Player Matchup

Thanatos
Thanatos
AvislgnisRex
Thanatos
Level 148
God Stats
1W - 2L
1,507 SR
Queue Stats
34W - 38L
1,474 Elo+
Party 2
Ah Puch
Ah Puch
D3m0nCUPID1993
Ah Puch
Level 84
God Stats
0W - 1L
1,331 SR
Queue Stats
4W - 9L
1,291 Elo+
Party 2
Bacchus
Bacchus
Heres Eddy
Bacchus
Level 28
God Stats
1W - 2L
1,436 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 2
Chaac
Chaac
MightBeACancer
Chaac
Level 106
God Stats
0W - 1L
1,684 SR
Queue Stats
1W - 2L
1,409 Elo+
Party 2
Danzaburou
Danzaburou
RLWHIP29
Danzaburou
Level 56
God Stats
1W - 1L
1,572 SR
Queue Stats
2W - 8L
1,252 Elo+
Party 2
Team Averages
Level 84
1,506 SR
1,367 Elo+

VS

Team Averages
Level 97
1,584 SR
1,401 Elo+
Kali
Kali
BabyAldana
Kali
Level 106
God Stats
4W - 0L
1,960 SR
Queue Stats
12W - 14L
1,314 Elo+
Party 1
Maui
Maui
Leofer1706
Maui
Level 67
God Stats
5W - 1L
1,254 SR
Queue Stats
14W - 16L
1,332 Elo+
Party 1
Skadi
Skadi
Shadowninja1342
Skadi
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 101L
1,417 Elo+
Solo
Hades
Hades
T-h-e-D-a-r-k-1
Hades
Level 47
God Stats
20W - 11L
1,618 SR
Queue Stats
57W - 60L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
rodriguezprr
Erlang Shen
Level 159
God Stats
8W - 5L
1,587 SR
Queue Stats
103W - 97L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvislgnisRex
Thanatos
9
1 / 3 / 1
5,030
503
2,582
8,341
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 0
5,535
554
2,331
4,936
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Heres Eddy
Bacchus
7
1 / 2 / 2
4,580
458
3,078
5,304
2,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
4,863
486
4,349
9,569
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
RLWHIP29
Danzaburou
8
0 / 4 / 0
4,261
426
2,587
5,309
1,581
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
5,644
564
4,386
6,363
2,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

8
1 / 1 / 2
5,439
544
933
4,576
2,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 4
5,321
532
5,062
4,437
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
2 / 2 / 2
5,610
561
4,928
5,356
1,817
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Erlang Shen
rodriguezprr
Erlang Shen
12
4 / 0 / 1
7,068
707
5,615
8,819
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
13
13
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AvislgnisRex
Thanatos
1
3
1
0.5
W
4
0
2
5
L
2
0
0
2
L
Bacchus
Heres Eddy
Bacchus
1
2
2
1
W
1
1
2
2
L
0
4
0
0
L
Danzaburou
RLWHIP29
Danzaburou
0
4
0
0
W
2
1
4
4
W
2
2
2
1.5
W
Erlang Shen
rodriguezprr
Erlang Shen
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,927
Damage
20,924
33,459
Taken
29,551
16,371
Mitigated
11,723
11,908
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AvislgnisRex
Thanatos
2,582
196
0
6,795
8,341
2,360
0
650
7,691
0
27,334
W
4,386
1,441
0
2,258
6,363
2,486
0
663
5,589
0
32,582
L
2,331
78
0
1,289
4,936
1,255
0
2,963
1,973
25,552
964
L
Bacchus
Heres Eddy
Bacchus
3,078
403
0
488
5,304
2,974
0
1,275
4,029
7,832
0
W
933
219
0
744
4,576
2,569
75
875
3,570
15,863
0
L
4,349
1,217
0
2,934
9,569
8,201
0
87
9,482
0
25,977
L
Danzaburou
RLWHIP29
Danzaburou
2,587
945
0
402
5,309
1,581
0
849
4,460
0
24,688
W
5,062
1,478
19
704
4,437
1,160
150
1,386
2,889
0
33,291
W
4,928
338
334
2,763
5,356
1,817
0
1,818
3,313
29,303
1,271
W
Erlang Shen
rodriguezprr
Erlang Shen
5,615
3,171
0
4,218
8,819
3,691
0
0
8,368
0
40,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,269
Gold Earned
29,082
196
Minions Killed
274
0
Camps Cleared
0
993,745
Distance Traveled
1,064,590
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,030
503
56
6
0
227,158
2
W
Kali
5,644
564
44
4
0
256,997
0
L
Ah Puch
5,535
554
56
6
0
178,754
0
L
Bacchus
4,580
458
10
1
0
209,130
0
W
Maui
5,439
544
23
2
0
228,118
0
L
Chaac
4,863
486
37
4
0
184,397
0
L
Danzaburou
4,261
426
37
4
0
194,306
0
W
Skadi
5,321
532
62
6
0
187,819
0
W
Hades
5,610
561
72
7
0
197,536
0
W
Erlang Shen
7,068
707
73
7
0
194,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role