Player Matchup

Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DonttalktomeVR80
Hercules
Level 18
God Stats
8W - 8L
1,498 SR
Queue Stats
167W - 177L
1,482 Elo+
Solo
Sol
Sol
K1TTYSTOMP3R
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,459 Elo+
Party 1
Awilix
Awilix
RandomGamer67
Awilix
Level 127
God Stats
1W - 3L
1,386 SR
Queue Stats
16W - 24L
1,395 Elo+
Party 1
Anubis
Anubis
xXyosephUXx
Anubis
Level 106
God Stats
2W - 1L
1,684 SR
Queue Stats
167W - 171L
1,533 Elo+
Solo
Team Averages
Level 107
1,514 SR
1,474 Elo+

VS

Team Averages
Level 96
1,515 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AwilixPitSniffer
Atlas
Level 12
God Stats
2W - 2L
1,543 SR
Queue Stats
4W - 3L
1,499 Elo+
Party 2
Jing Wei
Jing Wei
Cheeckou
Jing Wei
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,691 Elo+
Party 2
Kukulkan
Kukulkan
KingDavidS24
Kukulkan
Level 127
God Stats
9W - 9L
1,587 SR
Queue Stats
161W - 175L
1,440 Elo+
Solo
Poseidon
Poseidon
smokeydoug
Poseidon
Level 29
God Stats
1W - 1L
1,444 SR
Queue Stats
4W - 12L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 0 / 6
7,220
903
2,450
4,982
1,686
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 1 / 8
7,786
973
3,834
6,082
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 2 / 5
8,223
1,028
3,442
5,331
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 2 / 5
8,042
1,005
6,067
5,575
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Anubis
13
3 / 0 / 6
7,854
982
6,511
5,889
2,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 1
6,377
797
1,120
1,785
362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
2 / 3 / 2
7,495
937
6,816
7,717
3,437
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
Cheeckou
Jing Wei
14
3 / 4 / 2
8,131
1,016
3,066
7,837
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
KingDavidS24
Kukulkan
12
0 / 7 / 1
6,757
845
3,291
7,205
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
smokeydoug
Poseidon
8
0 / 0 / 0
4,428
554
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
15
Kills
5
5
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
6
3
L
Loki
 
Loki
0
1
1
0.5
L
2
3
2
1
L
Jing Wei
Cheeckou
Jing Wei
3
4
2
1
W
3
1
8
7
W
4
2
5
3.25
L
Kukulkan
KingDavidS24
Kukulkan
0
7
1
0.07
W
5
2
5
3.75
L
Poseidon
smokeydoug
Poseidon
0
0
0
0
W
Anubis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,304
Damage
14,293
27,859
Taken
24,544
12,921
Mitigated
7,956
9,037
Healing
1,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,450
357
0
1,494
4,982
1,686
749
1,911
3,071
0
17,922
L
Loki
 
Loki
1,120
295
0
200
1,785
362
0
466
1,290
0
7,641
L
6,816
1,598
367
707
7,717
3,437
0
4,361
3,241
16,940
0
L
Jing Wei
Cheeckou
Jing Wei
3,066
1,961
0
440
7,837
2,199
0
3,020
4,690
0
16,118
W
3,834
693
0
2,502
6,082
4,126
203
1,324
4,758
0
8,245
W
3,442
1,731
0
1,870
5,331
2,265
1,382
1,988
3,343
26,056
0
L
Kukulkan
KingDavidS24
Kukulkan
3,291
36
0
0
7,205
1,958
0
2,017
5,082
16,627
0
W
6,067
1,569
0
400
5,575
2,320
0
2,516
3,059
0
16,092
L
Poseidon
smokeydoug
Poseidon
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
6,511
620
0
2,771
5,889
2,524
438
2,368
3,521
22,851
392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,125
Gold Earned
33,188
185
Minions Killed
112
0
Camps Cleared
0
850,947
Distance Traveled
508,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,220
903
36
5
0
181,718
0
L
Loki
6,377
797
14
2
0
134,257
0
L
Atlas
7,495
937
17
2
0
128,882
0
L
Jing Wei
8,131
1,016
44
6
0
134,932
0
W
Hercules
7,786
973
8
1
0
183,784
0
W
Sol
8,223
1,028
59
7
0
146,269
0
L
Kukulkan
6,757
845
37
5
0
110,799
0
W
Awilix
8,042
1,005
33
4
0
182,255
0
L
Poseidon
4,428
554
0
0
0
0
0
W
Anubis
7,854
982
49
6
0
156,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role