Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 164
God Stats
538W - 468L
1,479 SR
Queue Stats
766W - 782L
1,412 Elo+
Solo
Skadi
Skadi
Josue_LastKing
Skadi
Level 153
God Stats
4W - 3L
1,770 SR
Queue Stats
123W - 121L
1,383 Elo+
Solo
Athena
Athena
benjisbetter411
Athena
Level 67
God Stats
5W - 4L
1,593 SR
Queue Stats
21W - 31L
1,442 Elo+
Solo
Team Averages
Level 128
1,568 SR
1,448 Elo+

VS

Team Averages
Level 82
1,590 SR
1,473 Elo+
Sun Wukong
Sun Wukong
Seravot
Sun Wukong
Level 106
God Stats
85W - 53L
1,566 SR
Queue Stats
230W - 210L
1,511 Elo+
Party 1
Poseidon
Poseidon
Shellboozy
Poseidon
Level 24
God Stats
71W - 59L
1,547 SR
Queue Stats
93W - 84L
1,502 Elo+
Party 1
Da Ji
Da Ji
Ssanchez_23
Da Ji
Level 35
God Stats
1W - 2L
1,307 SR
Queue Stats
6W - 12L
1,320 Elo+
Solo
Neith
Neith
UNICORN SLAYUR
Neith
Level 102
God Stats
10W - 3L
1,798 SR
Queue Stats
26W - 19L
1,533 Elo+
Solo
Ravana
Ravana
wedgeninja55
Ravana
Level 143
God Stats
15W - 7L
1,733 SR
Queue Stats
221W - 196L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 1 / 1
6,300
900
4,353
5,819
1,810
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
 
Bakasura
6
1 / 2 / 0
3,924
561
900
4,177
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 3 / 1
4,347
621
1,960
3,813
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,189
598
2,344
2,594
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 1 / 1
4,411
630
1,967
4,732
3,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Seravot
Sun Wukong
7
2 / 3 / 0
4,452
636
2,619
5,686
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Shellboozy
Poseidon
9
2 / 0 / 2
5,270
753
1,873
2,420
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 1 / 1
3,509
501
1,089
4,629
1,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 0
3,975
568
2,908
2,684
750
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
8
2 / 2 / 4
4,495
642
4,313
4,921
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
7
7
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
1
1
4.5
L
Bakasura
 
Bakasura
1
2
0
0.5
L
0
3
1
0.17
L
1
0
0
1
W
Sun Wukong
Seravot
Sun Wukong
2
3
0
0.67
W
Poseidon
Shellboozy
Poseidon
2
0
2
3
W
0
1
1
0.5
W
1
0
0
1
L
0
1
1
0.5
W
Ravana
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,524
Damage
12,802
21,135
Taken
20,340
7,833
Mitigated
7,054
5,950
Healing
6,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,353
1,711
0
1,464
5,819
1,810
0
0
5,819
0
37,374
L
Bakasura
 
Bakasura
900
641
0
1,808
4,177
1,100
0
813
3,278
0
11,958
L
1,960
599
0
1,150
3,813
740
0
818
2,855
21,926
0
L
2,344
393
0
385
2,594
598
0
0
2,594
0
19,129
W
Sun Wukong
Seravot
Sun Wukong
2,619
262
0
1,308
5,686
2,484
0
85
5,601
0
22,256
W
Poseidon
Shellboozy
Poseidon
1,873
212
0
1,207
2,420
606
0
1,225
1,195
33,864
1,507
W
1,089
330
0
310
4,629
1,467
0
1,352
3,277
0
9,141
W
2,908
1,319
176
1,514
2,684
750
0
862
1,822
0
21,259
L
1,967
643
0
1,143
4,732
3,585
0
0
4,732
16,216
1,085
W
Ravana
4,313
1,340
0
2,306
4,921
1,747
0
304
4,565
0
26,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,171
Gold Earned
21,701
215
Minions Killed
232
0
Camps Cleared
0
727,210
Distance Traveled
784,331
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,300
900
75
11
0
152,087
0
L
Bakasura
3,924
561
35
5
0
135,257
0
L
Nu Wa
4,347
621
48
7
0
117,927
0
L
Skadi
4,189
598
36
5
0
126,153
2
W
Sun Wukong
4,452
636
48
7
0
159,171
0
W
Poseidon
5,270
753
84
12
0
147,688
0
W
Da Ji
3,509
501
20
3
0
163,379
0
W
Neith
3,975
568
38
5
0
130,316
0
L
Athena
4,411
630
21
3
0
195,786
0
W
Ravana
4,495
642
42
6
0
183,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role