Player Matchup

Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
NewheII
Medusa
Level 149
God Stats
9W - 8L
1,571 SR
Queue Stats
64W - 58L
1,492 Elo+
Solo
Ne Zha
Ne Zha
UmbrellaSwat
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 71L
1,491 Elo+
Solo
Ymir
Ymir
nonotyet3
Ymir
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
37W - 51L
1,442 Elo+
Solo
Thoth
Thoth
xavyiglesias
Thoth
Level 162
God Stats
1W - 1L
1,746 SR
Queue Stats
42W - 41L
1,504 Elo+
Solo
Team Averages
Level 123
1,563 SR
1,486 Elo+

VS

Team Averages
Level 141
1,531 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Toxic_Driift_
Ravana
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
214W - 184L
1,535 Elo+
Solo
Horus
Horus
Vidron Said
Horus
Level 124
God Stats
19W - 19L
1,533 SR
Queue Stats
284W - 263L
1,534 Elo+
Solo
Charybdis
Charybdis
phoenix3r3
Charybdis
Level 141
God Stats
33W - 16L
1,623 SR
Queue Stats
306W - 251L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
2 / 4 / 0
4,375
547
3,825
7,198
4,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
NewheII
Medusa
8
1 / 0 / 0
4,382
548
2,012
3,600
836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
8
0 / 1 / 0
4,165
521
1,659
6,447
2,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
8
0 / 1 / 0
4,479
560
1,256
6,564
2,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
4,826
603
2,505
5,091
1,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
5 / 1 / 0
5,767
721
4,213
3,489
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
10
1 / 2 / 3
5,439
680
4,673
6,659
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 0 / 2
4,772
597
3,847
4,716
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 0 / 2
5,244
656
2,451
4,004
2,370
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
phoenix3r3
Charybdis
10
0 / 1 / 0
4,772
597
3,127
4,126
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
4
Kills
9
9
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
4
0
0.5
W
Ra
 
Ra
5
1
0
5
W
Shiva
 
Shiva
1
2
3
1.25
L
Medusa
NewheII
Medusa
1
0
0
1
W
2
0
2
3
L
Ne Zha
0
1
0
0
W
1
0
2
2
L
Ymir
0
1
0
0
W
Charybdis
phoenix3r3
Charybdis
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,257
Damage
18,311
28,900
Taken
22,994
11,338
Mitigated
10,692
5,076
Healing
9,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,825
759
0
1,085
7,198
4,292
0
0
7,198
535
19,605
W
Ra
 
Ra
4,213
236
290
1,214
3,489
1,041
0
1,825
1,664
29,110
0
W
Shiva
 
Shiva
4,673
652
0
1,950
6,659
4,470
0
227
6,432
0
34,841
L
Medusa
NewheII
Medusa
2,012
602
0
500
3,600
836
0
0
3,600
0
26,168
W
3,847
824
0
943
4,716
1,649
0
0
4,716
0
30,809
L
Ne Zha
1,659
544
0
1,280
6,447
2,070
0
563
5,782
0
21,721
W
2,451
769
416
2,042
4,004
2,370
0
1,471
2,533
0
11,549
L
Ymir
1,256
310
0
1,844
6,564
2,901
0
822
5,624
16,219
0
W
Charybdis
phoenix3r3
Charybdis
3,127
1,857
0
2,272
4,126
1,162
0
465
3,661
0
39,266
L
2,505
224
0
367
5,091
1,239
0
2,424
2,483
26,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,227
Gold Earned
25,994
229
Minions Killed
255
0
Camps Cleared
0
801,960
Distance Traveled
887,223
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,375
547
37
5
0
134,217
1
W
Ra
5,767
721
62
8
0
193,444
2
W
Shiva
5,439
680
57
7
0
186,006
1
L
Medusa
4,382
548
59
7
0
147,009
1
W
Ravana
4,772
597
43
5
0
186,439
0
L
Ne Zha
4,165
521
44
6
0
205,583
2
W
Horus
5,244
656
27
3
0
172,253
1
L
Ymir
4,479
560
33
4
0
159,813
3
W
Charybdis
4,772
597
66
8
0
149,081
0
L
Thoth
4,826
603
56
7
0
155,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role