Player Matchup

Janus
Janus
Platinum III
Shadowedd_
Janus
Platinum III
Level 133
God Stats
2W - 5L
1,345 SR
Queue Stats
141W - 141L
1,819 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,345 SR
1,819 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,792 SR
1,700 MMR
Ah Puch
Ah Puch
Gold III
Angels515
Ah Puch
Gold III
Level 122
God Stats
3W - 0L
1,792 SR
Queue Stats
3W - 0L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
7 / 7 / 0
17,621
979
11,579
22,967
13,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AnhurGilgameshSkadiAmaterasuUllr

VS

Bans
IzanamiHou YiCharybdisFreyaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Angels515
Ah Puch
20
7 / 7 / 0
19,793
1,100
17,076
14,608
6,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
7
Kills
7
7
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Angels515
Ah Puch
7
7
0
1
L
Janus
7
7
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,579
Damage
17,076
22,967
Taken
14,608
13,504
Mitigated
6,149
5,425
Healing
1,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Angels515
Ah Puch
17,076
434
0
1,754
14,608
6,149
1,797
11,514
3,094
113,298
317
L
Janus
11,579
473
0
5,425
22,967
13,504
1,897
17,563
5,404
99,144
2,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,621
Gold Earned
19,793
195
Minions Killed
179
11
Camps Cleared
5
352,953
Distance Traveled
329,482
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
19,793
1,100
179
10
5
329,482
4
L
Janus
17,621
979
195
11
11
352,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role