Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
DragãoGTI
Agni
Level 226
God Stats
2W - 3L
1,591 SR
Queue Stats
284W - 285L
1,509 Elo+
Party 1
Da Ji
Da Ji
RLG_DVK
Da Ji
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,478 Elo+
Party 2
Chiron
Chiron
Slofitow
Chiron
Level 69
God Stats
8W - 9L
1,464 SR
Queue Stats
113W - 130L
1,419 Elo+
Solo
Yemoja
Yemoja
TohBrisadaum
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,478 Elo+
Party 2
Team Averages
Level 109
1,511 SR
1,477 Elo+

VS

Team Averages
Level 131
1,521 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Elvis jesuino
Skadi
Level 154
God Stats
13W - 7L
1,624 SR
Queue Stats
191W - 180L
1,522 Elo+
Solo
Izanami
Izanami
KlausZ2era
Izanami
Level 155
God Stats
7W - 5L
1,498 SR
Queue Stats
24W - 16L
1,574 Elo+
Party 3
Sobek
Sobek
joseak756
Sobek
Level 24
God Stats
3W - 3L
1,483 SR
Queue Stats
5W - 6L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 0
8,038
574
3,670
8,566
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 3 / 0
6,964
497
6,489
8,633
2,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
RLG_DVK
Da Ji
13
1 / 2 / 0
6,653
475
2,918
10,513
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Slofitow
Chiron
11
0 / 7 / 0
5,910
422
6,851
14,179
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
10
0 / 2 / 0
6,080
434
3,769
7,143
4,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 1 / 3
8,340
596
4,480
6,420
2,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ravana
 
Ravana
14
4 / 0 / 2
7,908
565
6,960
6,368
2,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
0 / 0 / 2
7,140
510
4,231
4,665
1,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
KlausZ2era
Izanami
14
5 / 0 / 4
7,964
569
12,148
9,556
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sobek
joseak756
Sobek
12
4 / 0 / 6
8,127
581
3,930
10,405
9,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
15
15
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
Nu Wa
 
Nu Wa
2
1
3
3.5
W
Ravana
 
Ravana
4
0
2
5
L
0
3
0
0
W
0
0
2
1
W
Izanami
KlausZ2era
Izanami
5
0
4
7
L
Da Ji
RLG_DVK
Da Ji
1
2
0
0.5
L
Chiron
Slofitow
Chiron
0
7
0
0
L
Yemoja
0
2
0
0
W
Sobek
joseak756
Sobek
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,697
Damage
31,749
49,034
Taken
37,414
19,346
Mitigated
18,421
17,811
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,670
229
0
6,742
8,566
4,773
218
362
8,204
57,431
2,169
W
Nu Wa
 
Nu Wa
4,480
1,014
0
1,088
6,420
2,026
171
4,742
1,678
51,241
2,458
W
Ravana
 
Ravana
6,960
1,399
0
1,514
6,368
2,434
0
2,184
4,184
0
70,121
L
6,489
494
0
3,204
8,633
2,561
0
2,771
5,862
62,370
1,242
W
4,231
1,111
0
750
4,665
1,538
0
2,949
1,716
0
48,146
W
Izanami
KlausZ2era
Izanami
12,148
7,505
0
4,069
9,556
3,323
2,149
1,897
7,659
0
79,626
L
Da Ji
RLG_DVK
Da Ji
2,918
404
0
1,341
10,513
3,826
0
1,177
9,336
0
48,523
L
Chiron
Slofitow
Chiron
6,851
3,426
332
3,362
14,179
3,550
0
2,092
12,087
0
44,261
L
Yemoja
3,769
945
1,654
1,176
7,143
4,636
0
1,857
5,286
16,828
0
W
Sobek
joseak756
Sobek
3,930
597
0
2,693
10,405
9,100
308
2,478
7,927
14,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
39,479
361
Minions Killed
485
0
Camps Cleared
0
1,345,010
Distance Traveled
1,363,021
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,038
574
98
7
0
234,220
0
W
Nu Wa
8,340
596
113
8
0
253,951
0
W
Ravana
7,908
565
113
8
0
321,524
0
L
Agni
6,964
497
107
8
0
269,094
0
W
Skadi
7,140
510
105
8
0
232,722
0
W
Izanami
7,964
569
135
10
0
271,596
5
L
Da Ji
6,653
475
79
6
0
301,810
0
L
Chiron
5,910
422
58
4
0
260,147
0
L
Yemoja
6,080
434
19
1
0
279,739
0
W
Sobek
8,127
581
19
1
0
283,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role