Player Matchup

Danzaburou
Danzaburou
Gold III
 
Danzaburou
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
II g0rd0 II
Sun Wukong
Silver II
Level 147
God Stats
2W - 2L
1,806 SR
Queue Stats
67W - 79L
1,236 MMR
Solo
Vulcan
Vulcan
Platinum V
PaVeL_aWeSoMe
Vulcan
Platinum V
Level 168
God Stats
3W - 5L
1,712 SR
Queue Stats
275W - 272L
1,611 MMR
Solo
Hun Batz
Hun Batz
Gold V
TREPSA
Hun Batz
Gold V
Level 145
God Stats
1W - 1L
1,735 SR
Queue Stats
33W - 46L
1,352 MMR
Solo
Ganesha
Ganesha
Silver II
XxIcyEOnxX
Ganesha
Silver II
Level 145
God Stats
1W - 2L
1,480 SR
Queue Stats
91W - 101L
1,198 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,647 SR
1,379 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,563 SR
1,390 MMR
Ullr
Ullr
Gold IV
ELVER000
Ullr
Gold IV
Level 87
God Stats
30W - 36L
1,477 SR
Queue Stats
187W - 187L
1,510 MMR
Solo
Shiva
Shiva
Gold I
IareBenR
Shiva
Gold I
Level 88
God Stats
3W - 0L
1,577 SR
Queue Stats
197W - 194L
1,382 MMR
Solo
Freya
Freya
Silver I
Knon
Freya
Silver I
Level 154
God Stats
1W - 1L
1,289 SR
Queue Stats
209W - 218L
1,184 MMR
Solo
Cthulhu
Cthulhu
Platinum V
MrPandastic1
Cthulhu
Platinum V
Level 170
God Stats
85W - 62L
1,665 SR
Queue Stats
368W - 363L
1,635 MMR
Solo
Loki
Loki
Silver II
Unforsaken_King_
Loki
Silver II
Level 156
God Stats
1W - 0L
1,806 SR
Queue Stats
42W - 54L
1,241 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 1 / 0
3,383
677
1,793
1,869
422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
II g0rd0 II
Sun Wukong
6
0 / 0 / 0
3,312
662
581
3,189
1,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

2
0 / 1 / 0
2,649
530
142
805
153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
TREPSA
Hun Batz
7
1 / 0 / 0
3,487
697
851
2,877
875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
XxIcyEOnxX
Ganesha
6
0 / 0 / 0
3,485
697
789
3,347
1,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Chang'eMartichorasApolloJormungandr

VS

Bans
KumbhakarnaCliodhnaBastetSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
7
0 / 0 / 1
3,831
766
711
1,577
376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shiva
IareBenR
Shiva
6
0 / 0 / 1
3,660
732
1,488
4,027
1,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Knon
Freya
6
1 / 0 / 0
3,496
699
1,103
2,032
483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
MrPandastic1
Cthulhu
7
0 / 0 / 0
3,855
771
1,471
1,999
657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

5
1 / 1 / 0
3,422
684
797
2,204
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Ullr
0
0
1
0.5
L
Sun Wukong
II g0rd0 II
Sun Wukong
0
0
0
0
W
Shiva
IareBenR
Shiva
0
0
1
0.5
W
Freya
Knon
Freya
1
0
0
1
W
Cthulhu
MrPandastic1
Cthulhu
0
0
0
0
L
0
1
0
0
L
Hun Batz
TREPSA
Hun Batz
1
0
0
1
W
1
1
0
1
L
Ganesha
XxIcyEOnxX
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,156
Damage
5,570
12,087
Taken
11,839
4,409
Mitigated
3,051
3,965
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,793
1,223
0
962
1,869
422
0
463
1,406
0
19,317
W
Ullr
711
266
0
316
1,577
376
0
298
1,239
0
17,814
L
Sun Wukong
II g0rd0 II
Sun Wukong
581
47
0
1,044
3,189
1,563
0
1,091
1,718
0
14,689
W
Shiva
IareBenR
Shiva
1,488
460
672
1,865
4,027
1,057
0
325
3,702
0
12,504
W
Freya
Knon
Freya
1,103
577
0
1,007
2,032
483
0
268
1,764
14,868
1,361
W
Cthulhu
MrPandastic1
Cthulhu
1,471
0
0
537
1,999
657
0
0
1,910
18,712
0
L
142
0
0
250
805
153
0
0
805
2,481
0
L
Hun Batz
TREPSA
Hun Batz
851
82
0
467
2,877
875
0
0
2,877
0
17,673
W
797
341
0
1,130
2,204
478
0
0
2,204
0
13,297
L
Ganesha
XxIcyEOnxX
Ganesha
789
147
0
1,242
3,347
1,396
0
590
2,757
11,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,316
Gold Earned
18,264
126
Minions Killed
159
0
Camps Cleared
0
422,847
Distance Traveled
552,761
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,383
677
43
9
0
92,033
3
W
Ullr
3,831
766
36
7
0
108,812
0
L
Sun Wukong
3,312
662
32
6
0
96,350
0
W
Shiva
3,660
732
12
2
0
111,758
0
W
Freya
3,496
699
37
7
0
107,812
2
W
Cthulhu
3,855
771
41
8
0
106,031
0
L
Vulcan
2,649
530
5
1
0
20,884
0
L
Hun Batz
3,487
697
37
7
0
117,232
0
W
Loki
3,422
684
33
7
0
118,348
0
L
Ganesha
3,485
697
9
2
0
96,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role