Player Matchup

Fenrir
Fenrir
Blessedclaw
Fenrir
Level 143
God Stats
1W - 0L
1,466 SR
Queue Stats
109W - 90L
1,556 Elo+
Solo
Neith
Neith
DarkFire3628
Neith
Level 48
God Stats
2W - 0L
1,769 SR
Queue Stats
15W - 8L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
V1ctr0n
Cthulhu
Level 126
God Stats
93W - 79L
1,570 SR
Queue Stats
238W - 240L
1,533 Elo+
Party 3
Hera
Hera
theproeder
Hera
Level 71
God Stats
27W - 14L
1,639 SR
Queue Stats
103W - 100L
1,450 Elo+
Party 3
Sun Wukong
Sun Wukong
xMrRudolph2x
Sun Wukong
Level 24
God Stats
1W - 1L
1,296 SR
Queue Stats
17W - 10L
1,595 Elo+
Party 2
Team Averages
Level 82
1,548 SR
1,548 Elo+

VS

Team Averages
Level 109
1,590 SR
1,486 Elo+
Kuzenbo
Kuzenbo
BoiBobbyBo
Kuzenbo
Level 71
God Stats
3W - 2L
1,754 SR
Queue Stats
169W - 144L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Booners007
Kukulkan
Level 88
God Stats
0W - 3L
1,235 SR
Queue Stats
30W - 54L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
ProDefiance
Danzaburou
Level 116
God Stats
43W - 46L
1,587 SR
Queue Stats
314W - 321L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VulcanCDI
Cu Chulainn
Level 149
God Stats
6W - 7L
1,579 SR
Queue Stats
526W - 523L
1,495 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iReVamPz
Tsukuyomi
Level 121
God Stats
8W - 4L
1,797 SR
Queue Stats
192W - 198L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 5 / 5
10,068
530
5,078
16,511
7,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 9
10,104
532
14,598
13,476
4,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
V1ctr0n
Cthulhu
17
5 / 3 / 11
11,119
585
9,989
17,503
15,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 1 / 8
11,451
603
15,933
9,197
3,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
xMrRudolph2x
Sun Wukong
18
10 / 3 / 3
11,619
612
15,655
22,100
19,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BoiBobbyBo
Kuzenbo
13
2 / 6 / 5
7,666
403
11,413
18,068
18,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Booners007
Kukulkan
16
1 / 5 / 4
9,369
493
8,729
8,736
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
ProDefiance
Danzaburou
15
3 / 7 / 1
9,885
520
4,173
11,642
3,999
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
VulcanCDI
Cu Chulainn
16
2 / 4 / 3
9,442
497
13,466
21,159
20,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
iReVamPz
Tsukuyomi
16
6 / 6 / 5
9,728
512
10,238
17,489
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
28
Kills
14
14
Deaths
28
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
5
5
1.3
L
Kuzenbo
BoiBobbyBo
Kuzenbo
2
6
5
0.75
L
Kukulkan
Booners007
Kukulkan
1
5
4
0.6
W
3
2
9
3.75
L
Danzaburou
ProDefiance
Danzaburou
3
7
1
0.5
W
Cthulhu
V1ctr0n
Cthulhu
5
3
11
3.5
L
Cu Chulainn
VulcanCDI
Cu Chulainn
2
4
3
0.88
L
Tsukuyomi
iReVamPz
Tsukuyomi
6
6
5
1.42
W
6
1
8
10
W
Sun Wukong
xMrRudolph2x
Sun Wukong
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,253
Damage
48,019
78,787
Taken
77,094
50,941
Mitigated
51,899
17,118
Healing
11,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,078
844
0
2,421
16,511
7,483
31
2,547
13,848
0
74,797
L
Kuzenbo
BoiBobbyBo
Kuzenbo
11,413
4,280
0
3,095
18,068
18,363
50
6,074
11,600
24,152
2,260
L
Kukulkan
Booners007
Kukulkan
8,729
247
0
419
8,736
3,238
0
3,249
5,386
74,859
0
W
14,598
6,364
0
4,721
13,476
4,721
2,585
4,559
8,506
0
75,559
L
Danzaburou
ProDefiance
Danzaburou
4,173
1,276
0
2,215
11,642
3,999
406
4,280
7,165
0
54,191
W
Cthulhu
V1ctr0n
Cthulhu
9,989
565
282
2,344
17,503
15,655
305
5,286
11,804
46,841
579
L
Cu Chulainn
VulcanCDI
Cu Chulainn
13,466
2,283
0
1,217
21,159
20,725
0
4,504
16,107
12,507
64,540
L
Tsukuyomi
iReVamPz
Tsukuyomi
10,238
2,479
0
4,321
17,489
5,574
0
6,995
10,214
0
80,075
W
15,933
4,598
0
0
9,197
3,206
1,348
4,444
4,640
87,550
880
W
Sun Wukong
xMrRudolph2x
Sun Wukong
15,655
4,199
0
7,350
22,100
19,876
212
4,767
17,096
0
73,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,361
Gold Earned
46,090
561
Minions Killed
495
0
Camps Cleared
0
1,903,327
Distance Traveled
1,871,099
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,068
530
99
5
0
382,177
0
L
Kuzenbo
7,666
403
21
1
0
364,488
0
L
Kukulkan
9,369
493
136
7
0
367,319
0
W
Neith
10,104
532
137
7
0
356,878
5
L
Danzaburou
9,885
520
106
6
0
347,354
0
W
Cthulhu
11,119
585
83
4
0
400,051
4
L
Cu Chulainn
9,442
497
119
6
0
374,450
4
L
Tsukuyomi
9,728
512
113
6
0
417,488
3
W
Hera
11,451
603
143
8
0
392,504
3
W
Sun Wukong
11,619
612
99
5
0
371,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role