Player Matchup

Nike
Nike
GaboUzumaki55
Nike
Level 146
God Stats
0W - 1L
1,870 SR
Queue Stats
44W - 37L
1,518 Elo+
Party 2
Ravana
Ravana
Juank0313
Ravana
Level 145
God Stats
1W - 1L
1,553 SR
Queue Stats
43W - 37L
1,514 Elo+
Party 2
Artio
Artio
Kwacks
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,548 Elo+
Solo
Ah Puch
Ah Puch
STR8T FLUSH
Ah Puch
Level 159
God Stats
1W - 2L
1,579 SR
Queue Stats
112W - 112L
1,446 Elo+
Solo
Nut
Nut
dric21
Nut
Level 74
God Stats
4W - 5L
1,589 SR
Queue Stats
28W - 26L
1,523 Elo+
Party 2
Team Averages
Level 129
1,618 SR
1,510 Elo+

VS

Team Averages
Level 150
1,578 SR
1,498 Elo+
Ares
Ares
Adrianex7000
Ares
Level 157
God Stats
1W - 3L
1,658 SR
Queue Stats
531W - 539L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
GaritaZero
Cthulhu
Level 127
God Stats
28W - 21L
1,529 SR
Queue Stats
168W - 163L
1,523 Elo+
Solo
Da Ji
Da Ji
Kitty13fr7
Da Ji
Level 172
God Stats
1W - 3L
1,147 SR
Queue Stats
166W - 158L
1,484 Elo+
Solo
Jing Wei
Jing Wei
Moqz
Jing Wei
Level 141
God Stats
2W - 0L
1,793 SR
Queue Stats
36W - 31L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PrincessAmy unu
Morgan Le Fay
Level 153
God Stats
7W - 2L
1,765 SR
Queue Stats
61W - 51L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 3
7,112
547
7,967
13,098
5,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Juank0313
Ravana
13
2 / 3 / 3
6,778
521
4,939
8,639
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Artio
Kwacks
Artio
9
0 / 9 / 0
5,524
425
3,678
14,099
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
STR8T FLUSH
Ah Puch
11
2 / 2 / 1
6,812
524
6,098
7,906
3,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nut
dric21
Nut
13
6 / 2 / 4
8,350
642
11,058
8,298
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,380
491
4,392
10,349
8,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
GaritaZero
Cthulhu
14
8 / 1 / 2
9,196
707
10,445
9,540
5,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
12
7 / 6 / 5
7,620
586
9,163
11,196
4,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Jing Wei
Moqz
Jing Wei
13
4 / 4 / 2
7,775
598
5,662
12,097
4,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
PrincessAmy unu
Morgan Le Fay
13
2 / 1 / 2
7,312
562
4,681
7,689
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
14
Kills
22
22
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
4
6
3
0.92
W
Cthulhu
GaritaZero
Cthulhu
8
1
2
9
L
Ravana
Juank0313
Ravana
2
3
3
1.17
W
Da Ji
7
6
5
1.58
L
Artio
Kwacks
Artio
0
9
0
0
W
Jing Wei
Moqz
Jing Wei
4
4
2
1.25
W
Morgan Le Fay
PrincessAmy unu
Morgan Le Fay
2
1
2
3
L
Ah Puch
STR8T FLUSH
Ah Puch
2
2
1
1.25
L
Nut
dric21
Nut
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,740
Damage
34,343
52,040
Taken
50,871
19,690
Mitigated
24,763
12,755
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,392
337
0
2,170
10,349
8,026
0
1,029
9,307
14,783
0
L
7,967
1,765
183
2,848
13,098
5,287
0
3,750
9,192
0
49,287
W
Cthulhu
GaritaZero
Cthulhu
10,445
1,205
77
1,130
9,540
5,656
0
2,421
7,058
55,562
1,284
L
Ravana
Juank0313
Ravana
4,939
1,307
0
1,355
8,639
3,434
0
2,374
6,121
0
55,413
W
Da Ji
9,163
2,342
0
1,336
11,196
4,281
0
1,266
9,930
0
37,481
L
Artio
Kwacks
Artio
3,678
600
0
2,280
14,099
5,133
0
7,387
5,996
22,465
1,424
W
Jing Wei
Moqz
Jing Wei
5,662
3,313
0
4,406
12,097
4,161
0
330
11,767
0
49,047
W
Morgan Le Fay
PrincessAmy unu
Morgan Le Fay
4,681
220
0
1,691
7,689
2,639
172
4,404
3,244
47,023
2,026
L
Ah Puch
STR8T FLUSH
Ah Puch
6,098
86
0
2,766
7,906
3,192
0
2,624
4,965
44,398
188
L
Nut
dric21
Nut
11,058
7,918
0
3,323
8,298
2,644
738
1,519
6,779
0
45,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
38,283
340
Minions Killed
374
0
Camps Cleared
0
1,234,986
Distance Traveled
1,287,783
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,380
491
18
1
0
261,588
0
L
Nike
7,112
547
69
5
0
254,154
2
W
Cthulhu
9,196
707
115
9
0
259,425
2
L
Ravana
6,778
521
81
6
0
296,492
0
W
Da Ji
7,620
586
61
5
0
250,178
0
L
Artio
5,524
425
39
3
0
218,332
0
W
Jing Wei
7,775
598
74
6
0
247,805
1
W
Morgan Le Fay
7,312
562
106
8
0
268,787
0
L
Ah Puch
6,812
524
69
5
0
232,701
6
L
Nut
8,350
642
82
6
0
233,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role