Player Matchup

Baron Samedi
Baron Samedi
BobBugly365
Baron Samedi
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
H0n3yjar
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bake Kujira
Bake Kujira
SolXLunaR
Bake Kujira
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
TayKey47
Ne Zha
Level 124
God Stats
1W - 5L
1,283 SR
Queue Stats
116W - 111L
1,471 Elo+
Party 3
Chaac
Chaac
Yami Gado
Chaac
Level 153
God Stats
2W - 1L
1,662 SR
Queue Stats
108W - 98L
1,472 Elo+
Party 3
Team Averages
Level 77
1,489 SR
1,496 Elo+

VS

Team Averages
Level 112
1,508 SR
1,458 Elo+
Danzaburou
Danzaburou
Afro_Ninja858
Danzaburou
Level 68
God Stats
4W - 4L
1,476 SR
Queue Stats
93W - 97L
1,432 Elo+
Party 1
Janus
Janus
Wrapitup05
Janus
Level 87
God Stats
105W - 96L
1,428 SR
Queue Stats
380W - 387L
1,446 Elo+
Solo
Maui
Maui
YAROSZ_360
Maui
Level 63
God Stats
7W - 6L
1,530 SR
Queue Stats
107W - 118L
1,456 Elo+
Party 1
Jormungandr
Jormungandr
cooly0928
Jormungandr
Level 215
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 112L
1,461 Elo+
Solo
Hun Batz
Hun Batz
tecnodroid
Hun Batz
Level 129
God Stats
3W - 2L
1,606 SR
Queue Stats
228W - 219L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BobBugly365
Baron Samedi
10
2 / 8 / 0
6,269
522
3,394
9,711
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
H0n3yjar
Izanami
9
0 / 5 / 2
5,370
448
2,202
6,723
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
SolXLunaR
Bake Kujira
9
0 / 4 / 2
5,454
455
4,410
11,721
6,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
TayKey47
Ne Zha
11
1 / 2 / 2
6,041
503
4,897
8,528
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Yami Gado
Chaac
11
5 / 2 / 0
6,583
549
8,259
15,189
10,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Afro_Ninja858
Danzaburou
12
4 / 0 / 3
7,335
611
7,312
4,789
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
13
8 / 2 / 6
8,433
703
9,004
5,595
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 0 / 8
6,988
582
3,762
8,813
6,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
cooly0928
Jormungandr
12
1 / 4 / 2
7,551
629
9,284
13,399
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
tecnodroid
Hun Batz
14
6 / 2 / 5
7,801
650
8,371
9,808
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
21
21
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Afro_Ninja858
Danzaburou
4
0
3
5.5
L
Baron Samedi
BobBugly365
Baron Samedi
2
8
0
0.25
L
Izanami
H0n3yjar
Izanami
0
5
2
0.2
L
Bake Kujira
SolXLunaR
Bake Kujira
0
4
2
0.25
L
Ne Zha
TayKey47
Ne Zha
1
2
2
1
W
Janus
8
2
6
5.5
W
2
0
8
6
L
Chaac
Yami Gado
Chaac
5
2
0
2.5
W
Jormungandr
cooly0928
Jormungandr
1
4
2
0.5
W
Hun Batz
tecnodroid
Hun Batz
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,162
Damage
37,733
51,872
Taken
42,404
24,131
Mitigated
21,171
15,648
Healing
12,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Afro_Ninja858
Danzaburou
7,312
3,122
0
2,718
4,789
1,422
1,164
604
4,185
0
40,511
L
Baron Samedi
BobBugly365
Baron Samedi
3,394
765
0
357
9,711
3,210
320
4,822
4,535
23,605
204
L
Izanami
H0n3yjar
Izanami
2,202
1,827
0
262
6,723
1,758
588
2,298
4,385
0
27,908
L
Bake Kujira
SolXLunaR
Bake Kujira
4,410
2,445
1,571
2,477
11,721
6,548
0
3,833
7,789
16,170
1,380
L
Ne Zha
TayKey47
Ne Zha
4,897
547
0
3,892
8,528
2,283
0
1,832
6,498
0
39,203
W
Janus
9,004
351
0
748
5,595
1,711
320
2,098
3,497
52,140
452
W
3,762
1,328
297
3,119
8,813
6,400
48
2,432
6,381
23,995
0
L
Chaac
Yami Gado
Chaac
8,259
1,196
0
7,089
15,189
10,332
0
8,077
7,052
0
36,626
W
Jormungandr
cooly0928
Jormungandr
9,284
4,176
0
5,175
13,399
8,243
96
933
12,466
54,844
1,831
W
Hun Batz
tecnodroid
Hun Batz
8,371
2,023
0
500
9,808
3,395
0
1,440
8,368
0
62,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,717
Gold Earned
38,108
241
Minions Killed
394
0
Camps Cleared
0
1,200,728
Distance Traveled
1,225,556
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,335
611
78
7
0
225,789
0
L
Baron Samedi
6,269
522
40
3
0
221,406
0
L
Izanami
5,370
448
62
5
0
234,668
0
L
Bake Kujira
5,454
455
12
1
0
254,119
0
L
Ne Zha
6,041
503
69
6
0
278,849
0
W
Janus
8,433
703
93
8
0
265,381
0
W
Maui
6,988
582
24
2
0
266,854
3
L
Chaac
6,583
549
58
5
0
211,686
0
W
Jormungandr
7,551
629
100
8
0
186,833
0
W
Hun Batz
7,801
650
99
8
0
280,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role