Player Matchup

Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Dantopia7
Sylvanus
Level 105
God Stats
32W - 20L
1,690 SR
Queue Stats
536W - 500L
1,515 Elo+
Solo
Janus
Janus
Ibrahimovick
Janus
Level 205
God Stats
38W - 45L
1,527 SR
Queue Stats
176W - 178L
1,470 Elo+
Solo
Sol
Sol
MikeG92
Sol
Level 155
God Stats
9W - 22L
1,346 SR
Queue Stats
445W - 411L
1,584 Elo+
Solo
Nemesis
Nemesis
TeamRocketAdmin
Nemesis
Level 136
God Stats
0W - 1L
1,792 SR
Queue Stats
18W - 21L
1,483 Elo+
Solo
Team Averages
Level 149
1,571 SR
1,510 Elo+

VS

Team Averages
Level 75
1,603 SR
1,564 Elo+
Cthulhu
Cthulhu
ClassyLoki
Cthulhu
Level 107
God Stats
9W - 5L
1,647 SR
Queue Stats
96W - 84L
1,523 Elo+
Party 1
Ullr
Ullr
ElCrackeroX
Ullr
Level 59
God Stats
2W - 4L
1,422 SR
Queue Stats
89W - 91L
1,520 Elo+
Solo
Ra
Ra
OKRegnever
Ra
Level 60
God Stats
1W - 0L
1,711 SR
Queue Stats
6W - 5L
1,560 Elo+
Party 1
Nike
Nike
SolidSoul
Nike
Level 73
God Stats
1W - 0L
1,734 SR
Queue Stats
39W - 25L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
VTT81spinknip
Cliodhna
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 2 / 0
3,045
609
976
3,234
735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
Dantopia7
Sylvanus
6
0 / 0 / 3
3,692
738
2,123
2,948
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 0 / 0
3,507
701
227
1,137
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
6
3 / 1 / 0
3,612
722
3,407
3,028
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 1 / 0
3,023
605
973
3,121
872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ClassyLoki
Cthulhu
7
2 / 0 / 0
4,470
894
1,702
2,467
1,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 0
3,356
671
1,800
3,131
722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
3,779
756
923
1,527
368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
5
0 / 2 / 1
3,030
606
1,422
3,772
1,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cliodhna
VTT81spinknip
Cliodhna
6
1 / 1 / 1
3,444
689
2,186
2,890
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
3
Kills
4
4
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
0
0
W
Cthulhu
ClassyLoki
Cthulhu
2
0
0
2
L
Sylvanus
Dantopia7
Sylvanus
0
0
3
1.5
W
1
0
0
1
L
0
0
0
0
L
Sol
3
1
0
3
W
0
0
1
0.5
W
Nike
0
2
1
0.25
L
0
1
0
0
W
Cliodhna
VTT81spinknip
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,706
Damage
8,033
13,468
Taken
13,787
3,767
Mitigated
4,104
4,986
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
976
719
0
1,411
3,234
735
0
1,358
1,580
0
9,333
W
Cthulhu
ClassyLoki
Cthulhu
1,702
142
0
1,250
2,467
1,014
0
0
2,467
18,286
1,038
L
Sylvanus
Dantopia7
Sylvanus
2,123
1,178
284
1,653
2,948
1,323
0
0
2,888
12,582
3,825
W
1,800
374
0
1,230
3,131
722
0
1,807
1,190
0
13,434
L
227
0
0
250
1,137
264
0
341
796
14,841
206
L
Sol
3,407
1,345
0
1,294
3,028
573
0
0
2,884
13,810
638
W
923
0
173
1,066
1,527
368
0
0
1,527
18,556
538
W
Nike
1,422
0
0
1,070
3,772
1,311
0
2,299
1,225
0
9,144
L
973
302
0
94
3,121
872
0
538
2,583
0
14,773
W
Cliodhna
VTT81spinknip
Cliodhna
2,186
246
0
1,324
2,890
689
0
944
1,916
0
11,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,879
Gold Earned
18,079
141
Minions Killed
158
0
Camps Cleared
0
467,511
Distance Traveled
580,507
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,045
609
24
5
0
67,501
0
W
Cthulhu
4,470
894
43
9
0
100,924
0
L
Sylvanus
3,692
738
27
5
0
94,191
0
W
Ullr
3,356
671
27
5
0
105,008
0
L
Janus
3,507
701
38
8
0
88,325
0
L
Sol
3,612
722
25
5
0
101,763
2
W
Ra
3,779
756
44
9
0
124,053
0
W
Nike
3,030
606
12
2
0
118,914
0
L
Nemesis
3,023
605
27
5
0
115,731
0
W
Cliodhna
3,444
689
32
6
0
131,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role