Player Matchup

Guan Yu
Guan Yu
KingKurbis
Guan Yu
Level 157
God Stats
1W - 0L
1,739 SR
Queue Stats
46W - 47L
1,513 Elo+
Party 2
Shiva
Shiva
gio2wavy
Shiva
Level 156
God Stats
1W - 1L
1,237 SR
Queue Stats
322W - 220L
1,550 Elo+
Solo
Raijin
Raijin
xHalijox
Raijin
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 250L
1,576 Elo+
Party 2
Hachiman
Hachiman
xWhiteHombrex
Hachiman
Level 159
God Stats
4W - 1L
1,517 SR
Queue Stats
111W - 104L
1,596 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ѕнιƒυ
Morgan Le Fay
Level 155
God Stats
5W - 1L
1,566 SR
Queue Stats
352W - 317L
1,577 Elo+
Solo
Team Averages
Level 152
1,512 SR
1,563 Elo+

VS

Team Averages
Level 138
1,595 SR
1,565 Elo+
Geb
Geb
SmiteWontBanMe
Geb
Level 21
God Stats
1W - 3L
1,548 SR
Queue Stats
109W - 104L
1,628 Elo+
Party 1
Set
Set
Zinedson
Set
Level 159
God Stats
10W - 11L
1,562 SR
Queue Stats
813W - 815L
1,535 Elo+
Solo
Chaac
Chaac
bstruck28
Chaac
Level 144
God Stats
30W - 15L
1,671 SR
Queue Stats
496W - 520L
1,614 Elo+
Party 1
Baba Yaga
Baba Yaga
iAesthetics
Baba Yaga
Level 128
God Stats
10W - 9L
1,490 SR
Queue Stats
656W - 624L
1,539 Elo+
Solo
Guan Yu
Guan Yu
jaygreenspot
Guan Yu
Level 240
God Stats
12W - 5L
1,703 SR
Queue Stats
877W - 892L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
KingKurbis
Guan Yu
13
1 / 1 / 15
8,582
858
4,788
13,455
6,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shiva
gio2wavy
Shiva
15
7 / 1 / 11
9,603
960
10,323
10,962
11,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Raijin
xHalijox
Raijin
14
2 / 1 / 8
8,179
818
6,800
7,681
2,618
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
xWhiteHombrex
Hachiman
16
6 / 2 / 12
9,749
975
13,540
10,136
3,827
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
ѕнιƒυ
Morgan Le Fay
15
3 / 1 / 15
9,161
916
11,701
11,052
6,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,387
639
6,600
7,904
3,929
15
4 / 5 / 1
8,663
866
13,301
9,298
6,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
bstruck28
Chaac
17
0 / 1 / 6
8,305
831
12,359
10,215
9,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baba Yaga
iAesthetics
Baba Yaga
13
0 / 5 / 3
7,515
752
6,639
8,480
3,232
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
jaygreenspot
Guan Yu
12
1 / 4 / 4
7,535
754
2,680
13,231
7,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
19
Kills
5
6
Deaths
19
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
KingKurbis
Guan Yu
1
1
15
8.5
L
0
4
2
0.25
L
4
5
1
0.9
L
Chaac
bstruck28
Chaac
0
1
6
3
W
Shiva
gio2wavy
Shiva
7
1
11
12.5
L
Baba Yaga
iAesthetics
Baba Yaga
0
5
3
0.3
L
Guan Yu
jaygreenspot
Guan Yu
1
4
4
0.75
W
Raijin
xHalijox
Raijin
2
1
8
6
W
Hachiman
xWhiteHombrex
Hachiman
6
2
12
6
W
Morgan Le Fay
ѕнιƒυ
Morgan Le Fay
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,152
Damage
41,579
53,286
Taken
49,128
30,134
Mitigated
31,224
29,552
Healing
14,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
KingKurbis
Guan Yu
4,788
390
9,680
8,006
13,455
6,078
0
3,451
10,004
0
6,955
L
6,600
0
209
342
7,904
3,929
0
1,974
5,930
8,765
0
L
13,301
5,273
616
1,344
9,298
6,738
0
3,496
5,802
0
22,906
L
Chaac
bstruck28
Chaac
12,359
296
1,081
1,473
10,215
9,388
0
4,726
5,489
0
32,815
W
Shiva
gio2wavy
Shiva
10,323
1,097
1,932
1,701
10,962
11,469
56
2,094
8,868
212
15,189
L
Baba Yaga
iAesthetics
Baba Yaga
6,639
93
0
1,027
8,480
3,232
0
2,297
6,183
20,553
0
L
Guan Yu
jaygreenspot
Guan Yu
2,680
164
4,476
4,389
13,231
7,937
0
6,114
7,117
0
5,328
W
Raijin
xHalijox
Raijin
6,800
348
160
871
7,681
2,618
75
2,231
5,450
15,136
0
W
Hachiman
xWhiteHombrex
Hachiman
13,540
6,609
1,827
3,243
10,136
3,827
1,170
2,379
7,757
0
43,118
W
Morgan Le Fay
ѕнιƒυ
Morgan Le Fay
11,701
1,248
0
2,132
11,052
6,142
399
3,084
7,968
21,720
106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,274
Gold Earned
38,405
131
Minions Killed
114
0
Camps Cleared
0
1,053,321
Distance Traveled
943,569
0
Wards Purchased
96
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,582
858
7
1
0
208,536
0
L
Geb
6,387
639
1
0
0
150,520
96
L
Set
8,663
866
35
4
0
185,787
0
L
Chaac
8,305
831
36
4
0
260,077
0
W
Shiva
9,603
960
14
1
0
211,279
0
L
Baba Yaga
7,515
752
36
4
0
192,965
0
L
Guan Yu
7,535
754
6
1
0
154,220
0
W
Raijin
8,179
818
19
2
0
223,557
0
W
Hachiman
9,749
975
64
6
0
193,088
0
W
Morgan Le Fay
9,161
916
27
3
0
216,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role