Player Matchup

Scylla
Scylla
Bronze III
Deriiickz
Scylla
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,470 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
Leo011
Kumbhakarna
Bronze III
Level 118
God Stats
1W - 2L
1,722 SR
Queue Stats
3W - 5L
1,470 MMR
Party 2
Fenrir
Fenrir
Silver III
Ray_sempaii27
Fenrir
Silver III
Level 127
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 30L
1,446 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,574 SR
1,462 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 132
1,568 SR
1,493 MMR
Kuzenbo
Kuzenbo
Platinum IV
BackholeEatr
Kuzenbo
Platinum IV
Level 147
God Stats
4W - 3L
1,653 SR
Queue Stats
283W - 306L
1,500 MMR
Party 1
Neith
Neith
Platinum IV
DocScott109
Neith
Platinum IV
Level 151
God Stats
10W - 12L
1,604 SR
Queue Stats
129W - 143L
1,748 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
TTvWoopPoop
Baron Samedi
Silver I
Level 98
God Stats
7W - 5L
1,446 SR
Queue Stats
256W - 273L
1,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Deriiickz
Scylla
18
2 / 1 / 0
11,055
790
11,193
9,493
3,219
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Leo011
Kumbhakarna
14
1 / 4 / 1
9,172
655
5,380
15,823
15,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
0 / 4 / 2
9,388
671
4,951
15,753
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Ah Muzen CabNe ZhaKukulkanCthulhuAwilix

VS

Bans
SerqetThanatosHou YiAnubisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BackholeEatr
Kuzenbo
16
1 / 1 / 8
10,176
727
14,171
14,878
18,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

19
4 / 0 / 5
12,072
862
9,851
11,995
4,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Baron Samedi
TTvWoopPoop
Baron Samedi
19
4 / 2 / 4
11,690
835
11,496
7,532
2,794
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
9
9
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BackholeEatr
Kuzenbo
1
1
8
5
L
Scylla
Deriiickz
Scylla
2
1
0
2
W
4
0
5
6.5
L
Kumbhakarna
Leo011
Kumbhakarna
1
4
1
0.38
L
0
4
2
0.25
W
Baron Samedi
TTvWoopPoop
Baron Samedi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,524
Damage
35,518
41,069
Taken
34,405
24,785
Mitigated
25,565
8,214
Healing
13,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BackholeEatr
Kuzenbo
14,171
4,685
0
3,170
14,878
18,571
108
5,310
9,291
24,849
0
L
Scylla
Deriiickz
Scylla
11,193
896
0
1,918
9,493
3,219
0
6,379
2,393
60,532
0
W
9,851
4,223
0
7,095
11,995
4,200
2,701
7,120
4,563
0
66,606
L
Kumbhakarna
Leo011
Kumbhakarna
5,380
175
0
2,259
15,823
15,404
0
8,720
6,255
14,088
0
L
4,951
1,471
0
4,037
15,753
6,162
0
8,628
6,614
0
29,862
W
Baron Samedi
TTvWoopPoop
Baron Samedi
11,496
330
781
2,896
7,532
2,794
1,056
3,496
3,923
47,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
33,938
177
Minions Killed
191
0
Camps Cleared
0
715,507
Distance Traveled
761,624
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,176
727
10
1
0
263,289
1
L
Scylla
11,055
790
123
9
0
256,779
0
W
Neith
12,072
862
115
8
0
251,725
8
L
Kumbhakarna
9,172
655
14
1
0
236,297
1
L
Fenrir
9,388
671
40
3
0
222,431
2
W
Baron Samedi
11,690
835
66
5
0
246,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role