Player Matchup

Ravana
Ravana
 
Ravana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Dravock
Thanatos
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
272W - 296L
1,450 Elo+
Party 3
Discordia
Discordia
Elizabella
Discordia
Level 153
God Stats
10W - 5L
1,760 SR
Queue Stats
186W - 197L
1,452 Elo+
Party 2
Mulan
Mulan
Pelyt
Mulan
Level 146
God Stats
1W - 4L
1,623 SR
Queue Stats
42W - 56L
1,440 Elo+
Party 2
Cupid
Cupid
tashia_jones
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 287L
1,444 Elo+
Party 3
Team Averages
Level 109
1,577 SR
1,457 Elo+

VS

Team Averages
Level 134
1,498 SR
1,479 Elo+
Nu Wa
Nu Wa
ShOoTa513
Nu Wa
Level 148
God Stats
3W - 2L
1,476 SR
Queue Stats
97W - 95L
1,474 Elo+
Solo
Olorun
Olorun
chynaa_b
Olorun
Level 85
God Stats
2W - 6L
1,180 SR
Queue Stats
602W - 639L
1,468 Elo+
Solo
Chiron
Chiron
coolblood2
Chiron
Level 235
God Stats
14W - 11L
1,577 SR
Queue Stats
645W - 660L
1,485 Elo+
Party 1
Cerberus
Cerberus
elguapo665
Cerberus
Level 28
God Stats
3W - 2L
1,631 SR
Queue Stats
56W - 53L
1,484 Elo+
Solo
Kuzenbo
Kuzenbo
kamikashi
Kuzenbo
Level 174
God Stats
18W - 9L
1,627 SR
Queue Stats
607W - 622L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
0 / 4 / 3
6,993
636
2,957
7,675
7,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
Dravock
Thanatos
14
0 / 4 / 4
7,048
641
4,890
9,156
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Elizabella
Discordia
14
1 / 6 / 2
7,570
688
10,773
7,899
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Pelyt
Mulan
13
2 / 7 / 2
7,666
697
12,572
14,060
13,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 6 / 1
7,325
666
4,186
9,245
2,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ShOoTa513
Nu Wa
16
5 / 1 / 16
10,058
914
10,180
6,004
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
chynaa_b
Olorun
15
5 / 1 / 14
9,321
847
3,732
8,902
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
coolblood2
Chiron
16
9 / 1 / 15
10,344
940
10,674
7,920
4,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cerberus
elguapo665
Cerberus
16
7 / 3 / 15
10,243
931
13,214
11,778
13,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
kamikashi
Kuzenbo
14
1 / 2 / 18
9,145
831
5,854
16,999
21,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
5
Kills
27
27
Deaths
8
12
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
4
3
0.38
L
Thanatos
Dravock
Thanatos
0
4
4
0.5
L
Discordia
Elizabella
Discordia
1
6
2
0.33
L
Mulan
Pelyt
Mulan
2
7
2
0.43
W
Nu Wa
ShOoTa513
Nu Wa
5
1
16
13
W
Olorun
chynaa_b
Olorun
5
1
14
12
W
Chiron
coolblood2
Chiron
9
1
15
16.5
W
Cerberus
elguapo665
Cerberus
7
3
15
4.83
W
Kuzenbo
kamikashi
Kuzenbo
1
2
18
5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,378
Damage
43,654
48,035
Taken
51,603
28,759
Mitigated
47,030
12,791
Healing
26,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,957
935
0
883
7,675
7,813
0
4,734
2,941
0
10,528
L
Thanatos
Dravock
Thanatos
4,890
787
597
4,208
9,156
2,719
0
7,076
2,080
0
11,968
L
Discordia
Elizabella
Discordia
10,773
0
326
548
7,899
2,378
0
6,281
1,618
30,816
559
L
Mulan
Pelyt
Mulan
12,572
1,287
115
1,907
14,060
13,471
0
7,601
6,459
171
25,775
W
Nu Wa
ShOoTa513
Nu Wa
10,180
2,360
747
429
6,004
3,078
993
1,481
4,358
27,137
0
W
Olorun
chynaa_b
Olorun
3,732
1,179
8,870
4,792
8,902
4,840
2,197
3,225
5,638
18,230
0
W
Chiron
coolblood2
Chiron
10,674
2,232
3,235
821
7,920
4,067
2,063
2,198
5,648
0
26,064
W
Cerberus
elguapo665
Cerberus
13,214
524
0
3,379
11,778
13,717
190
770
10,894
22,184
276
W
Kuzenbo
kamikashi
Kuzenbo
5,854
1,504
416
3,512
16,999
21,328
651
3,048
13,629
12,730
0
L
4,186
820
2,303
1,904
9,245
2,378
0
7,162
2,083
0
15,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,602
Gold Earned
49,111
118
Minions Killed
135
0
Camps Cleared
0
862,174
Distance Traveled
1,021,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,993
636
24
2
0
180,656
0
L
Thanatos
7,048
641
16
1
0
149,763
0
L
Discordia
7,570
688
41
4
0
183,660
0
L
Mulan
7,666
697
26
2
0
170,842
0
W
Nu Wa
10,058
914
42
4
0
191,615
0
W
Olorun
9,321
847
30
3
0
213,574
0
W
Chiron
10,344
940
24
2
0
231,216
0
W
Cerberus
10,243
931
27
2
0
191,913
0
W
Kuzenbo
9,145
831
12
1
0
192,755
0
L
Cupid
7,325
666
11
1
0
177,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role