Player Matchup

Achilles
Achilles
 
Achilles
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ArisenHeart
Morgan Le Fay
Level 123
God Stats
17W - 1L
2,091 SR
Queue Stats
682W - 118L
2,022 Elo+
Party 1
Xing Tian
Xing Tian
CannabisPiperson
Xing Tian
Level 197
God Stats
4W - 0L
1,960 SR
Queue Stats
208W - 63L
1,898 Elo+
Party 1
Anhur
Anhur
xOlimpiano
Anhur
Level 277
God Stats
31W - 12L
1,669 SR
Queue Stats
1,068W - 298L
1,919 Elo+
Party 1
Team Averages
Level 199
1,744 SR
1,768 Elo+

VS

Team Averages
Level 135
1,549 SR
1,480 Elo+
Mercury
Mercury
Gunsouls1201
Mercury
Level 146
God Stats
5W - 7L
1,563 SR
Queue Stats
92W - 103L
1,453 Elo+
Party 2
Medusa
Medusa
Murderer000
Medusa
Level 161
God Stats
0W - 1L
1,670 SR
Queue Stats
271W - 253L
1,522 Elo+
Solo
Charon
Charon
dancinman
Charon
Level 87
God Stats
2W - 5L
1,482 SR
Queue Stats
418W - 440L
1,455 Elo+
Solo
Discordia
Discordia
hidra117
Discordia
Level 158
God Stats
5W - 2L
1,528 SR
Queue Stats
135W - 126L
1,502 Elo+
Party 2
Achilles
Achilles
oncisecash8692
Achilles
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 76L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
5 / 0 / 0
8,956
689
9,847
6,139
4,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
 
Pele
13
6 / 1 / 5
8,310
639
6,887
7,575
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
ArisenHeart
Morgan Le Fay
15
6 / 1 / 6
8,579
660
7,321
6,183
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
13
5 / 3 / 6
7,557
581
6,947
14,071
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
13
2 / 3 / 3
7,711
593
7,313
7,678
2,636
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gunsouls1201
Mercury
10
1 / 8 / 1
5,913
455
1,936
10,937
3,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
3 / 5 / 2
6,657
512
8,790
9,423
2,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
dancinman
Charon
10
2 / 3 / 4
6,442
496
4,310
11,010
7,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
hidra117
Discordia
12
2 / 4 / 0
6,882
529
6,113
6,309
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
12
0 / 4 / 0
6,421
494
2,020
14,145
10,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
24
Kills
8
8
Deaths
24
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
0
5
W
Pele
 
Pele
6
1
5
8.5
W
Morgan Le Fay
ArisenHeart
Morgan Le Fay
6
1
6
9
W
Xing Tian
5
3
6
2.67
L
Mercury
Gunsouls1201
Mercury
1
8
1
0.19
L
Medusa
3
5
2
0.8
L
Charon
dancinman
Charon
2
3
4
1.33
L
Discordia
hidra117
Discordia
2
4
0
0.5
L
Achilles
0
4
0
0
W
Anhur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,315
Damage
23,169
41,646
Taken
51,824
23,317
Mitigated
25,624
17,000
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,847
3,710
0
3,808
6,139
4,627
0
0
6,139
0
68,713
W
Pele
 
Pele
6,887
1,469
0
2,470
7,575
2,717
324
3,583
3,992
0
57,234
W
Morgan Le Fay
ArisenHeart
Morgan Le Fay
7,321
817
0
3,483
6,183
2,105
0
2,450
3,733
69,916
1,209
W
Xing Tian
6,947
518
0
3,431
14,071
11,232
21
2,591
11,480
18,811
436
L
Mercury
Gunsouls1201
Mercury
1,936
422
0
170
10,937
3,613
0
3,545
7,392
0
34,994
L
Medusa
8,790
3,333
0
2,013
9,423
2,795
108
3,205
6,218
0
48,958
L
Charon
dancinman
Charon
4,310
561
0
1,965
11,010
7,022
0
4,050
6,960
18,279
0
L
Discordia
hidra117
Discordia
6,113
288
0
750
6,309
1,576
0
2,733
3,576
49,233
0
L
Achilles
2,020
347
0
5,099
14,145
10,618
0
122
13,334
0
39,565
W
Anhur
7,313
4,846
0
3,808
7,678
2,636
467
1,907
5,771
0
59,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,113
Gold Earned
32,315
473
Minions Killed
327
0
Camps Cleared
0
1,405,140
Distance Traveled
1,304,188
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,956
689
127
10
0
280,124
4
W
Pele
8,310
639
105
8
0
312,296
2
W
Morgan Le Fay
8,579
660
109
8
0
298,393
0
W
Xing Tian
7,557
581
23
2
0
279,353
3
L
Mercury
5,913
455
63
5
0
313,474
0
L
Medusa
6,657
512
71
5
0
253,077
4
L
Charon
6,442
496
29
2
0
251,755
5
L
Discordia
6,882
529
85
7
0
238,111
1
L
Achilles
6,421
494
79
6
0
247,771
0
W
Anhur
7,711
593
109
8
0
234,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role