Player Matchup

Mercury
Mercury
MereCoyolt
Mercury
Level 37
God Stats
6W - 3L
1,343 SR
Queue Stats
76W - 80L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
MereDiviniti
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 167L
1,458 Elo+
Party 1
Cernunnos
Cernunnos
MortesUmbra
Cernunnos
Level 56
God Stats
2W - 1L
1,449 SR
Queue Stats
40W - 62L
1,394 Elo+
Solo
Poseidon
Poseidon
SOWSA
Poseidon
Level 100
God Stats
290W - 310L
1,419 SR
Queue Stats
299W - 331L
1,359 Elo+
Solo
Chaac
Chaac
SirRogelio
Chaac
Level 118
God Stats
83W - 62L
1,488 SR
Queue Stats
373W - 349L
1,436 Elo+
Party 1
Team Averages
Level 72
1,440 SR
1,421 Elo+

VS

Team Averages
Level 101
1,444 SR
1,426 Elo+
Ares
Ares
Renzo_Masson
Ares
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 50L
1,384 Elo+
Party 2
Mulan
Mulan
TecMate
Mulan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 79L
1,375 Elo+
Party 2
Medusa
Medusa
TheIrishman118
Medusa
Level 123
God Stats
1W - 4L
1,396 SR
Queue Stats
73W - 84L
1,453 Elo+
Solo
Achilles
Achilles
hsparanhos
Achilles
Level 124
God Stats
0W - 2L
1,290 SR
Queue Stats
96W - 127L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
ocsithur
Nu Wa
Level 102
God Stats
127W - 93L
1,532 SR
Queue Stats
141W - 115L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MereCoyolt
Mercury
10
4 / 1 / 0
5,243
749
2,253
5,976
1,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
MereDiviniti
Cthulhu
5
0 / 4 / 0
3,828
547
1,584
7,070
2,919
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
MortesUmbra
Cernunnos
7
0 / 2 / 2
4,334
619
3,155
3,663
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
SOWSA
Poseidon
9
0 / 1 / 0
5,146
735
0
2,173
444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
8
0 / 3 / 0
4,659
666
4,660
7,996
3,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 6
4,197
600
1,392
4,189
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mulan
TecMate
Mulan
9
2 / 0 / 1
4,904
701
4,579
7,157
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
4 / 3 / 0
4,581
654
3,474
4,243
1,359
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
hsparanhos
Achilles
10
3 / 1 / 0
4,778
683
2,379
5,202
2,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
ocsithur
Nu Wa
1
0 / 0 / 0
2,847
407
0
0
0

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
11
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
MereCoyolt
Mercury
4
1
0
4
W
Cthulhu
MereDiviniti
Cthulhu
0
4
0
0
W
Cernunnos
MortesUmbra
Cernunnos
0
2
2
0.5
L
0
0
6
3
W
Poseidon
SOWSA
Poseidon
0
1
0
0
W
Chaac
0
3
0
0
L
Mulan
TecMate
Mulan
2
0
1
2.5
L
4
3
0
1.33
L
Achilles
hsparanhos
Achilles
3
1
0
3
L
Nu Wa
ocsithur
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,652
Damage
11,824
26,878
Taken
20,791
9,057
Mitigated
8,297
7,036
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
MereCoyolt
Mercury
2,253
1,077
0
2,835
5,976
1,542
0
309
5,667
0
30,822
W
Cthulhu
MereDiviniti
Cthulhu
1,584
325
0
292
7,070
2,919
108
880
6,190
10,690
2,224
W
Cernunnos
MortesUmbra
Cernunnos
3,155
1,295
0
925
3,663
1,004
450
203
3,460
0
18,681
L
1,392
292
0
848
4,189
2,175
0
713
3,476
5,527
0
W
Poseidon
SOWSA
Poseidon
0
0
0
250
2,173
444
437
0
2,173
35,460
1,315
W
Chaac
4,660
1,025
0
2,734
7,996
3,148
0
0
7,996
0
29,775
L
Mulan
TecMate
Mulan
4,579
1,359
0
3,388
7,157
2,741
0
0
7,157
0
30,665
L
3,474
1,327
0
927
4,243
1,359
0
584
3,659
0
22,766
L
Achilles
hsparanhos
Achilles
2,379
764
0
1,030
5,202
2,022
0
93
5,109
0
25,893
L
Nu Wa
ocsithur
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,210
Gold Earned
21,307
241
Minions Killed
142
0
Camps Cleared
0
693,578
Distance Traveled
483,871
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,243
749
63
9
0
171,819
0
W
Cthulhu
3,828
547
20
3
0
141,249
0
W
Cernunnos
4,334
619
31
4
0
122,762
0
L
Ares
4,197
600
12
2
0
97,981
0
W
Poseidon
5,146
735
69
10
0
133,129
0
W
Chaac
4,659
666
58
8
0
124,619
1
L
Mulan
4,904
701
54
8
0
112,775
1
L
Medusa
4,581
654
28
4
0
127,353
0
L
Achilles
4,778
683
48
7
0
145,762
0
L
Nu Wa
2,847
407
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role