteeQc
Apollo
9
0 / 2 / 1
7,393
616
708
2,589
710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
4
5
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
Gilgamesh
IFYCNI SAMAEL
Gilgamesh
7
1
4
9
W
3
2
8
3.5
L
Camazotz
Moodiak
Camazotz
4
2
0
2
L
Discordia
Qulur
Discordia
0
7
3
0.21
L
Apollo
WhiteeQc
Apollo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,134
Damage
23,565
33,849
Taken
22,769
29,123
Mitigated
8,250
6,058
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,009
448
0
2,449
9,106
4,226
799
2,607
6,499
0
40,705
W
Gilgamesh
IFYCNI SAMAEL
Gilgamesh
5,840
1,468
0
1,690
13,471
13,057
1,943
4,155
9,316
0
36,919
W
7,285
753
0
1,919
11,272
11,840
490
3,684
7,588
25,948
1,073
L
Camazotz
Moodiak
Camazotz
12,554
2,856
0
4,592
11,679
5,034
170
2,985
8,329
0
32,937
L
Discordia
Qulur
Discordia
10,303
1,011
0
185
8,501
2,506
0
4,005
4,185
30,968
0
L
Apollo
WhiteeQc
Apollo
708
134
0
382
2,589
710
0
60
2,450
0
4,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,456
Gold Earned
26,818
157
Minions Killed
108
0
Camps Cleared
0
719,324
Distance Traveled
479,599
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,003
834
59
5
0
257,133
0
W
Gilgamesh
11,054
921
45
4
0
233,698
0
W
Bacchus
10,399
867
53
4
0
228,493
0
L
Camazotz
10,368
864
45
4
0
240,101
3
L
Discordia
9,057
755
52
4
0
180,294
4
L
Apollo
7,393
616
11
1
0
59,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role