Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Gaburoon
Ullr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
Stanleybθt
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,511 Elo+
Party 1
Medusa
Medusa
Styletheprince
Medusa
Level 143
God Stats
0W - 1L
1,412 SR
Queue Stats
5W - 6L
1,482 Elo+
Party 1
Neith
Neith
Tivi420
Neith
Level 125
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 3L
1,477 Elo+
Party 1
Team Averages
Level 94
1,462 SR
1,504 Elo+

VS

Team Averages
Level 122
1,616 SR
1,532 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
SaggyFattFacee
Fafnir
Level 128
God Stats
6W - 1L
1,707 SR
Queue Stats
208W - 179L
1,530 Elo+
Solo
Nut
Nut
Valkiria13
Nut
Level 166
God Stats
5W - 4L
1,467 SR
Queue Stats
333W - 343L
1,519 Elo+
Solo
Persephone
Persephone
ice warrior tx
Persephone
Level 104
God Stats
2W - 2L
1,472 SR
Queue Stats
102W - 90L
1,542 Elo+
Party 2
Nu Wa
Nu Wa
vollyy
Nu Wa
Level 105
God Stats
6W - 0L
1,933 SR
Queue Stats
98W - 83L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 6 / 3
7,118
791
3,923
8,110
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
0 / 8 / 3
5,832
648
4,482
12,012
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
Stanleybθt
Kuzenbo
13
2 / 4 / 4
7,307
812
6,580
10,017
11,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
2 / 5 / 3
7,212
801
4,776
8,483
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Tivi420
Neith
11
1 / 5 / 4
6,848
761
3,860
7,744
1,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 2 / 11
8,700
967
3,412
6,595
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 17
9,336
1,037
4,026
11,992
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 2 / 15
8,133
904
8,628
6,261
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Persephone
ice warrior tx
Persephone
15
6 / 1 / 14
9,203
1,023
11,878
6,276
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
vollyy
Nu Wa
16
12 / 1 / 11
10,230
1,137
15,097
6,592
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
96
8
Kills
28
28
Deaths
8
17
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
6
3
0.75
W
Sol
 
Sol
4
2
11
4.75
L
Ullr
0
8
3
0.19
W
4
2
17
6.25
L
Kuzenbo
Stanleybθt
Kuzenbo
2
4
4
1
L
2
5
3
0.7
L
Neith
Tivi420
Neith
1
5
4
0.6
W
2
2
15
4.75
W
Persephone
ice warrior tx
Persephone
6
1
14
13
W
Nu Wa
vollyy
Nu Wa
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
43,041
46,366
Taken
37,716
20,047
Mitigated
23,165
6,544
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
3,923
127
279
868
8,110
1,809
0
6,639
1,215
9,415
377
W
Sol
 
Sol
3,412
553
1,235
3,095
6,595
2,396
2,600
1,320
5,163
18,127
764
L
Ullr
4,482
1,267
0
1,098
12,012
2,744
0
8,486
3,244
0
9,503
W
4,026
781
841
4,709
11,992
13,494
359
1,552
10,059
8,079
800
L
Kuzenbo
Stanleybθt
Kuzenbo
6,580
1,828
605
1,898
10,017
11,668
0
5,641
4,080
12,396
0
L
4,776
1,309
149
507
8,483
2,119
0
5,813
2,506
0
18,665
L
Neith
Tivi420
Neith
3,860
310
369
771
7,744
1,707
0
6,203
1,286
0
17,525
W
8,628
4,058
360
1,424
6,261
2,381
1,447
1,611
4,495
0
22,434
W
Persephone
ice warrior tx
Persephone
11,878
750
0
2,621
6,276
2,450
1,188
2,909
3,051
22,415
0
W
Nu Wa
vollyy
Nu Wa
15,097
5,564
866
2,075
6,592
2,444
1,101
1,726
4,622
25,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,317
Gold Earned
45,602
82
Minions Killed
129
0
Camps Cleared
0
625,067
Distance Traveled
898,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,118
791
20
2
0
124,012
0
W
Sol
8,700
967
32
4
0
183,132
0
L
Ullr
5,832
648
8
1
0
137,579
0
W
Fafnir
9,336
1,037
7
1
0
180,524
0
L
Kuzenbo
7,307
812
21
2
0
148,947
0
L
Medusa
7,212
801
16
2
0
116,585
0
L
Neith
6,848
761
17
2
0
97,944
0
W
Nut
8,133
904
31
3
0
169,555
0
W
Persephone
9,203
1,023
29
3
0
176,334
0
W
Nu Wa
10,230
1,137
30
3
0
189,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role