Player Matchup

Jormungandr
Jormungandr
BigRed7762
Jormungandr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,445 Elo+
Party 2
Skadi
Skadi
wGTS Nemesis
Skadi
Level 128
God Stats
20W - 12L
1,467 SR
Queue Stats
124W - 118L
1,430 Elo+
Party 2
Ah Puch
Ah Puch
wGTS Warrior
Ah Puch
Level 85
God Stats
3W - 3L
1,550 SR
Queue Stats
30W - 26L
1,462 Elo+
Party 2
Team Averages
Level 87
1,506 SR
1,446 Elo+

VS

Team Averages
Level 71
1,597 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
Ur-Ebanzz
Morgan Le Fay
Level 61
God Stats
40W - 36L
1,524 SR
Queue Stats
234W - 249L
1,441 Elo+
Party 1
Horus
Horus
maddietheslumpGo
Horus
Level 71
God Stats
2W - 2L
1,619 SR
Queue Stats
252W - 271L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
theycallmejokic
Danzaburou
Level 81
God Stats
2W - 0L
1,649 SR
Queue Stats
43W - 50L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigRed7762
Jormungandr
13
0 / 7 / 4
7,623
693
6,710
14,061
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 7 / 1
9,844
895
9,159
11,737
3,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
wGTS Warrior
Ah Puch
14
2 / 6 / 6
8,936
812
10,276
9,855
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ur-Ebanzz
Morgan Le Fay
15
7 / 4 / 6
10,576
961
12,480
9,002
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 1 / 11
10,437
949
7,909
13,659
10,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
theycallmejokic
Danzaburou
17
8 / 3 / 8
11,277
1,025
11,488
10,635
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
8
Kills
20
20
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigRed7762
Jormungandr
0
7
4
0.29
W
Morgan Le Fay
Ur-Ebanzz
Morgan Le Fay
7
4
6
2.5
W
5
1
11
10.5
W
Danzaburou
theycallmejokic
Danzaburou
8
3
8
4
L
6
7
1
0.93
L
Ah Puch
wGTS Warrior
Ah Puch
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,145
Damage
31,877
35,653
Taken
33,296
16,606
Mitigated
19,237
2,565
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigRed7762
Jormungandr
6,710
1,227
0
524
14,061
9,985
0
4,586
8,950
17,005
0
W
Morgan Le Fay
Ur-Ebanzz
Morgan Le Fay
12,480
1,862
0
777
9,002
3,534
354
5,223
3,310
31,598
602
W
7,909
2,826
1,434
5,379
13,659
10,710
823
5,740
7,672
0
23,628
W
Danzaburou
theycallmejokic
Danzaburou
11,488
5,785
0
3,565
10,635
4,993
2,197
4,961
5,302
0
45,186
L
9,159
3,649
14
1,132
11,737
3,836
0
2,424
9,083
0
30,227
L
Ah Puch
wGTS Warrior
Ah Puch
10,276
151
283
612
9,855
2,785
0
4,245
5,270
24,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,403
Gold Earned
32,290
109
Minions Killed
138
0
Camps Cleared
0
505,544
Distance Traveled
558,528
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,623
693
20
2
0
184,414
0
W
Morgan Le Fay
10,576
961
44
4
0
177,630
0
W
Horus
10,437
949
35
3
0
211,218
0
W
Danzaburou
11,277
1,025
59
5
0
169,680
0
L
Skadi
9,844
895
49
4
0
150,505
1
L
Ah Puch
8,936
812
40
4
0
170,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role