Player Matchup

Ix Chel
Ix Chel
Baezil
Ix Chel
Level 226
God Stats
3W - 0L
1,951 SR
Queue Stats
543W - 43L
1,917 Elo+
Party 2
Tiamat
Tiamat
Nomobets
Tiamat
Level 143
God Stats
6W - 1L
1,813 SR
Queue Stats
260W - 264L
1,589 Elo+
Solo
Ne Zha
Ne Zha
SoccerMoney
Ne Zha
Level 146
God Stats
1W - 0L
1,829 SR
Queue Stats
186W - 20L
1,835 Elo+
Party 2
Sun Wukong
Sun Wukong
Sparconix
Sun Wukong
Level 194
God Stats
5W - 0L
1,918 SR
Queue Stats
461W - 20L
2,046 Elo+
Party 2
Bakasura
Bakasura
average
Bakasura
Level 209
God Stats
4W - 1L
1,827 SR
Queue Stats
574W - 77L
1,885 Elo+
Party 2
Team Averages
Level 184
1,867 SR
1,855 Elo+

VS

Team Averages
Level 155
1,512 SR
1,526 Elo+
Horus
Horus
 
Horus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dbug217
Shiva
Level 157
God Stats
2W - 6L
1,114 SR
Queue Stats
635W - 650L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
OGSurg
Sun Wukong
Level 158
God Stats
2W - 2L
1,592 SR
Queue Stats
181W - 173L
1,578 Elo+
Party 1
Hou Yi
Hou Yi
z1_Jesse_666
Hou Yi
Level 195
God Stats
2W - 1L
1,852 SR
Queue Stats
100W - 118L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Baezil
Ix Chel
11
2 / 1 / 6
6,079
1,216
3,857
4,377
2,018
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Nomobets
Tiamat
10
0 / 0 / 4
5,719
1,144
2,913
3,753
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
10
1 / 0 / 3
5,699
1,140
5,621
3,049
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Sparconix
Sun Wukong
11
2 / 1 / 5
5,972
1,194
4,549
5,234
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
average
Bakasura
10
3 / 2 / 4
6,116
1,223
4,060
6,875
8,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
0 / 1 / 4
5,238
1,048
791
5,659
4,318
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hachiman
 
Hachiman
10
1 / 2 / 3
5,204
1,041
4,974
5,212
1,483
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Dbug217
Shiva
1
0 / 0 / 0
1,232
246
0
0
0
Sun Wukong
OGSurg
Sun Wukong
9
2 / 3 / 2
5,504
1,101
5,582
6,392
2,618
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
11
1 / 2 / 3
5,268
1,054
4,247
4,628
1,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
8
Kills
4
4
Deaths
8
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
4
2
L
Hachiman
 
Hachiman
1
2
3
1.25
W
Ix Chel
Baezil
Ix Chel
2
1
6
5
L
Shiva
Dbug217
Shiva
0
0
0
0
W
Tiamat
Nomobets
Tiamat
0
0
4
2
L
Sun Wukong
OGSurg
Sun Wukong
2
3
2
1
W
Ne Zha
1
0
3
2.5
W
Sun Wukong
Sparconix
Sun Wukong
2
1
5
4.5
W
Bakasura
average
Bakasura
3
2
4
2.5
L
Hou Yi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,000
Damage
15,594
23,288
Taken
21,891
19,771
Mitigated
9,774
9,416
Healing
7,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
791
278
2,170
2,221
5,659
4,318
0
1,836
3,177
0
1,413
L
Hachiman
 
Hachiman
4,974
1,239
156
1,149
5,212
1,483
0
991
3,929
0
14,783
W
Ix Chel
Baezil
Ix Chel
3,857
729
5,718
2,053
4,377
2,018
317
0
4,377
9,801
0
L
Shiva
Dbug217
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
Nomobets
Tiamat
2,913
45
215
363
3,753
2,407
287
0
3,753
10,286
0
L
Sun Wukong
OGSurg
Sun Wukong
5,582
533
54
1,108
6,392
2,618
0
2,508
3,398
0
11,440
W
Ne Zha
5,621
320
0
28
3,049
1,449
346
0
3,049
0
12,870
W
Sun Wukong
Sparconix
Sun Wukong
4,549
342
0
51
5,234
5,470
256
0
5,234
0
8,153
W
Bakasura
average
Bakasura
4,060
1,980
0
988
6,875
8,427
0
0
6,875
0
3,264
L
Hou Yi
4,247
1,159
6
802
4,628
1,355
0
989
3,176
0
10,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
22,446
70
Minions Killed
49
0
Camps Cleared
0
476,444
Distance Traveled
374,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,238
1,048
0
0
0
103,739
0
L
Hachiman
5,204
1,041
11
2
0
91,900
0
W
Ix Chel
6,079
1,216
17
3
0
99,857
0
L
Shiva
1,232
246
0
0
0
0
0
W
Tiamat
5,719
1,144
24
5
0
85,748
0
L
Sun Wukong
5,504
1,101
14
3
0
93,411
0
W
Ne Zha
5,699
1,140
13
3
0
92,611
0
W
Sun Wukong
5,972
1,194
6
1
0
99,952
0
W
Bakasura
6,116
1,223
10
2
0
98,276
0
L
Hou Yi
5,268
1,054
24
5
0
85,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role